PC Reboots at the end of game stages before cut scene

windy-nw

Prominent
Jul 13, 2017
2
0
510
When playing many games i.e. Lego Star Wars or Homeworld DOK my rig shuts down and reboots. All checks on CPU, GPU temps are fine, the dxDiag is fine, memory checks are fine. No overclocking and BIOS is at standard settings. I am starting to think that the PSU is not strong enough - but the CPU and Mobo are getting reasonably old now, though they don't seem to be the problem.

Any advice or even upgrade options appreciated.

PSU: EvoLabs 600T
Operating System: Windows 10 Pro 64-bit (10.0, Build 15063) (15063.rs2_release.170317-1834)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: EX58-UD3R
Processor: Intel(R) Core(TM) i7 CPU 940 @ 2.93GHz (8 CPUs), ~2.9GHz
Memory: 12288MB RAM
DirectX Version: DirectX 12
Card name: NVIDIA GeForce GTX 780
Display Memory: 9182 MB

Found the following in the DxDiag.txt - any translations??
+++ WER5 +++:
Fault bucket , type 0
Event Name: FaultTolerantHeap
Response: Not available
Cab Id: 0

Problem signature:
P1: DesertsOfKharak64.exe
P2: 5.2.3.53610
P3: 5648F911
P4: ffffbaad
P5:
P6:
P7:
P8:
P9:
P10:
 

windy-nw

Prominent
Jul 13, 2017
2
0
510
PSU info added to the first post.
I have seen some posts to other issues saying a PSU could be an issue. As the crash is always to reboot, no BSOD, could this be the problem. Can I test a PSU?