I like AMD as well, but in anything in between the K5/K6 era to Ryzen (pretty much for Intel that's anything passed the disaster of the P4) Intel has enjoyed a commanding lead in gaming fps based solely on its superior IPC and game code being written for use on dual-core cpus. It wasn't until BF4 that a game was written to take full advantage of upto 8 threads, which put the 8350 just behind the i7k's, beating even the best i5's as the game wasn't coded for strong IPC, but for multiple thread usage. This trend will continue, there's no stopping it, there's just too much demand for pass through info and not enough cpu ability per single thread as graphics code strings get longer and longer to make up for the extensive amount of detail gamers demand.
Combined with DX12, this puts the FX8 series as still relevant, but will still suffer under DX11 titles which continue to be somewhat heavily single threaded. Skyrim was a disaster for AMD, in which even a middling i3 would punk out any FX, only reaching some parity after heavy OC.
But that's changing, Go AMD! Lol.