1) 11% ??
I saw the claim, but I highly doubt this applies in an apples to apples comparison of performance at the same frequency. It's probably more applicable to how TURBO BOOST works in the default settings, but likely an OVERCLOCK would even things out more (on both systems).
2) GAMING FPS boost?
As said above, first you need a CPU bottleneck which I can tell you isn't that often with a good CPU. Any SMALL gains are insignificant compared to things like the PRICE of the system.
3) FUTURE and multi-threading?
For most future games, a good 4C/8T like the i7-7700K will be plenty regardless of the GPU. Games will use more CPU processing, but this will be offset by:
a) more EFFICIENT coding (draw calls in DX12/API use less CPU cycles), and
b) better THREADING using more of the CPU cores.
Not saying a 6-core won't have its place but unless you edit/convert video, multi-task or play games that specifically are very CPU demanding and benefit from such a CPU it won't matter.
4) GTX1080 more frames?
Not really, because again most games aren't CPU bottlenecked and should be less so in the future.
5) Upgrade GPU?
Sure, games will get more demanding. Even now I have to tweak some games (GTX1080) to maintain a mostly solid 60FPS experience. Games will continue to push graphics though I doubt I'll upgrade for another three years.
*Again, not really a CPU issue.
6) Freesync/GSync
Asynchronous monitors are awesome. This also helps games run smoother if they stutter due to a CPU or GPU bottleneck. (frequent CPU bottlenecks are still common and can often cause stutters but this is mostly a CODING issue as raising the FPS by 10% hardly matters when it's really low for a short time).
It's much easier to TWEAK GAME SETTINGS when you don't have to worry as much about a specific FPS cap (like maintaining 60FPS on 60Hz monitor with VSYNC ON... and drops cause stutter if you don't enable Adaptive VSYNC... but then that causes VSYNC to turn OFF which causes screen tear.. sigh! So GSYNC/FREESYNC rocks).
7) FREESYNC issues:
GSync is superior overall, though Freesync 2/HDR is coming or here and this tightens up the standard. Freesync has two issues right now:
a) excessive blur/ghosting on some monitors due to OVERDRIVE issues (pixels change at different rates so can't always hit the correct color)
- not saying GSYNC is perfect, but the point of the MODULE (which will improve with GSYNC 2) is to design around issues like this at a hardware level. (There's no GSYNC monitor I'm willing to buy yet... waiting for HDR version for much less than they cost now)
b) Freesync RANGE can be narrow, and info may be very hard to find. (i.e. 40Hz to 60Hz, or on some 144Hz monitors the range is only 48Hz to 90Hz which means in the last case going over 90FPS causes screen tear or stuttering depending on whether VSYNC is now ON or OFF).
c) LFC (Low Framerate Compensation)
- a non-issue for GSYNC, but due to the lack of a hardware MODULE on Freesync monitors to stay in the smooth gaming range, the drivers (software) must resend a frame to stay in synch. For example, if range is 30Hz to 75Hz and you drop to 28FPS then each frame is sent TWICE so the monitor updates at 56FPS thus in the range. Only 28 new frames, but you are in the smooth, tear-free zone at least.
- you need the max/min ratio to be at least 2.5x (75/30) so if it is 48Hz to 90Hz there is no LFC support thus dropping below 48FPS means you are using VSYNC OFF or ON (but not Freesync) thus stuttering if VSYNC ON or screen tearing if VSYNC OFF
*There are reasonably priced, good Freesync monitors but you have to do your research more. (though if I had the above 48->90 monitor I'd probably set an FPS cap of perhaps 80FPS or less depending on how fast the game is, then tweak settings so I rarely drop below 48FPS... like all PC gaming you get the best results if you understand your hardware)
**I suspect GSYNC and FREESYNC pricing will become nearly identical for similar quality products since Freesync 2 will cost manufacturers more R&D time thus the price goes up. They can't do some half-ass implementation to check the Freesync box. GSYNC is also a known module so it's probably going to be EASIER as time progresses to add GSYNC to newer monitors than to create their own Freesync 2 version.
We'll see.
Final note: XBOX ONE X supports Freesync 2/HDR, though no HDTV's exist that support it yet. I personally like the idea of an HDTV or MONITOR that can run both a gaming PC (AMD GPU) and the new XBOX console in Freesync mode.