^ that pretty much true. Though in CPU light games things like the GTX 1050(Ti) might spread its wings in certain scenarios. If it were me and I had the money to spare on a "PC bet/Challenge"...I'd likely go with the GTX 1050Ti. It is almost certainly overkill for your CPU but going to less GPU...well isn't a great option either if your trying to get the best performance possible out of your dated CPU. Another thing to think about when doing your challenge is knowing your CPU is the bottleneck, turn up every in game setting you have (especially filtering and AA, in fact setting them to manual 16x by 8x or better would be ideal) to make that GPU work hard and take the load off your CPU. Common mistake folks make is thinking there CPU is weak, they turn settings down. Your CPU does the render calls and what not. It doesn't care how detailed a scene is that is the GPUs job. Your CPU cares how many times it gets told to draw it. SO basic low or super complicated ultra settings...your CPU does not care, save CPU based physics. Point being tax your GPU as hard as you can. Raise the resolution, raise the settings, filtering, AA...you name it. You'll end up with the best quality image making your rig look like it is performing better then it really is, to a lay-man/beginner at least.