3d max rendering

jagdish76

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Nov 21, 2012
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10,530
I am interior designer Most of the time I am on my desktop working on 3d product design, assembly and rendering . My computer has become old so its time to buy a new desktop with good processor, ram and gpu.

Most of the time following software's run on my system
3D Modelling : Solidworks, Creo, Autocad
Rendering : Keyshot, Solidworks
2D graphics: Coreldraw, Photoshop

Processor: i7 or Xeon - with best clock speed, cache and multicore
RAM : 4gb or 8gb . Suggest me if I need to put more ram
GPU: Nvidia / ATI - I need as much information on selecting gpu, I do not have any knowledge what type of gpu is required for 3d modeling and rendering.
Hard disk : SDD will be only for installing operating system and software's . 1TB HDD for data storage .

Tech experts on this forum I need your help to chose the best configuration for this and in the budget of $1200 .
I am not a fan of any brand (hp, dell, lenovo) . So you can suggest me any combination of hardware's which will cost me less by customize and assembling the CPU. I know dell has the option to customize the desktop but that should be in my budget.

Thanks
Jagdish
 
Solution
I do a fair bit of rendering. Lightwave, Cinema4d, and others.

First off your budget is insufficient. You are talking about over $10,000 in software and want to cut corners on hardware?

RAM, your use is one of the few were large amounts make sense. Look at a minimum of 16gb, consider much more. I would think 32gb as a reasonable amount and 64 to 128gb upgrade later.

Any video card can do it. Those that are OpenGL accelerated will speed up your workflow. Such as the AMD FirePro or the NVidia Quadro. I prefer the Quadro. Either way expect to pay 600 to several 1000 for a professionak workstation card.

CPU: I generally prefer Intel, but if I were building a new "entry level" render machine today I'd do it on either a Ryzen...
I do a fair bit of rendering. Lightwave, Cinema4d, and others.

First off your budget is insufficient. You are talking about over $10,000 in software and want to cut corners on hardware?

RAM, your use is one of the few were large amounts make sense. Look at a minimum of 16gb, consider much more. I would think 32gb as a reasonable amount and 64 to 128gb upgrade later.

Any video card can do it. Those that are OpenGL accelerated will speed up your workflow. Such as the AMD FirePro or the NVidia Quadro. I prefer the Quadro. Either way expect to pay 600 to several 1000 for a professionak workstation card.

CPU: I generally prefer Intel, but if I were building a new "entry level" render machine today I'd do it on either a Ryzen Threadripper 1900-1920x or maybe a Ryzen 7 1800x. Allow 450 to 1000 for the processor and another 300-550 for the motherboard. Add 20-30% to get the same (or better) performance from Intel.

SSD. Boot only.
HD at least a 4tb. I'd likely get 3-4 8-12 TB drives and have a script that backups up between them. 3d projects, as well as other graphics intensive workloads are HUGELY disk intensive. I have 12tb for my photography and 16 for my 3d work.

None of this will be any good without a decent monitor. I've recently gotten very fond of the 1440p size and so I have a pair of them here. Before I used the higher pixel density of a 2560x1600. I have a 4k screen, but the details are too hard to see. The best bang for the buck I've found is the
Philips BDM3270QP2 32 inch which runs a modest 350.
 
Solution

jagdish76

Honorable
Nov 21, 2012
29
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10,530
Sir we work for as autocad 2d modelling with 3d max vray rendering as support Corel draw or Photoshop also makig in walkthrough video with animation
Problem is rendering will be finished take a hour 8 to 12 h
So very long time to finished .
How to my worked is fast for rendering so I'll confuse which software to going fast render also we looking how to cool cpu.
 
To cool the CPU is just to pick a good cooler which supports the socket you select. Noctua is my current favorite cooler brand, but there are many good ones. Toms hardware compares several. When they review the CPUs they list what parts they used.

Render times will always be a problem. If you need faster renders do not use volumetrics and limit reflections. Basic shapes, even very complex ones take very little render time. You can also look in to some of the render plugins. They are expensive, but some of them are very very fast. For the best advice there, post in the user forums of the various softwares as Autocad plugins aren't the same as Lightwave, Cinema 4d, or Maya.

With video renders, the same is true. The simpler the individual frames the faster the render times. If you can track down Animation Studio (may still be part of Corel) it allows you to render out bit maps and easily assemble them later. I prefer this to Adobe's tools for simple GIF creation.

To make your renders fast you simply have to spend ALOT of money. Right now AMD's CPUs give you a better value. But better value is not the same as cheap. A decent AMD based render system is still going to cost 2000 to 8000 range.
Video card 600
cpu 600
motherboard 450
ram 350
SSD 150
HDD 400+
case 100
cooler 100
monitor 350
PSU 250
misc hardware (cheap speakers, keyboard, mouse) 100
and you are at 3000 without even really getting enough disk space to store more than a few projects.