Hi all - I have a microstuttering issue
So i have a beastly machine - i9-7900x 10 core, gtx 1080ti, m.2 drive
I have a displayport cable connected to my gsync monitor - acer 32 inch predator
In the nvidia gsync settings I have gsync set to fullscreen and windowed mode
I have vsync set off in control panel and in-game
I am running in 4k and can reliably produce about 50-55 FPS with everything on max except foliage on high and hairworks on 4x msaa
However, it's weird - I get microstutters if I cap the fps at anything higher than 30
I also get screen tearing - it's almost as if gsync isn't working at all even though I never hit 60 (the refresh for my monitor)
I have tried everything - setting the video card to max performance, doing 1 prerendered frame, all the little tips and tricks I have seen here
can anybody help me with what is going on? I don't understand why the game microstutters and equally importantly I don't understand why I am getting screen tearing at 50 fps with gsync on on a 60hz monitor
Thanks
So i have a beastly machine - i9-7900x 10 core, gtx 1080ti, m.2 drive
I have a displayport cable connected to my gsync monitor - acer 32 inch predator
In the nvidia gsync settings I have gsync set to fullscreen and windowed mode
I have vsync set off in control panel and in-game
I am running in 4k and can reliably produce about 50-55 FPS with everything on max except foliage on high and hairworks on 4x msaa
However, it's weird - I get microstutters if I cap the fps at anything higher than 30
I also get screen tearing - it's almost as if gsync isn't working at all even though I never hit 60 (the refresh for my monitor)
I have tried everything - setting the video card to max performance, doing 1 prerendered frame, all the little tips and tricks I have seen here
can anybody help me with what is going on? I don't understand why the game microstutters and equally importantly I don't understand why I am getting screen tearing at 50 fps with gsync on on a 60hz monitor
Thanks