Hi there,
I am trying to tweak my nvidia settings to get the maximum amount of stable fps when playing overwatch.
Im currently running
gpu: gigabyte gtx 1050 2gb oc
cpu: i3-7100
ram: 8gb ddr4 2400
I went into the 3d settings and into program settings, overwatch and basicly changed everything to low/off. Stuff like,
Anisotropic filtering - low or off
All antialiasing - low or off
Triple buffering - off
Energy mode - maximum performance
Maximum prerenderd frames - 1
All texture filtering - low, off and performance
v-sync - off
shader-cache - on
multi-frame samples - off
so basicly almost 90% of the settings were turned low or off. After doing this from my end it feelt like it didn't change anything at all, and actually feelt worse than just having the standard settings but with energy mode turned to maximum performance.
I locked my fps to 120 since i saw that in heavy battles i drop to 100-110 so i thought i rather have a stable fps instead of my fps flying from 200 to 100 wich would've been very noticable. I also run my settings on low everything and 75% render scale.
im very curious if im either doing something wrong, because i would say that it should be better or more stable but not feel exact the same or even slightly worse. Something that went through my mind was if turning all settings to low in nvidia and ingame, could this make my cpu work a lot more since the gpu is asking for more. Could be something stuppid what i just said but it just went through my mind.
If there are any tips or awnsers you guys could give me, id really appriciate it. Thank you !
Note: its not that my pc can't handle better fps, because i get 160-180 if i dont cap it. Its just that i dont whant it to drop from 120 towards 100-110 i would like to have it stable and consistent. I saw some videos with people using i3-7100 and gtx 1050 2gb, and they were getting around the same fps as i do but when playing with the highest possible settings. So that was kind of strange for me when they get 100-120 with high settings and render scale, but mine wont stay stable at 120 when everything is on low.
I am trying to tweak my nvidia settings to get the maximum amount of stable fps when playing overwatch.
Im currently running
gpu: gigabyte gtx 1050 2gb oc
cpu: i3-7100
ram: 8gb ddr4 2400
I went into the 3d settings and into program settings, overwatch and basicly changed everything to low/off. Stuff like,
Anisotropic filtering - low or off
All antialiasing - low or off
Triple buffering - off
Energy mode - maximum performance
Maximum prerenderd frames - 1
All texture filtering - low, off and performance
v-sync - off
shader-cache - on
multi-frame samples - off
so basicly almost 90% of the settings were turned low or off. After doing this from my end it feelt like it didn't change anything at all, and actually feelt worse than just having the standard settings but with energy mode turned to maximum performance.
I locked my fps to 120 since i saw that in heavy battles i drop to 100-110 so i thought i rather have a stable fps instead of my fps flying from 200 to 100 wich would've been very noticable. I also run my settings on low everything and 75% render scale.
im very curious if im either doing something wrong, because i would say that it should be better or more stable but not feel exact the same or even slightly worse. Something that went through my mind was if turning all settings to low in nvidia and ingame, could this make my cpu work a lot more since the gpu is asking for more. Could be something stuppid what i just said but it just went through my mind.
If there are any tips or awnsers you guys could give me, id really appriciate it. Thank you !
Note: its not that my pc can't handle better fps, because i get 160-180 if i dont cap it. Its just that i dont whant it to drop from 120 towards 100-110 i would like to have it stable and consistent. I saw some videos with people using i3-7100 and gtx 1050 2gb, and they were getting around the same fps as i do but when playing with the highest possible settings. So that was kind of strange for me when they get 100-120 with high settings and render scale, but mine wont stay stable at 120 when everything is on low.