electro_neanderthal :
Games only take advantage of up to 2 cores (extremely rare cases up to 4). All the extra cores and lanes won't help a game that doesn't want to utilize more than it's designed to. Intel has better single core performance (frequency does not equal performance when comparing different brands) and more than enough cores for any game.
Workstation tasks (like rendering) split up the work across all available cores (if you set it up that way), which is why Threadripper is mainly a workstation CPU.
Clearly some have not looked at Battlefield 1 benchmarks/cpu core scaling recently...
Saying the dual cores are adequate for today''s games is is so far off the mark, I...don't even know how to comment further.
TR4 scaling in games, however, is indeed horrendous, as the extra cores are not only not helpful, they are a hindrance.