Low performance on good (decent rig)?

Apr 5, 2018
2
0
10
Hey Everyone,

Disclaimer: This will be a long post as I have been troubleshooting for weeks.
So I bought an ASUS G20CB almost 2 years ago with following specs:

  • 6700 i7 3.4Ghz (running 3.8ghz actually)
    GTX 970 4Gb DDRAM
    12GB Ram
    128gb SSD (Using for system & steam etc)
    1000gb HDD
    100Mbps Ethernet controller
It is important for this thread to notice my Settings:

  • CSGO
    1280x1024
    4:3 (stretched)
    Global Shadow Quality : High
    Model / Texture Quality : High
    Effect Detail: High
    Shader Detail: Very High
    Multicore Rendering: Enabled
    MSAA: 8x
    Texture Filtering: Anisiotropic 16x

    GPU
    Ambient Occlusion: Off
    Anisotropic Filtering: 16x
    Antialiasing - FXAA: Off
    Antialiasing - Gamma Correction: Off
    Antaliasing - Mode: Off
    CUDA - GPUs: All
    DSR: Off
    Maximum Pre-rendered frames : 1
    MFAA: Off
    Optimize for compute: Off
    Power Management: Prefer Maximum Performance
    Preferred Refresh Rate: Highest Available
    Shader Cache: On
    Texture Filturing - Anisotropic sample optimization: On
    Texture filtering - Negative LOD Bias: Allow
    Texture filtering - Quality: High performance
    Texture filtering - Trillinear optimization: On
    Threaded optimization: On
    Tripple buffering: Off
    Vertical Sync: Off
    Virtual Reality Pre-rendered frames: 1

    Windows Settings
    DVR is off
    Power plan is on High Performance

    BIOS Settings
    Intel speedstep is disabled
    Intel Thermal monitor is disabled
    Max-performance mode is enabled

I mainly play CSGO but also played Total War: Arena and around Christmas I noticed that I had dropped FPS in CSGO from stable +300 (never below 300) to around 230fps (not bad I know) and that TW:Arena had started to stutter ALOT making it a bad experience to play the game, almost unplayable to be honest.

Fast forward 2 months and CSGO is now dropping me from 230 to 140 from time to time, starting to seriously irritate me. So what do I do? The geek in me says: "Ok, time to format".

Post Formatting
So after a format, reinstalling drivers using DDU and reinstalling steam etc, fixing my GPU settings to above listed etc. I was shocked to experience even worse performance now!?
I am doing drops to 80fps and an average around 200 on 5v5 servers. 2-3 smokes and a molotov and I'm down to 100-140 fps..
I even tried rolling back nvidia driver to an earlier version to see if it was driver issues causing the lagg. Playing Total War: Arena on the Ultra settings that I used to play at and I have stutters lasting 1-2 seconds and everything is very edgy and not smooth at all.

System Monitoring
I tried monitoring my rig and to see how my CPU and GPU are performing.
CPU(CSGO): Around 60% Usage // 55-65 temperatures
GPU(CSGO): Around 60% Usage // 70-75 Temperatures
CPU(TotalWar): Around 30% Usage // 55-65 temperatures
GPU(TotalWar): 100% Usage // 70-75 Temperatures

What the heck is going on?
In my eyes this rig should not have problems running these games? Especially considering it didn't used to at all! In fact, I was over the moon happy about it up until the issues started showing. Now I am pretty sad about it. I can't open the case due to voiding the warranty.

Does anyone have any suggestions I can try?
I am asking now because warranty expires in 2 weeks and I will send it to ASUS ASAP if I can't get any pro tips from you guys.

Thanks in advance.

TL;DR:
Was great rig, now not so much. Big description for help, read if you feel like giving it a go :)!
 
Solution
it's because of the previous update from CSGO. many players are now complaining that their rig is suddenly drop in performance.
GPU usage are now being held back by CPU. and even if the CPU isn't bottlenecking, GPU usage just won't max out.
i wouldn't worry too much, it's time to crank up the graphic settings to match the CPU load.

my setting:
CSGO
1920x1080
Global Shadow Quality : High
Model / Texture Quality : High
Effect Detail: High
Shader Detail: Very High
Multicore Rendering: Enabled
MSAA: 8x
Texture Filtering: Anisiotropic 16x
FXAA: on
Triple buffering: on
V-sync: on

GPU
Ambient Occlusion: Off
Anisotropic Filtering: Application
Antialiasing - FXAA: Off
Antialiasing - Gamma Correction: Off
Antaliasing - Mode: Off
CUDA - GPUs...

bigsmilingbear

Honorable
Mar 7, 2018
146
0
10,710
it's because of the previous update from CSGO. many players are now complaining that their rig is suddenly drop in performance.
GPU usage are now being held back by CPU. and even if the CPU isn't bottlenecking, GPU usage just won't max out.
i wouldn't worry too much, it's time to crank up the graphic settings to match the CPU load.

my setting:
CSGO
1920x1080
Global Shadow Quality : High
Model / Texture Quality : High
Effect Detail: High
Shader Detail: Very High
Multicore Rendering: Enabled
MSAA: 8x
Texture Filtering: Anisiotropic 16x
FXAA: on
Triple buffering: on
V-sync: on

GPU
Ambient Occlusion: Off
Anisotropic Filtering: Application
Antialiasing - FXAA: Off
Antialiasing - Gamma Correction: Off
Antaliasing - Mode: Off
CUDA - GPUs: All
DSR: Off
Maximum Pre-rendered frames : 1
MFAA: Off
Power Management: Prefer Maximum Performance
Preferred Refresh Rate: Highest Available
Shader Cache: On
Texture Filturing - Anisotropic sample optimization: On
Texture filtering - Negative LOD Bias: Allow
Texture filtering - Quality: High performance
Texture filtering - Trillinear optimization: On
Threaded optimization: On
Tripple buffering: Off
Vertical Sync: Off
Virtual Reality Pre-rendered frames: 1

MSI Afterburner set fps cap at 119 fps (my monitor 120hz) to eliminate input lag famous in v-sync enabled game.

CSGO Launch Option:
+mat_queue_mode 2 -novid -tickrate 128 -freq 120 -refresh 120 +fps_max 999 +fps_max_menu 119 +cl_forcepreload 1 +rate 128000
 
Solution
Apr 5, 2018
2
0
10


Thanks for your reply - however as I also noted it's a performance drop across multiple games which is why I listed Total War Arena also.

I have a pretty elaborate autoexec and are using the Launch options you mention.
I am not really interested in cranking up the graphic settings as I play on a decent competitive level and changing resolutions etc will impact my performance severely. I play 4:3 stretched and res etc as a consequence of habit :)

Also - Tripple Buffering and V-Sync gives input lag which will put me at disadvantage on competitive level.
Aside from that, our filtering graphic settings are similar as well as our GPU settings so I that won't change much unfortunately.
Finally, I drop below 120 (which is also my hz) and it is VERY noticable :/
 

bigsmilingbear

Honorable
Mar 7, 2018
146
0
10,710


V-sync input lag is a thing of the past. you just need to cap it 1-2 frames below your refresh rate depending on how many frames you set as maximum prerendered frames in nvidia control panel. (cap 1 fps below refresh rate if your maximum prerendered frames is 1, and set 2 fps below refresh rate if your maximum prerendered frames is 2).
and turn on triple buffering just in case frame drops(and turn down MSAA a bit to compensate).

since your problem would not be solved anytime soon, you might as well try what i've suggested for a while.