I want to create my own custom controller using arduino and some buttons/thumbsticks.
I want to create a custom button input list and use those specific buttons in games the same way any controller or other eripheral will do.
I do not want to use keyboard keys, the point is i will have 100+ keys and about 6 -8 axis on this panel.
im looking for information about how manufactuors create their devices and program in their keys. an example is how does the Xbox controller button A differ from a playstation controller X yet neither will press any keyboard key and they both act independantly based on their driver software.
Those specificly definde key presses is what im trying to find out how to define and make within windows so i can use software to press those newly created keys.
I want to create a custom button input list and use those specific buttons in games the same way any controller or other eripheral will do.
I do not want to use keyboard keys, the point is i will have 100+ keys and about 6 -8 axis on this panel.
im looking for information about how manufactuors create their devices and program in their keys. an example is how does the Xbox controller button A differ from a playstation controller X yet neither will press any keyboard key and they both act independantly based on their driver software.
Those specificly definde key presses is what im trying to find out how to define and make within windows so i can use software to press those newly created keys.