Screen tearing in most games (with V-Sync)

May 29, 2018
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I am getting screen tearing in almost all of my games with v-sync on in Nvidia control panel. I have a 1070 ti and it wasn't always like this. This started happening a few days ago and it seems like everyone else with the problem was fixed after setting Nvidias control panel with v sync. Plz help
 
May 29, 2018
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This has also been happening to me frequently, and I am not sure what the issue is. Here is my build: https://pcpartpicker.com/list/s3DVWD. As shown, I have a 1060 6GB and a 60hz monitor. I have been running v-sync on most games, which helps but not entirely. The only game I have that runs with zero issues (with v-sync) is Rainbow Six Siege. Everything else tears and or lags, from Team Fortress 2 to the Amnesia games. Is this a GPU issue or monitor issue?
 

Jonathan Schiller

Distinguished
Aug 31, 2013
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Screen tearing happens when your GPU is pushing to high or to low of frame for your display to show. As You are using Nvidia 10 series cards, I would suggest you disable the vsync in games, and enable the Nvidia Fast Sync from the Nvidia control panel. Vsync is an out of date setting anyway.
 


Tearing occurs when new frames are not sent during vertical blanking mode. It has nothing to do with your FPS.

And Fast Sync is much worse than regular V-sync in one critical way; it can cause a lot of stuttering. Fast Sync is meant for situations where you get massively high FPS and want to keep your latency as low as possible. CS:GO type games are its target and even then, many people don't like it for even that game. Fast Sync is a try and see type of thing. It certainly isn't for everyone, and definitely not to be set to on for all games, but in special situations, it can be a good thing.
 
May 29, 2018
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I should mention that when v-sync is on it locks my framerate as normal and ive tried every v-sync mode and nothing is working.
 


If V-sync is locking your frame rate, it is working. Perhaps you have a different issue. I've seen bad monitor cables cause signal errors that appear similar to tearing.