What GTA V graphics settings are best for me to play at 60 FPS?

Jun 7, 2018
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CPU: i5-7400
GPU: RX 580 4GB
RAM: 8 GB

I'm finding troubles trying to get an increase in graphics but a stabilized frame rate and I am in need of help.

Any suggestions?
 

Karadjgne

Titan
Ambassador
No such thing as a stabilized framerate. The cpu decodes the game data, processes it and sends it to the gpu, which paints the picture on screen. If there's a lot of data, it takes the cpu a little longer, and then the gpu has to paint a more intense picture, taking longer, so frames per second drops. With relatively little data, the cpu can shove that through faster, the gpu can paint it easier and faster, fps goes up. And this happens with every single frame.

Standing still, shadows aren't changing, light affects aren't changing, movement around you is limited, expect high fps. Walking forward, everything is now changing, depth of shadows, size of shadows, lighting angles, reflections, you are moving so the background is changing, and affecting the above. So fps tends to bounce all over depending on what is on screen.

The only number of any importance is 60. That's the refresh of your screen, how many times it will allow the picture painted per second. If you get minimum frames above 60, all you'll ever see is 60 as the screen literally won't paint it any faster.

Detail settings can and will change everything. Grass detail and viewing distance are extremely cpu intensive, the cpu has to decipher a single blade of grass, add its shadow and size dimensions then multiply all that into the millions and each blade is moving. Lowering the viewing distance takes away details the cpu has to deal with and only the very front for ground gets full details. Makes a sizable difference in fps.

So you'll need to play with settings as there's no set, regular path since every pc is different