GTX 1050ti Not Using Boost 3.0

Mar 5, 2018
3
0
10
as the title suggest my 1050ti isn't using boost.like at all,when i boot up my pc the gpu core clock goes to 1392mhz and memory goes to 3504mhz and they just never change no madder the task i throw at them,the only way to actually get the clocks higher is to OC them in witch i can hardly get 100hmz outa the core and for some reason i can boost the memory by 1000 going up to 4504 mhz,i'v looked at bench marks and my gpu doesn't really seem to be under preforming but shouldn't my gpu be using boost?


EDIT:

i figured it out,had to adjust the curve for the boost in msi after burner,for some reason just setting msi after burners "core clock" overclocking slider to "curve" instead of "+0" caused the boost to kick in and after i did that i was able to add another 150hmz to the core on top of the boost now sitting at 1870hmz on the core and 4509hmz on the memory while only reaching 65c,quite impressed with this card now,went from around 43fps on almost ultra in ARK Survival @1080p full rez scale to about 57fps avg with 1% lows hitting 42fps and .1% lows being 38fps




specs:Motherboard: Asus M4A7B5M | https://goo.gl/vgmtpN
CPU: AMD Phenom ii x6 1055t (3.8GHz) | https://goo.gl/j4hDUj
GPU: GTX 1050 ti 4GB GDDR5 (Zotac OC) | https://goo.gl/sPmNHp
RAM: SODIAL(R) 8GB | https://goo.gl/W9Ekjh
PCU: Cooler Master w500/R5-500-PCARA3 | https://goo.gl/Sdho2a
Main Res: 1920x1080
Running: Windows 10
also here is everything about the gtx 1050ti GPU Shark v0.11.2
(C)2013 Geeks3D - www.geeks3d.com
----------------------------------------
- Elapsed time: 00:08:36
- Windows 10 64-bit build 16299
- OpenGL info:
- GL_VERSION: 4.6.0 NVIDIA 398.36 (# ext: 406)
- GL_RENDERER: GeForce GTX 1050 Ti/PCIe/SSE2
- GL memory - total:4096MB, usage:336MB
GPU 1 - NVIDIA GeForce GTX 1050 Ti
- GPU: GP107 (rev: A1)
- Bus ID: 1
- Device ID: 10DE-1C82
- Subvendor: Zotac (19DA-2454)
- Driver version: R398.36
- NV driver branch: r398_35-2
- Bios version: 86.07.42.00.72
- GPU memory size: 4095MB
- GPU memory vendor: MICRON
- GPU memory type: 128-bit GDDR5
- GPU memory location: GPU dedicated
- GPU temp: 39.0°C (min:38.0°C - max:39.0°C)
- Fan speed: 45.0%
- GPU cores: 768
- GPU ROPs: 32
- GPU Texture units: 48
- TDP: 75 Watts
- Current clock speeds:
- Core: 1392.0MHz
- Texture fillrate: 66.8 GTexel/sec
- Pixel fillrate: 44.5 GPixel/sec
- Mem: 3504.0MHz
- Mem bandwidth: 112.1GB/s
- Base clock speeds:
- GPU core: 1392.0MHz
- Texture fillrate: 66.8 GTexel/s
- Pixel fillrate: 44.5 GPixel/s
- Mem: 3504.0MHz
- Mem bandwidth: 112.1GB/s
- Boost clock speeds:
- GPU core: 1506.0MHz
- Texture fillrate: 72.3 GTexel/s
- Pixel fillrate: 48.2 GPixel/s
- Mem: 3504.0MHz
- Mem bandwidth: 112.1GB/s
- Clock speeds offsets:
- GPU core: 0.0MHz
- GPU voltage: 0.000V
- Mem: 0.0MHz
- GPU and memory usage:
- GPU: 0.0%, max: 4.0%
- GPU memory: 8.2%
- GPU memory controller: 1.0%
- Limiting policies (NVIDIA):
- no limitation
 

Barty1884

Retired Moderator
Boost requires thermal and power headroom. If you're not boosting beyond advertised clocks, I'd assume you don't have headroom in one (or both) areas.

Does your 1050TI have additional power connectors? Or just the PCIe slot? If just powered from the slot, that may be the issue there - there's a max 75W available.
 
Mar 5, 2018
3
0
10
i figured it out,had to adjust the curve for the boost in msi after burner,for some reason just setting msi after burners "core clock" overclocking slider to "curve" instead of "+0" caused the boost to kick in and after i did that i was able to add another 150hmz to the core on top of the boost now sitting at 1870hmz on the core and 4509hmz on the memory while only reaching 65c,quite impressed with this card now,went from around 43fps on almost ultra in ARK Survival @1080p full rez scale to about 57fps avg with 1% lows hitting 42fps and .1% lows being 38fps