TerryLaze :
Any game using more then 4 cores will be using all available cores...
Sorry, what? :lol: Not sure what we're talking about here. Hypothetically, if a game uses 5 cores and you have an 8/12/16 core CPU (for example) how does that = "all available cores"? For the game, it needs 5, it uses 5, sure.... but I wasn't talking for *just* a game.
TerryLaze :
Not to mention that streaming is done through hardware acceleration
I didn't say strictly streaming, I said multi-tasking.
Regardless, that benchmark is of one title and, unless I'm missing it (I read the article, didn't watch the video as I've no audio at the moment), doesn't actually list the full bench specs? An older Ryzen chip, a 9 month old article/video, and I don't know if it was paired with appropriate speed memory or not.... or whether BIOS' revisions/optimizations had happened at that point.
Games (for the most part) will benefit from the better IPC on an Intel chip, but the gap is a lot closer than it was 9 months ago.