Gaming Cluster/Parallel Computer

THEDOOMEDHELL

Commendable
Dec 12, 2016
10
0
1,510
So I was wondering the possiblity of running a cluster/parralel super computer for gaming, I've seen some other people asking about it but their threads are years old, unreplied and predate the current bandwidth technologies we have... (PCIE 3.0, USB 3.0, Gb ethernet)

Is it possible to minimize latency between computers enough to display 3D graphics in real time? Would it be an affordable solution for budget PC gamers?
 
Solution
I made the assumption, that you intended a co-located cluster with LAN connectivity. A geographically distributed cluster is another level of complexity.

Software written for a cluster plus the power costs of old hardware make this a non starter IMO.

THEDOOMEDHELL

Commendable
Dec 12, 2016
10
0
1,510


Well hardware IS a potential limitation, as I explained previously. Consider a person trying to run core 2 duo machines in parallel to allow a better gaming experience, in most cases, he will need an ethernet connection for the machines, which can be pretty slow if he doesn't have the proper internet system for it.

Yeah I agree that software is the MAIN limitation, but I have heard of configurations which have worked well... Not sure if they exist though!!!
 

kanewolf

Titan
Moderator
I made the assumption, that you intended a co-located cluster with LAN connectivity. A geographically distributed cluster is another level of complexity.

Software written for a cluster plus the power costs of old hardware make this a non starter IMO.
 
Solution

THEDOOMEDHELL

Commendable
Dec 12, 2016
10
0
1,510


In suburban areas where power cost isn't really a large proportion of cost budget, I think you are then right that the only big problem is code... But code can be done... My point was, this should've been done! I mean, we are moving to more and more cores in new hardware, to re-instate old machines, it would be hardware-cost efficient to build a sort of "super-computer" for certain tasks... And many other tasks including gaming could be added to the list.
 

kanewolf

Titan
Moderator
I don't understand how suburban areas are any different for power cost. Maybe you are assuming that the income of the people in suburban areas wouldn't care about the power cost.

High density co-location facilities are much more energy efficient than any home based implementation. If you like contributing your hardware to a distributed problem, then look at BOINC -- https://en.wikipedia.org/wiki/Berkeley_Open_Infrastructure_for_Network_Computing
 

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