Alle Gaming Grafikkarten-Charts Q3/2008 Benchmarks
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Insgesamt zeigen unsere Gaming VGA Charts knapp 7000 Ergebnisse durch 101 Produkte mit 67 Benchmarks. Nicht nur klassische Ein-Karten-Konfigurationen werden getestet. Für die Enthusiasten zeigen wir auch die Ergebnisse von zwei, drei und vier Grafikchips im Parallelbetrieb. Die Zusammenschaltung nennt sich bei Nvidia SLI, bei ATi Crossfire (CF). Hohe Auflösungen wir 1920 x 1200 sind jetzt durchgängig dabei. Wir vergleichen auch die Performance bei hohen Qualitäts-Settings wie Anti-Aliasing (AA) und Anisotropes Filtering (AF). Die neueste Generation wie Radeon HD 4870 und die GeForce GTX 280 setzen die Messlatte, doch ein Vergleich zu älteren Kartengenerationen lohnt sich auch.
- alphabetisch ordnen |
- meist geklickt |
- letzte aktualisierung
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3DMark06 v1.1.0 3DMark Score
3DMark (1280x1024, Default Quality) -
3DMark06 v1.1.0 HDR/SM3.0 Score
HDR-R/SM3.0 Benchmark (1280x1024, Default Quality) -
3DMark06 v1.1.0 SM2.0 Score
SM2.0 Benchmark (1280x1024, Default Quality) -
Assassins Creed v1.02
Fraps/TH-Savefile (1280x1024, 0xAA, Trilinear, max. Quality) -
Assassins Creed v1.02
Fraps/TH-Savefile (1680x1050, 0xAA, Trilinear, max. Quality) -
Assassins Creed v1.02
Fraps/TH-Savefile (1920x1200, 0xAA, Trilinear, max. Quality) -
Assassins Creed v1.02
Fraps/TH-Savefile (1280x1024, 4xAA, Game AF, max. Quality) -
Assassins Creed v1.02
Fraps/TH-Savefile (1680x1050, 4xAA, Game AF, max. Quality) -
Assassins Creed v1.02
Fraps/TH-Savefile (1920x1200, 4xAA, Game AF, max. Quality) -
Call of Duty 4 v1.6
Fraps/Shock and Awe (1280x1024, 0xAA, Trilinear, max. Quality) -
Call of Duty 4 v1.6
Fraps/Shock and Awe (1680x1050, 0xAA, Trilinear, max. Quality) -
Call of Duty 4 v1.6
Fraps/Shock and Awe (1920x1200, 0xAA, Trilinear, max. Quality) -
Call of Duty 4 v1.6
Fraps/Shock and Awe (1280x1024, 4xAA, 8xAF, max. Quality) -
Call of Duty 4 v1.6
Fraps/Shock and Awe (1680x1050, 4xAA, 8xAF, max. Quality) -
Call of Duty 4 v1.6
Fraps/Shock and Awe (1920x1200, 4xAA, 8xAF, max. Quality) -
Crysis v1.21
Fraps/Contact (1280x1024, 0xAA, Trilinear, High Quality) -
Crysis v1.21
Fraps/Contact (1680x1050, 0xAA, Trilinear, High Quality) -
Crysis v1.21
Fraps/Contact (1920x1200, 0xAA, Trilinear, High Quality) -
Crysis v1.21
Fraps/Contact (1280x1024, 0xAA, Trilinear, Very High Quality) -
Crysis v1.21
Fraps/Contact (1680x1050, 0xAA, Trilinear, Very High Quality) -
Crysis v1.21
Fraps/Contact (1920x1200, 0xAA, Trilinear, Very High Quality) -
Crysis v1.21
Fraps/Contact (1280x1024, 4xAA, 8xAF, High Quality) -
Crysis v1.21
Fraps/Contact (1680x1050, 4xAA, 8xAF, High Quality) -
Crysis v1.21
Fraps/Contact (1920x1200, 4xAA, 8xAF, High Quality) -
Crysis v1.21
Fraps/Contact (1280x1024, 4xAA, 8xAF, Very High Quality) -
Crysis v1.21
Fraps/Contact (1680x1050, 4xAA, 8xAF, Very High Quality) -
Crysis v1.21
Fraps/Contact (1920x1200, 4xAA, 8xAF, Very High Quality) -
Enemy Territory: Quake Wars v1.4
TH-Timedemo (1280x1024, 0xAA, Trilinear, High Quality) -
Enemy Territory: Quake Wars v1.4
TH-Timedemo (1680x1050, 0xAA, Trilinear, High Quality) -
Enemy Territory: Quake Wars v1.4
TH-Timedemo (1920x1200, 0xAA, Trilinear, High Quality) -
Enemy Territory: Quake Wars v1.4
TH-Timedemo (1280x1024, 4xAA, 8xAF, High Quality) -
Enemy Territory: Quake Wars v1.4
TH-Timedemo (1680x1050, 4xAA, 8xAF, High Quality) -
Enemy Territory: Quake Wars v1.4
TH-Timedemo (1920x1200, 4xAA, 8xAF, High Quality) -
Half Life 2 Episode 2
TH-Timedemo (1280x1024, 4xAA, 8xAF, Very High Quality) -
Half Life 2 Episode 2
TH-Timedemo (1680x1050, 4xAA, 8xAF, Very High Quality) -
Half Life 2 Episode 2
TH-Timedemo (1920x1200, 4xAA, 8xAF, Very High Quality) -
Half Life 2 Episode 2
TH-Timedemo (1280x1024, 0xAA, Trilinear, Very High Quality) -
Half Life 2 Episode 2
TH-Timedemo (1680x1050, 0xAA, Trilinear, Very High Quality) -
Half Life 2 Episode 2
TH-Timedemo (1920x1200, 0xAA, Trilinear, Very High Quality) -
Kumulierte Framerate 1280x1024
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Kumulierte Framerate 1280x1024 AA
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Kumulierte Framerate 1680x1050
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Kumulierte Framerate 1680x1050 AA
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Kumulierte Framerate 1920x1200
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Kumulierte Framerate 1920x1200 AA
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Kumulierte Framerate Gesamtergebnis
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Mass Effect
Fraps/Virmire (1280x1024, 0xAA, Trilinear, Ultra Quality) -
Mass Effect
Fraps/Virmire (1680x1050, 0xAA, Trilinear, Ultra Quality) -
Mass Effect
Fraps/Virmire (1920x1200, 0xAA, Trilinear, Ultra Quality) -
Mass Effect
Fraps/Virmire (1280x1024, 4xAA, Game AF, Ultra Quality) -
Mass Effect
Fraps/Virmire (1680x1050, 4xAA, Game AF, Ultra Quality) -
Mass Effect
Fraps/Virmire (1920x1200, 4xAA, Game AF, Ultra Quality) -
Mass Effect
Fraps/Virmire (1280x1024, 8xAA, Game AF, Ultra Quality) -
Mass Effect
Fraps/Virmire (1680x1050, 8xAA, Game AF, Ultra Quality) -
Mass Effect
Fraps/Virmire (1920x1200, 8xAA, Game AF, Ultra Quality) -
Microsoft Flight Simulator X SP2
Fraps/Freeflight (1280x1024, 0xAA, Bilinear, Ultra Quality) -
Microsoft Flight Simulator X SP2
Fraps/Freeflight (1680x1050, 0xAA, Bilinear, Ultra Quality) -
Microsoft Flight Simulator X SP2
Fraps/Freeflight (1920x1200, 0xAA, Bilinear, Ultra Quality) -
Microsoft Flight Simulator X SP2
Fraps/Freeflight (1280x1024, Game AA, Game AF, Ultra Quality) -
Microsoft Flight Simulator X SP2
Fraps/Freeflight (1680x1050, Game AA, Game AF, Ultra Quality) -
Microsoft Flight Simulator X SP2
Fraps/Freeflight (1920x1200, Game AA, Game AF, Ultra Quality) -
World in Conflict v1.05
Fraps/TH-Savefile (1280x1024, 0xAA, Trilinear, Very High Quality) -
World in Conflict v1.05
Fraps/TH-Savefile (1680x1050, 0xAA, Trilinear, Very High Quality) -
World in Conflict v1.05
Fraps/TH-Savefile (1920x1200, 0xAA, Trilinear, Very High Quality) -
World in Conflict v1.05
Fraps/TH-Savefile (1280x1024, 4xAA, 4xAF, Very High Quality) -
World in Conflict v1.05
Fraps/TH-Savefile (1680x1050, 4xAA, 4xAF, Very High Quality) -
World in Conflict v1.05
Fraps/TH-Savefile (1920x1200, 4xAA, 4xAF, Very High Quality)

