SLI und Crossfire: Dual Grafikkarten Charts
Zwei Grafikkarten lassen sich parallel betreiben, um so die Performance zu erhöhen. Nvidia nennt dieses Verfahren SLI, bei ATi heißt es Crossfire. Diese Charts zeigen die Performance-Werte für solche (nicht ganz billigen) Konfigurationen.
Wählen Sie den Benchmark:
- 3DMark06 (v1.0.2) HDR/SM3.0 Score – 1024x768x32, no AA, Trilinear Filtering, Default Q
- 3DMark06 (v1.0.2) HDR/SM3.0 Score – 1024x768x32, 4x AA, 8x AF, Default Quality
- 3DMark06 (v1.0.2) HDR/SM3.0 Score – 1280x1024x32, 4x AA, 8x AF, Default Quality
- 3DMark06 (v1.0.2) HDR/SM3.0 Score – 1600x1200x32, 4x AA, 8x AF, Default Quality
- 3DMark06 (v1.0.2) HDR/SM3.0 Score – 1920x1200x32, 4x AA, 8x AF, Default Quality
- 3DMark06 (v1.0.2) SM2.0 Score – 1024x768x32, no AA, Trilinear Filtering, Default Q
- 3DMark06 (v1.0.2) SM2.0 Score – 1024x768x32, 4x AA, 8x AF, Default Quality
- 3DMark06 (v1.0.2) SM2.0 Score – 1280x1024x32, 4x AA, 8x AF, Default Quality
- 3DMark06 (v1.0.2) SM2.0 Score – 1600x1200x32, 4x AA, 8x AF, Default Quality
- 3DMark06 (v1.0.2) SM2.0 Score – 1920x1200x32, 4x AA, 8x AF, Default Quality
- Battlefield 2142 – 1024x768x32, no AA, Trilinear Filtering, max Quali
- Battlefield 2142 – 1024x768x32, 4x AA, 8x AF, max Quality
- Battlefield 2142 – 1280x1024x32, 4x AA, 8x AF, max Quality
- Battlefield 2142 – 1600x1200x32, 4x AA, 8x AF, max Quality
- Battlefield 2142 – 1920x1200x32, 4x AA, 8x AF, max Quality
- Dark Messiah of Might and Magic – 1600x1200x32, 4x AA, 8x AF, max Quality, HDR-R
- Dark Messiah of Might and Magic – 1920x1200x32, 4x AA, 8x AF, max Quality, HDR-R
- Dark Messiah of Might and Magic – 1024x768x32, no AA, Trilinear Filtering, max Quali
- Dark Messiah of Might and Magic – 1024x768x32, 4x AA, 8x AF, max Quality, HDR-R
- Dark Messiah of Might and Magic – 1280x1024x32, 4x AA, 8x AF, max Quality, HDR-R
- Doom 3 – 1024x768x32, no AA, Trilinear Filtering, Ultra Qua
- Doom 3 – 1024x768x32, 4x AA, 8x AF, Ultra Quality
- Doom 3 – 1280x1024x32, 4x AA, 8x AF, Ultra Quality
- Doom 3 – 1600x1200x32, 4x AA, 8x AF, Ultra Quality
- Microsoft Flight Simulator X – 1024x768x32, no AA, Trilinear Filtering, Ultra Qua
- Microsoft Flight Simulator X – 1024x768x32, in Game AA, in Game AF, Ultra Quality
- Microsoft Flight Simulator X – 1280x1024x32, in Game AA, in Game AF, Ultra Qualit
- Microsoft Flight Simulator X – 1600x1200x32, in Game AA, in Game AF, Ultra Qualit
- Microsoft Flight Simulator X – 1920x1200x32, in Game AA, in Game AF, Ultra Qualit
- Oblivion: The Elder Scrolls 4 (Outdoor) – 1024x768x32, no AA, Trilinear Filtering, max Quali
- Oblivion: The Elder Scrolls 4 (Outdoor) – 1024x768x32, no AA, 8x AF, max Quality, HDR-R
- Oblivion: The Elder Scrolls 4 (Outdoor) – 1280x1024x32, no AA, 8x AF, max Quality, HDR-R
- Oblivion: The Elder Scrolls 4 (Outdoor) – 1600x1200x32, no AA, 8x AF, max Quality, HDR-R
- Oblivion: The Elder Scrolls 4 (Outdoor) – 1920x1200x32, no AA, 8x AF, max Quality, HDR-R
- Overall all Games fps
- Prey – 1024x768x32, no AA, Trilinear Filtering, max Quali
- Prey – 1024x768x32, 4x AA, 8x AF, max Quality
- Prey – 1280x1024x32, 4x AA, 8x AF, max Quality
- Prey – 1600x1200x32, 4x AA, 8x AF, max Quality
- Warhammer Mark of Chaos (v1.6) – 1600x1200x32, 4x AA, 8x AF, max Quality
- Warhammer Mark of Chaos (v1.6) – 1024x768x32, no AA, Trilinear Filtering, max Quali
- Warhammer Mark of Chaos (v1.6) – 1024x768x32, 4x AA, 8x AF, max Quality
- Warhammer Mark of Chaos (v1.6) – 1280x1024x32, 4x AA, 8x AF, max Quality
Warhammer Mark of Chaos (v1.6)
Fraps/THG-Replay
(1920x1200x32, 4x AA, 8x AF, max Quality)
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Nvidia 8800 GT OC SLI
G92,660 MHz,1900 MHz,512 MB GDDR3,4.0,yes -
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Nvidia 8800 GTX SLI
G80,576 MHz,1800 MHz,768 MB GDDR3,4.0,yes -
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Nvidia 8800 GTS SLI
G80,500 MHz,1600 MHz,640 MB GDDR3,4.0,yes -
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Nvidia 7950 GX2 SLI
4xG71,500 MHz,1200 MHz,4x512 MB GDDR3,3.0/3.0,yes -
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Nvidia 7600 GT SLI
G73,560 MHz,1400 MHz,256 MB GDDR3,3.0/3.0,yes -
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ATi HD2600 XT CF
RV630,800 MHz,1400 MHz,512 MB GDDR3,4.0,yes -
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Nvidia 8500 GT SLI
G86,459 MHz,800 MHz,512 MB DRR2,4.0,yes -
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ATi HD2600 Pro CF
RV630,600 MHz,1400 MHz,256 MB DDR3,4.0,yes -
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ATi X1300 XT CF
RV530,587 MHz,1386 MHz,256 MB GDDR3,3.0/3.0,yes
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ATi HD2900 XT CF
R600,743 MHz,1656 MHz,512 MB GDDR3,4.0,yes -
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ATi HD2900 XT CF
R600,743 MHz,1656 MHz,512 MB GDDR3,4.0,yes -
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ATi X1600 Pro CF
RV530,500 MHz,792 MHz,256 MB GDDR2,3.0/3.0,yes -
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ATi X1600 XT CF
RV530,581 MHz,1368 MHz,256 MB GDDR3,3.0/3.0,yes -
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ATi X1650 Pro CF
RV535,621 MHz,1386 MHz,256 MB GDDR3,3.0/3.0,yes -
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ATi X1650 XT CF
RV560,574 MHz,1344 MHz,256 MB GDDR3,3.0/3.0,yes -
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ATi X1900 XT CF
R580,621 MHz,1440 MHz,256 MB GDDR3,3.0/3.0,yes -
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ATi X1900 XTX CF
R580,621 MHz,1440 MHz,512 MB GDDR3,3.0/3.0,yes -
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ATi X1950 XT CF
R580+,621 MHz,1800 MHz,256 MB GDDR3,3.0/3.0,yes -
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ATi X1950 XTX CF
R580+,648 MHz,1998 MHz,512 MB GDDR4,3.0/3.0,yes -
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Nvidia 6600 GT SLI
NV43,500 MHz,1000 MHz,128 MB GDDR3,3.0/3.0,yes -
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Nvidia 6800 GT SLI
NV45,350 MHz,1000 MHz,256 MB GDDR3,3.0/3.0,yes -
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Nvidia 6800 Ultra SLI
NV45,425 MHz,1100 MHz,256 MB GDDR3,3.0/3.0,yes -
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Nvidia 7600 GS SLI
G73,400 MHz,800 MHz,256 MB GDDR2,3.0/3.0,yes -
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Nvidia 7800 GT SLI
G70,400 MHz,1000 MHz,256 MB GDDR3,3.0/3.0,yes -
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Nvidia 7800 GTX SLI
G70,430 MHz,1200 MHz,256 MB GDDR3,3.0/3.0,yes -
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Nvidia 7800 GTX SLI
G70,550 MHz,1700 MHz,512 MB GDDR3,3.0/3.0,yes -
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Nvidia 7900 GT SLI
G71,520 MHz,1440 MHz,256 MB GDDR3,3.0/3.0,yes -
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Nvidia 7900 GTX SLI
G71,650 MHz,1600 MHz,512 MB GDDR3,3.0/3.0,yes -
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Nvidia 7950 GT SLI
G71,550 MHz,1400 MHz,512 MB GDDR3,3.0/3.0,yes -
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Nvidia 8600 GT SLI
G84,540 MHz,1400 MHz,256 MB GDDR3,4.0,yes -
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Nvidia 8600 GTS SLI
G84,675 MHz,2016 MHz,256 MB GDDR3,4.0,yes -
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Nvidia 8800 GTS OC SLI
G80,575 MHz,1700 MHz,320 MB GDDR3,4.0,yes -
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Nvidia 8800 GTS SLI
G80,500 MHz,1600 MHz,320 MB GDDR3,4.0,yes
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Frame Rate (in fps)
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