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| Intel Prozessoren (Sockel 478) | |
|---|---|
| 200 MHz FSB (Dual DDR400) | Pentium 4 Extreme Edition 3.4 GHz (2 MB L3-Cache) Pentium 4 Extreme Edition 3.2 GHz (2 MB L3-Cache) |
| 200 MHz FSB (Dual DDR400) | Pentium 4 3.40 GHz (512 kB L2-Cache) Pentium 4 3.20 GHz (512 kB L2-Cache) Pentium 4 3.00 GHz (512 kB L2-Cache) Pentium 4 2.80 GHz (512 kB L2-Cache) Pentium 4 2.60 GHz (512 kB L2-Cache) Pentium 4E 3.20 GHz (1 MB L2-Cache) Pentium 4E 3.00 GHz (1 MB L2-Cache) Pentium 4E 2.80 GHz (1 MB L2-Cache) |
| 133 MHz FSB (Dual DDR333) | Pentium 4 3.06 GHz (512 kB Cache) Pentium 4 2.80 GHz (512 kB Cache) Pentium 4 2.66 GHz (512 kB Cache) |
| AMD Prozessoren (Sockel A) | |
| 200 MHz FSB (Dual-DDR400) | Athlon XP 3200+ (2200 MHz, 512 kB L2-Cache) Athlon XP 3000+ (2100 MHz, 512 kB L2-Cache) |
| 166 MHz FSB (Dual-DDR333) | Athlon XP 3000+ (2166 MHz, 512 kB L2-Cache) Athlon XP 2800+ (2083 MHz, 512 kB L2-Cache) Athlon XP 2700+ (2166 MHz, 256 kB L2-Cache) Athlon XP 2600+ (1917 MHz, 512 kB L2-Cache) Athlon XP 2500+ (1833 MHz, 512 kB L2-Cache) |
| AMD Prozessoren (Sockel 940) | |
| 200 MHz FSB (Dual-DDR400 reg.) | Athlon 64 FX-51 (2200 MHz, 1 MB L2-Cache) |
| AMD Prozessoren (Sockel 754) | |
| 200 MHz HT (Single-DDR400) | Athlon 64 3400+ (2200 MHz, 1 MB L2-Cache) Athlon 64 3200+ (2200 MHz, 1 MB L2-Cache) |
| Memory | |
| Intel-Plattform | 4x Corsiar TwinX CMX256A-3200LL (XMS32005V1.1) 256 MB per DIMM CL 2.0 - tRCD 2 - tRP 2 - tRAS 6 for 133 and 200 MHz FSB |
| AMD Athlon 64 | 2x Corsair TwinX CMX512-3200LL (MXS32005 V1.2) 512 MB per DIMM CL 2.0 - tRCD 3 - tRP 2 - tRAS 6 |
| AMD Athlon 64 FX | 2x Mushkin PC3200 ECC Registered High Performance 512 MB per DIMM CL 2.0 - tRCD 3 - tRP 2 - tRAS 6 |
| AMD Athlon XP | 2x Corsair TwinX CMX512-3200LL (MXS32005 V1.2) 512 MB per DIMM CL 2.0 - tRCD 3 - tRP 2 - tRAS 6 for 166 and 200 MHz FSB |
| Motherboards | |
| Intel Plattform (Sockel 478) |
Asus P4C800-E Deluxe, Rev. 1.02 Intel 875P Chipset BIOS: 1014 Intel 82547EI Gigabit Ethernet Controller (CSA) |
| AMD Athlon 64 Platform (Socket 462) |
Asus K8V Deluxe, Rev. 1.12 VIA K8T800 Chipset BIOS: 1004 3COM/Marvell 940 Gigabit Ethernet Controller |
| AMD Athlon 64 FX Platform (Socket 940) |
Asus SK8N Rev: 1.03 VIA K8T800 Chipset BIOS: ??? Broadcom BCM5705 Gigabit Ethernet Controller |
| AMD Athlon XP Platform (Socket A) |
Asus A7N8X-E, Rev. 2.0 NVIDIA nForce2 Ultra 400 Chipset BIOS: 1007 3COM 3C905C-TX-M PCI 100 Mbit Network Controller |
| Gemeinsame Hardware | |
| Grafikkarte | Asus A9800XT/TVD, Rev. 1.01 GPU: ATI Radeon 9800XT, 412 MHz Chip Clock Memory: 256 MB DDR-SDRAM, 365 MHz Chip Clock |
| Soundkarte | Terratec Aureon 7.1 Space |
| Festplatte (RAID-0 Stripeset) | Maxtor 6Y080M0 Serial ATA, 80 GB 80 GB Per Platter, 7200 rpm, 8 MB Cache |
| Disk Subsystem (AMD Platforms) | Promise FastTrak S150 TX2plus (Bios: 1.00.0.30) 32 Bit PCI Add-On SATA RAID Controller |
| Disk Subsystem (Intel Platform) | Intel FW82801ER ICH5R / South Bridge Controller On-Board SATA RAID Controller |
| Network Controllers | See Motherboards |
| Software | |
| Chipset Software | Intel Chipset Installation Utility 5.1.1.1002 NVIDIA Platform Driver 3.13 VIA Hyperion 4in1 Ver. 4.51 |
| Graphics Driver | ATI Catalyst 4.1 (7.97 / 6.14.10.6414) |
| Storage Drivers | Intel Application Accelerator RAID Edition 3.5.3 Promise FastTrak S150 TX2plus Driver Ver. 1.00.0.37 |
| Network Drivers | 3COM Windows Default Network Driver Broadcom BCM5705 Driver Build 7.35a Intel Pro Network Driver 8.3 |
| DirectX Version | 9.0b |
| Betriebssystem | Windows XP Professional 5.1.2600, Service Pack 1 |
| Benchmarks and Settings OpenGL |
|
| Quake III Team Arena [3D Shooter] |
Version 1.32 640x480, 32 Bit Timedemo thg3 Graphics Detail: Medium Texture Filter: Bilinear |
| SPECviewperf [Synthetic OpenGL Benchmark] |
Version 7.1.1 1280x1024, 32 Bit |
| Wolfenstein | Version: 2.55 |
| Enemy Territory [3D Shooter] |
1024x786, 32 Bit Graphics Details Normal Timedemo demo4 |
| DirectX 8 | |
| Comanche 4 Demo [Helicopter Simulator] |
1024x768, 32 Bit No Audio |
| Unreal Tournament 2003 [3D Shooter] |
Version 2206 system/benchmark.exe 1024x768, 32 Bit No Audio Texture Detail = Normal Character Detail = Normal World Detail = Highest Physics Detail = High all = on, Decal Stay = High |
| Splinter Cell [3D Shooter] |
Version 1.2b 2_2_1_KalinatekDemo 1024x786 32 Bit / no sound Shdow resolution: low Shadow detail: low Effects quality: low |
| DirectX 9a | |
| Futuremark 3DMark03 [3D Benchmark] |
Version 3.4.0 Graphics and CPU Default Benchmark 1024 x 786 - 32 bit |
| X2-The Threat Rolling [3D Game Demo] |
Benchmark-Mode Graphic Settings: all off 1024x768, 32 Bit (X8R8G8B8) |
| AquaMark3 [3D Benchmark] |
1024 x 768 - 32 bit Audio = off Advanced Measurement Antialiasing mode: off Anisotropy: off Level Detail: very low |
| Video | |
| MAINconcept MPEG Encoder [MPEG2 Encoding] |
Version 1.4.1 1.2 GB DV to MPEG II Conversion 720x576, Audio Enabled |
| Pinnacle Studio 8 SE [Video Creation] |
Version 8.8.17 Rendering - DVD Compatible 40 MB MPEG File, no Audio |
| XMPEG, DivX [MPEG-4 Encoding] |
XMPEG 5.0.3, DivX 5.1.1 AMD: Otimized MMX iDCT Intel: Otimized SEE2 iDCT DivX 5.1.1 Pro Audio: off Psychovisual Enhancements: off Resize: 720x576 (Multiple 16) Restore Defaults 780 kbps feedback windows: off |
| Windows Media Encoder 9 [Windows Media File Creation] |
Version: 9.00.00.2980 436 MB AVI File convert to WMV Windows Media server (streaming) |
| Microsoft Movie Maker [Windows Media Video Creation] |
Version 2.0 416 MB DV to WMV |
| Audio | |
| Steinberg Nuendo 2.0 [Professional Audio Software] |
Version: 2.0.0 - Build on May 6 2003 VST Multitrack ASIO Driver: Aureon sky/space (96.000 kHz) Clock Source: Internal Resulution: 32 bit (float) Smaple Rate: 96.000 kHz File of type: Wave File (.wav) Channels (Stereo Split) |
| Lame [MP3 Encoding] |
Version 3.95.1 178 MB .wav file |
| Applications | |
| BAPCo SYSmark 2004 [Overall System Benchmark] |
Fresh System Installation |
| WinRAR | Version 3.20 [File Compression] 178 MB Wave file, Compression = Best |
| Newtek Lightwave [Rendering] |
Version 7.5c - Build 572 Render First Frame = 1 Render Last Frame = 60 Render Frame Step = 1 Rendering Bench "variations.lws" Show Rendering in Progress = 320x240 Ray Trace Shadows, Reflection Refraction, Transparency = on Multithreading = 8 Threads |
| Maxon Computer | Version 8.503 |
| Cinema 4D XL [Rendering] |
Rendering in 1024x768, "ship_dirt" |
| Discreet 3DStudio MAX 6 [Rendering] |
Characters "Dragon_Charater_rig" Rendering Single, 1024x768 |
| Wolframresearch | Version 5.0.0.0 |
| Mathematica 5 | MMA 40 Test |
| Synthetische Benchmarks | |
| Futuremark PCMark04 [Overall System Benchmark] |
CPU and Memory Tests |
| SiSoft Sandra 2004 Pro [Overall System Benchmark] |
CPU MultiMedia / CPU Arithmetic Memory Bandwidth Benchmark |
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