quantum of solace demo
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- Engine
- Video Games
Last response: in Video Games
darthvaderkenneth
October 7, 2008 11:47:41 AM
has anyone played the demo yet? I tried it and its not that good. Even though its using the CoD4 engine the controls are different and the graphics don't look as good. Also they chose to use the same iron sight aiming method as in medal of honor airborne where u had to hold down the right mouse button to keep aiming in iron sights which made my fingers hurt when sniping. Also for 600mb there was only 10minutes of gameplay or less.
More about : quantum solace demo
SnareSpectre
October 7, 2008 6:08:56 PM
Man I downloaded the demo after seeing this thread, and I'm pretty impressed with the gameplay, ESPECIALLY for a movie game. I thought it looked pretty close to COD4, though not as good. I switched the controls to reflect my COD4 settings, so I just used my middle mouse button to toggle the iron sights aiming, instead of all that gay "hold down the right mouse button to aim" stuff. Yes, it was extremely short, and that was my only complaint, other than the frame rate lock at 30, which just about drove me nuts while I played.
I'd suggest that anyone reading this go try it out - I for one was pleasantly surprised!
I'd suggest that anyone reading this go try it out - I for one was pleasantly surprised!
robwright
October 7, 2008 6:24:40 PM
Related resources
- Movie Review - Quantum of Solace - Forum
darthvaderkenneth
October 8, 2008 8:13:27 AM
San Pedro
October 8, 2008 3:49:42 PM
rtfm
October 8, 2008 5:40:35 PM
SnareSpectre
October 9, 2008 4:09:52 AM
rtfm
October 9, 2008 9:11:02 AM
Just played the demo. I thought it sucked royally. The gfx are bad, though very smooth high fps.
The sewer level as a demo ffs. The most linear level they could find, and when you see whoever it is your chasing and pump 5-6 bullets in his head, he doesn't even flinch, if you have and wander around and ignore the "chase" it makes no difference, when you come back to where you left off the script starts again (with you firing another 5-6 bullets in his head to no effect grrr).
I thought the demo level was really poorly designed imho, like a game from a few years ago. COME ON BOND YOU CAN DO BETTER!!!
Mind you, I'm coming from the perspective of only having played one other bond game (Goldeneye on the N64) which was possibly the most fun fps I've ever played (oh the humour of setting booby traps for Natalia on the bunker level , then the cut scene, she runs outside BOOOOOOM!!!! HA HA HA HA, bitch......)
The sewer level as a demo ffs. The most linear level they could find, and when you see whoever it is your chasing and pump 5-6 bullets in his head, he doesn't even flinch, if you have and wander around and ignore the "chase" it makes no difference, when you come back to where you left off the script starts again (with you firing another 5-6 bullets in his head to no effect grrr).
I thought the demo level was really poorly designed imho, like a game from a few years ago. COME ON BOND YOU CAN DO BETTER!!!
Mind you, I'm coming from the perspective of only having played one other bond game (Goldeneye on the N64) which was possibly the most fun fps I've ever played (oh the humour of setting booby traps for Natalia on the bunker level , then the cut scene, she runs outside BOOOOOOM!!!! HA HA HA HA, bitch......)
rtfm
October 9, 2008 9:12:17 AM
Just played the demo. I thought it sucked royally. The gfx are bad, though very smooth high fps.
The sewer level as a demo ffs. The most linear level they could find, and when you see whoever it is your chasing and pump 5-6 bullets in his head, he doesn't even flinch, if you wander around and ignore the "chase" it makes no difference, when you come back to where you left off the script starts again (with you firing another 5-6 bullets in his head to no effect grrr).
I thought the demo level was really poorly designed imho, like a game from a few years ago. COME ON BOND YOU CAN DO BETTER!!!
Mind you, I'm coming from the perspective of only having played one other bond game (Goldeneye on the N64) which was possibly the most fun fps I've ever played (oh the humour of setting booby traps for Natalia on the bunker level , then the cut scene, she runs outside BOOOOOOM!!!! HA HA HA HA, bitch......)
The sewer level as a demo ffs. The most linear level they could find, and when you see whoever it is your chasing and pump 5-6 bullets in his head, he doesn't even flinch, if you wander around and ignore the "chase" it makes no difference, when you come back to where you left off the script starts again (with you firing another 5-6 bullets in his head to no effect grrr).
I thought the demo level was really poorly designed imho, like a game from a few years ago. COME ON BOND YOU CAN DO BETTER!!!
Mind you, I'm coming from the perspective of only having played one other bond game (Goldeneye on the N64) which was possibly the most fun fps I've ever played (oh the humour of setting booby traps for Natalia on the bunker level , then the cut scene, she runs outside BOOOOOOM!!!! HA HA HA HA, bitch......)
bruce555
October 9, 2008 9:44:24 PM
robwright
October 9, 2008 11:16:39 PM
bruce555 said:
Played PC version and as already said, I agree and the graphics are bad.There's a good reason why the graphics for the PC versions are weak: Treyarch and Activision passed the work off to a third party developer, Beenox, which is also doing the Wii version of Quantum of Solace. Yes, you read that right -- the same developer doing the Wii version is responsible for the PC version. Fantastic...
As for the demo, I was disappointed. Beyond the graphics, it was way too short. I did like the cover system, though.
SnareSpectre
October 10, 2008 5:34:54 AM
Guess I'm alone then. I thought it was good compared to my expectations...but still not nearly as good as several other games out there that are far more worth the money. I would personally never buy this game, but it did surprise me in that I actually had fun playing it, and didn't think it sucked royally.
Heyyou27
October 10, 2008 12:01:58 PM
robwright said:
There's a good reason why the graphics for the PC versions are weak: Treyarch and Activision passed the work off to a third party developer, Beenox, which is also doing the Wii version of Quantum of Solace. Yes, you read that right -- the same developer doing the Wii version is responsible for the PC version. Fantastic...As for the demo, I was disappointed. Beyond the graphics, it was way too short. I did like the cover system, though.
darthvaderkenneth
October 11, 2008 2:35:18 AM
San Pedro
October 11, 2008 7:14:01 PM
robwright
October 11, 2008 8:39:01 PM
darthvaderkenneth said:
is the pc version of CoD5 being made by beenox or treyarchCall of Duty 5 for the PC is most definitely developed by Treyarch, not Beenox. And the MP/Co-op demo I played was awesome. I think what happened here was, Treyarch had a lot of projects on their hands and just decided they'd focus their PC dev team on CoD5 and pass off Quantum of Solace to another developer, which is too bad.
DFLAMON
November 19, 2008 1:38:58 AM
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