Heya,
I would really like to see more in a review other than the focus on glitches, action, gore, etc. All games have these. I'm more interested in what makes a game more cinematic, more polished. A really good game can be two colors, and two balls bouncing around. It doesn't take complex unique fresh things to make a new game. But it does take a lot of effort to polish your product and make it different and worth checking out compared to the other 100 titles that are just like it.
I'd like to see more reviews including reviews on how the SOUND and MUSIC is in the game. I'm sick and tired of WEAK sounding weapons, crappy sound effects, really rotten dialog sounds and overall poor quality sampling on all of it. I want to see reviews on how well the game does with sound positioning, 5.1 and 7.1 channels of discrete audio, or is it just a lame software wrap around crap. War is loud. War is deafening. WWII weapons were not designed with quiet in mind. This game should be loud as hell to help engross and emerge yourself into it, and especially help those people with nice sound setups to want to experience it.
Oh, and difficulty is GOOD. Games have become jokes in terms of difficulty lately. If we wanted to just "play along" with a "movie" type game, well, hell, just go to the theater. A game is supposed to have a challenge point to it. I'd say +1 to them for making it freaking hard! It's a war game, not freaking tic tac toe!
Very best,