datus said:
1) Balanced XP gain, leveling, and awards (items, spells, etc.).
2) Less idiot proof and a bit more of the old school ruthlessness when it comes to the availability of information. That is, things are more mysterious as far as MOB encounters, and exploring.
3) Fishing is fun!!! Total chill factor there.
4) Harvesting is fun!!! Not a retarded amount of reagents per harvesting level... and there's herb collecting bags !!!!!
5) Alchemy is old school, and USEFUL!!!! Straight up mana potions, health potions, and buff potions. Think UO!!
6) Seamless environments / no load times. There's something about wandering the forest then coming upon a cave and just wandering in.
7) Can make your own food, make camp fires, and even make bandages while out in the wilderness!! You're totally self sufficient. Again, reminds me of UO. Love it.
So how many of those skills become useless as you get high level?
As being a world of warcraft hardcore player since 05 , going from mc-aq40 and some of nax pre bc and from grull to illidan while also being in the upper 1800s in arena before i quit in the summer. The main thing someone just getting into the game needs to realize that there are honistly 2 games in the wow universe there is the lvling and then there is the best part of the game , END GAME.
If you have the time to invest and have the whereabouts to apply to a simi-hardcore guild on which ever server you choose it can be the most addictive / adrenalin pumping thing one can do while playing a video game. Almost all professions have extream uses in end game Alchemy and Herb are AWESOME for raiders because you can gather and make your own potions / flasks to raid with instead of spending gold on buying them, also if you choose to be a crafter you can make some of the most epic and rare items found in the game. The really bad thing about endgame is if you get in close with your guild members for 3+ years it becomes very hard to quit since you have a honestly remarkable bond with some of the extremely interesting people you find during your adventures.
That being sad , there are alot of stuff for the non hardcore raider to enjoy. Such as the pvp system and doing 10man dungeons which are FAR eazyer and honestly alot less rewarding, but as with anything else time spent=amount of reward when completing the task or ata least for me it is. I cant say much about wrath of the linch king since i declined beta, already knew i was quitting, and dont like the direction its going, but for a new player this should be nothing to worry about.
ramble off , so looking for an aw inspiring mmo this is the cats meow mainly because of the community and the friendships you make with total strangers while trying to tackle some extremely challenging content.
that was my experience sumed up in a nut shell
EDIT: I forgot to say ALL PROFESSIONS secondary or primary are all used in end game , cooking / fishing lets you fish and cook them for your own food buffs or you can sell them for a good amount since fishing up to 375 will really make your eyes bleed SRSLY.