Hey folks,
So what's the real people's thoughts on this game? Every review seems to give it good remarks, but I never trust reviews because frankly, they can't review a game in a few minutes and write a lengthy review on it that actually gives you insight as to whether or not something delivers. How do you review a 60 hour game for example (not that this is a 60 hour game, mind)? You don't, unless you play it extensively. Not just boot it up and go. Regardless, I'm ranting now. Back to Dead Space. So who has it and is trying it? A lot of titles came out recently... Fallout3, Farcry2, etc. I picked it up on a whim and by George I cannot believe I actually really like this game! Normally I don't gush. But damn, it's actually fun and compelling to play.
Reviews and various things I've read mention it's controls suck. I'm not sure why. I think it's because they maybe never played what is basically a console type game on a PC platform with a keyboard and mouse? I don't own a console beyond the Dreamcast, and I'm not having a difficult time with controls. I remapped them to my liking, and it's smooth sailing. The other big `flaw' that I read about is the over-the-shoulder 3rd person view and that you can't center it nor go into true first person. I can see what they're saying. Yes, at first, it feels odd. But really, I started to like it. It's different. Not a lot of PC games try different things. Usually every game that is like this is first person and always feels exactly the same. This game feels different because you can see yourself. You have a cursor, it's not hard to target things. I think it's just a whine left over from someone who literally just stopped playing Farcry2 (disgusted, no less) and were too used to being in first person mode. All I will say is, I don't have a problem, so try it for yourself!
Graphics: They're not the best in the world, but you know, they're still damned good. Very moody. Lots of nice effects. Neat models and good animation for the most part (some oddities with female hair... but oh well). A real treat is that bodies stay. And you can mess with them and move them and they're damageable (real). Very cool. And let me just say... any game where you can punch and swing at stuff is fine... but when you can stomp on things with your metallic magnetic boots on a metal hull in a dark damp ship? Holy freaking crap. It sounds and looks like PAIN and you just can't stop wanting to stomp something out. It's freaking great.
Sound: This game was made for the audiophile-esque gamer. If you have a good surround sound capable card and a good 5.1 or 7.1 speaker setup, you're going to be tickled & excited. It has in-game audio settings (unlike most new games! Gah!) so you can tell it to use surround sound 5.1, and you can even test the audio setting in-game to make sure it works! This is so different from basically all games out there, even old games, being able to in-game test discrete surround sound channels. And after testing it and being able to toy with it to be perfect, in game, it's freaking nuts. The channels are great, audio plays where it should and it moves as it should. No crappy wrapping sound with software and things sound all over the place. It really sounds like you are stomping around in a dark damp space ship. You can hear things all over the place, not just "there" in front of you some where. It's freaking great. So all you nutters that want a game with kick butt audio to make your sweet sound rig squeel, this is your new baby.
Is the game perfect? No. I have a few things I'm not so excited for. The story for one, is kind of weak. But, then again, it's a survival horror game. Does it need to be as engrossing and twisting as Baldur's Gate II? Easy on the mind, easy on the bladder--the motto of all things Zombie. Dialog sometimes gets cut off when another dialog interrupts and it doesn't sound natural. Very few games actually do this right, in fact, none that I've played yet. When people interrupt each other, the sound overlaps for a second before they stop talking and notice they're interrupted. Not really a flaw, more of a "all games" flaw right now that gets to me. Female hair moves around as they shift position, it's not that great and sometimes looks weird and unnatural. The game is pretty easy to walk through, no complicated tasks or hard to find nit picky things; that's fine, but I do sometimes wish things were more complicated to make you feel more paniced when in a rush. Guns are not loud enough (to me, I want them to be frigg'n too loud, you're in a confined space! They should be deafening!). The `things' you encounter will remind you of a weird hybrid of Doom 3 and BioShock. They're interesting, but sometimes, you're like "enough already" and just want something simple and ugly to bash (or STOMP OUT, yea!).
I'm not sure what the rest of the game has in store for me. I'm hoping it's as impressive straight through it.
Short summary: It makes me feel like I'm playing in Event Horizon. Yea. Woah.
Very best,
So what's the real people's thoughts on this game? Every review seems to give it good remarks, but I never trust reviews because frankly, they can't review a game in a few minutes and write a lengthy review on it that actually gives you insight as to whether or not something delivers. How do you review a 60 hour game for example (not that this is a 60 hour game, mind)? You don't, unless you play it extensively. Not just boot it up and go. Regardless, I'm ranting now. Back to Dead Space. So who has it and is trying it? A lot of titles came out recently... Fallout3, Farcry2, etc. I picked it up on a whim and by George I cannot believe I actually really like this game! Normally I don't gush. But damn, it's actually fun and compelling to play.
Reviews and various things I've read mention it's controls suck. I'm not sure why. I think it's because they maybe never played what is basically a console type game on a PC platform with a keyboard and mouse? I don't own a console beyond the Dreamcast, and I'm not having a difficult time with controls. I remapped them to my liking, and it's smooth sailing. The other big `flaw' that I read about is the over-the-shoulder 3rd person view and that you can't center it nor go into true first person. I can see what they're saying. Yes, at first, it feels odd. But really, I started to like it. It's different. Not a lot of PC games try different things. Usually every game that is like this is first person and always feels exactly the same. This game feels different because you can see yourself. You have a cursor, it's not hard to target things. I think it's just a whine left over from someone who literally just stopped playing Farcry2 (disgusted, no less) and were too used to being in first person mode. All I will say is, I don't have a problem, so try it for yourself!
Graphics: They're not the best in the world, but you know, they're still damned good. Very moody. Lots of nice effects. Neat models and good animation for the most part (some oddities with female hair... but oh well). A real treat is that bodies stay. And you can mess with them and move them and they're damageable (real). Very cool. And let me just say... any game where you can punch and swing at stuff is fine... but when you can stomp on things with your metallic magnetic boots on a metal hull in a dark damp ship? Holy freaking crap. It sounds and looks like PAIN and you just can't stop wanting to stomp something out. It's freaking great.
Sound: This game was made for the audiophile-esque gamer. If you have a good surround sound capable card and a good 5.1 or 7.1 speaker setup, you're going to be tickled & excited. It has in-game audio settings (unlike most new games! Gah!) so you can tell it to use surround sound 5.1, and you can even test the audio setting in-game to make sure it works! This is so different from basically all games out there, even old games, being able to in-game test discrete surround sound channels. And after testing it and being able to toy with it to be perfect, in game, it's freaking nuts. The channels are great, audio plays where it should and it moves as it should. No crappy wrapping sound with software and things sound all over the place. It really sounds like you are stomping around in a dark damp space ship. You can hear things all over the place, not just "there" in front of you some where. It's freaking great. So all you nutters that want a game with kick butt audio to make your sweet sound rig squeel, this is your new baby.
Is the game perfect? No. I have a few things I'm not so excited for. The story for one, is kind of weak. But, then again, it's a survival horror game. Does it need to be as engrossing and twisting as Baldur's Gate II? Easy on the mind, easy on the bladder--the motto of all things Zombie. Dialog sometimes gets cut off when another dialog interrupts and it doesn't sound natural. Very few games actually do this right, in fact, none that I've played yet. When people interrupt each other, the sound overlaps for a second before they stop talking and notice they're interrupted. Not really a flaw, more of a "all games" flaw right now that gets to me. Female hair moves around as they shift position, it's not that great and sometimes looks weird and unnatural. The game is pretty easy to walk through, no complicated tasks or hard to find nit picky things; that's fine, but I do sometimes wish things were more complicated to make you feel more paniced when in a rush. Guns are not loud enough (to me, I want them to be frigg'n too loud, you're in a confined space! They should be deafening!). The `things' you encounter will remind you of a weird hybrid of Doom 3 and BioShock. They're interesting, but sometimes, you're like "enough already" and just want something simple and ugly to bash (or STOMP OUT, yea!).
I'm not sure what the rest of the game has in store for me. I'm hoping it's as impressive straight through it.
Short summary: It makes me feel like I'm playing in Event Horizon. Yea. Woah.
Very best,