Archived from groups: alt.games.diablo (
More info?)
On Mon, 11 Apr 2005 23:38:17 -0700, Alice wrote:
> Last2Know wrote:
> You can't tell. Generally, Mal and below are safe, Ist is somewhat
> risky, Gul is risky, Vex is very risky, the rest are definitely duped.
> C'mon, none would trade their Sur rune for mere 2 Ist (W SCL) after
> almost getting carpal tunnel syndrome finding one.
If they don't need Sur for a runeword and the going rate is
2 Ist (for whatever reason seems to actually be Ist 2 Um for
high runes on WSCL these days) then 2Ist might be there best option.
I've seen lots of instances of Ist being spent like water or used
as tips, so I figure they are often duped too.
>
>> I've heard a lot of talk about how dupes might disappear but never
>> any confirmed instances of that. Aren't SOJs still as common
>> as dirt off-ladder from the duping of 3 years ago (despite a
>> lot of pinheads selling them to try and meet DC clone)?
>
> Nope, SoJ's are not too common. If they are, they won't be sold at
> Ist+Um, in fact they were sometimes sold for 2 Ist the last few weeks I
> played.
Wow. I don't pay much attention to NL but I still often see SOJ
just being thrown into trades. Maybe those people trading are
out of date, but I'm sure they are not trading their last 1 or 2
SOJ.
>Do dupes disappear? Several said so, but obviously there is
> no way to prove it.
Bugged items disappear, so duped bugged items go poof along
with that. But I haven't run into anybody reliable who
reported that just high runes or something disappeared
from their account. Also, sometimes passwords are stolen
so its possible that spurious reports about duping deletion
could be generated by someone who was robbed.
>> It seems like there is more trading in hell level games
>> than in norm games. My general sense is that the rpgforums
>> are an informed buyers market, the battlenet forums are
>> an informed sellers market, and bnet games are an uninformed
>
> If you are an informed buyer, doesn't that make you an informed seller?
> e.g. Knowing Jah rune worths 2 Ist, would you pay 2 Ist + Um, or would
> you sell it for Ist + 2 Um? Unless time is a factor, I doubt you will.
Yes. "Buyers market" means that overall price equilibrium favors
buyers (i.e. prices low) and "Sellers market" means that overall
price equilibrium favors sellers. 'Relative to what?' is a good
question - I mean relative to each other and the channel. Informed
means that a high proportion of buyers and sellers are informed
about current pricing in general.
>> sellers market. So "best" depends on your needs. I use
>
> Absolutely. For example, my definition of best is where I can buy at
> cheapest price and sell at highest price.
A given market tends to have an equilibrium price for a commonly
traded good, but there can be a high proportion of uninformed
or "in a hurry" buyers or sellers that give better deals.
Another, perhaps more important point to make is that pricing of valued
stuff in most of the markets we are talking about are dominated by
dedicated PvP players. A more casual PvM player like me (or, I think,
most readers of AGD) can take advantage of that by valuing items
differently and not caring too much whether a given item is close to
perfect stats or whether an effective char has optimal gear - e.g
I basically don't care about a different of 30-40 Defense on
an item while some PvP players will pay Ist multiples difference
for the higher defense version.
>> rpgforums for buying and selling because the pace is leisurely,
>> I don't need to check it constantly or wait around, and
>> the people are sane - I often mule trade and when I do
>> meet people in games they generally just drop stuff on
>> the ground.
>
> RPGTraders is even more leisurely paced. Both are maintained by
> diabloii.net.
Thanks for the reminder. That similarity of names, hosting, interface,
and other things like the ads on the sites, is confusing to the point
where I had visited rpgtraders a long time ago and not realized
it was unconnected.
>I believe all trading communities practices drop trades
> among their well known members. RPGTraders for one has a rating system
> based on number of positive feedbacks, once you get a high rating,
> newcomers or those with lower rating usually drop their items first or
> send their mules first without you asking - or just ask them to if they
> don't
Lots of people who didn't know me at all still dropped first when
I encountered them. I did get burned exactly once when I tried to trade
a NL anni for ladder stuff without realizing that I could ask for
a mod or how valuable it was (didn't have much value to me because
I wasn't playing NL anymore, but I could have done things differently
and traded it for a lot of L stuff).