I haven't really followed this game (Not that big of a GTA fan), but apparently there are reports over the internet of the game running horribly slow (think 10-20fps on top hardware). I'm asking anyone who took one for the team and bought this game to tell me how does it run. I really don't want to have a 30-fps-consolesque experience on my PC.
If my local best buy would get their sh*t together and find the 8 missing GTA4 PC copies they say they have in stock I would tell you how it runs on a 4850.
From what I've read there are issues with Radeon 4XXX cards, on 3XXX card the game works fine at medium/high settings (so long as you max out the draw distance) and on Nivida cards GTA4 runs well except for the GX2.
One reoccurring theme has been very bad performance on the 4870X2 and the 9800GX2 so it's reasonable to assume there are SLI and Crossfire issues to sort out.
While running the benchmark, I average 30fps on medium/high settings @1680x1050 on a oc'ed 3870 and an e6400 @2.9. While playing the game, there is lag and some of the cut scenes have horizontal lines from the choppiness. Overall, performance is not very good.
From what I've read there are issues with Radeon 4XXX cards, on 3XXX card the game works fine at medium/high settings (so long as you max out the draw distance) and on Nivida cards GTA4 runs well except for the GX2.
One reoccurring theme has been very bad performance on the 4870X2 and the 9800GX2 so it's reasonable to assume there are SLI and Crossfire issues to sort out.
I hope this is true and there will be a fix for this. The game looks and runs Terrible at medium settings at any resolution at and below 1680x1050. I was waiting all year for this game so it's very disappointing. If there is a problem with the 4xxx series once it's fixed hopefully this game scales well with crossfire so I can pick up an extra 4850.
Message edited by m3d on 12-03-2008 at 08:27:05 PM
and it runs like ****. the cpu is the bottle neck, i get 23 fps at 800x600 and lowest settings and 22 fps at 1024x768 and medium/high settings. seems like a very cpu intensive game.... also it fille my page file up past 2 gig, i have a lot of background proceses nibbling at my ram but daym!
and it runs like ****. the cpu is the bottle neck, i get 23 fps at 800x600 and lowest settings and 22 fps at 1024x768 and medium/high settings. seems like a very cpu intensive game.... also it fille my page file up past 2 gig, i have a lot of background proceses nibbling at my ram but daym!
Most users using current PC hardware as of December 2008 are advised to use medium graphics settings. Higher settings are provided for future generations of PCs with higher specifications than are currently widely available.
Graphics settings are limited by system resources by default. 256MB video cards force minimum settings by default. If a user bypasses these safety measures using command line arguments and exceeds their system resources, the users gaming experience may be compromised.
Video Mode
Resolution scaling effects water, reflections, shadows, mirrors and the visible viewable distance. The resolution settings relate to the amount of available video memory. At 2560*1600 the game will require 320MB of video memory in addition to all the memory required for content. At 800*600 the game will require 32MB of video memory in addition to the content. Medium resolution settings are recommended for most users as higher settings are only usable if there is available video memory.
Texture Quality
Texture quality affects the visual quality of the content of the game. High setting for textures will require 600MB of video memory at a setting of 21 View Distance in addition to the memory taken by the Video Mode. A medium texture setting is recommended for most users.
Render Quality
Render quality is the texture filter quality used on most things in the world rendering. Most people would know this as anisotropic filtering. Medium settings are recommended for most users and will provide filtering beyond what the console versions can execute.
View Distance
View distance scales the distance in which different objects in the world such as building and cars are seen. Raising this option increases the distance in which high quality objects must be loaded and will increase the memory it requires. Restrictions are established to ensure the game runs optimally for most users. A setting of 22 or more will provide PC users an enhanced experience over the console versions.
Detail Distance
Detail distance scales aspects of the environment that the View Distance setting does not including vegetation, trash and other moveable objects. A setting of 10 would be the equivalent to the performance on a console. This setting has little effect on memory.
Vehicle Density
Vehicle density scales the traffic density of the traffic in the game. It has no effect on the mission vehicles or difficultly of the game, but can have a significant impact on CPU performance
Shadow Density
Shadow Density controls the number of shadows generated for positional lights in exterior environments. These shadows are exclusive to the PC version and can have a major impact on CPU and GPU performance.
Crossfire/SLI
With the latest ATI driver (8-11 series) the game supports crossfire modes (ie. 4870x2)
SLI is currently unsupported. Support will be added through a future game patch as well as an updated Nvidia driver.
NOTE: Background Processes
Certain background processes can have a detrimental effect on system performance when playing GTA IV, especially on systems with minimum required system memory. Users should ensure they disable their Virus scans when running the game to maximize performance
I've got a Q9550, 8Gb Ram, 4870 1Gb. It defaulted to medium settings at 1280 resolution for me. I've got a CRT, so I reduced the resolution a notch and upped the detail and draw distance. Runs fine so far.
It ran great at default settings. As soon as I turned up the settings and benchmarked it, it crashed. It has not loaded since. I see that this is a common problem and perhaps Net framework 3.5 might solve some of the issues. I will try this this afternoon. I am thinking that a driver update will fix the problems...... hurry up ATI...... In the meantime I will kill some zombies.
It does look much better than the xbox 360 version. (which I sold because I can't get used to the controller with FPS's).
Blimey. I thought about picking this up over the weekend but i didnt realise the issues were this bad.
Nice article on the amount of GPU usage per graphical variable, would be nice to see that for more games.
I installed a 4850 (680/1050) and it didn't make any difference over my 3870 as far as FPS. I believe my cpu is holding me back (e6400@2.8). This game really is CPU intensive.
------------------------------Q9400 @ 3.4
Gigabyte EP45-UD3P
2x2 Corsair Dominator 1066
Crossfire ASUS TOP 4850's
Reply to cappster
By most accounts, it sounds like GTA4 PC is a total f-ing lemon
I haven't tried it yet but i'm glad I didn't pre-order, would've been disastrous.
Everything i've read states its flakey and poor performance, I guess after making a hundred zillion dollars on the console version ( highest grossing stand alone non-mmo video game ever ) I guess they didn't care too much.
I've actually heard it doesn't perform great on consoles either.
Below is what I get with the 8.12 official driverss, E8500@4.0GHZ, and a pair of 4850s in crossfire.
Statistics Average FPS: 50.47 Duration: 37.27 sec CPU Usage: 93% System memory usage: 56% Video memory usage: 100%
Graphics Settings Video Mode: 1920 x 1200 (60 Hz) Texture Quality: Medium Render Quality: High View Distance: 11 Detail Distance: 11
Since I only have 512MB of memory I turned down the View Distance and increase the resolution to as high as it will go. Game now looks and plays very good. The FPS sometimes dip into the low 30s but mostly stay in the high 30s to low 40s.
Message edited by m3d on 12-11-2008 at 08:44:05 PM
^I do not see any stuttering. Sorry for not being clear. I meant to say 512MB of Vram not system memory. When you are in the graphics settings the game only sees the 512MB (497 in my case due to Vista taking some) that is available to the graphics card. From what I have read I believe that should be correct because when you crossfire or sli the memory is not shared. That is also the case with the 4870X2. Users only have 1024 of Vram available in the graphics options.
I ahve a Q6600 Q 3GHz, 4GB DDR2 1066 and a HD2900Pro 1GB OCed past the 2900XT speeds (basically faster than a 3870).
I run it @ 1280x1024 with medium textures / high rendering and the View Distance is at about 50, distance detail is at 50, the car volume it at like 60 and the shaodws are at 5.
when ever i paly gta 4 it runs well enough except I can't see further then a meter away form niko often less. no matter what settings I put the graphics to there is no diffrences. I tried increasing the view distance but it did nothing.
Please help
when ever i paly gta 4 it runs well enough except I can't see further then a meter away form niko often less. no matter what settings I put the graphics to there is no diffrences. I tried increasing the view distance but it did nothing.
Please help
I think i read somewhere that u have to update your drivers, and it makes it much better
there is also a hack that increases your view distance with very little impact. It forces gta to use low-res models in the distance.
I have a question though, I can't get my view distance past 45. The game won't let me. It gives me all sorts of warnings that i'm using too much vram... but I can play it maxed out (except view distance) at 60 fps. Anyone know of a way that I can force it increase the view distance?
Statistics
Average FPS: 38.13
Duration: 37.34 sec
CPU Usage: 91%
System memory usage: 96%
Video memory usage: 87%
Graphics Settings
Video Mode: 1280 x 1024 (60 Hz)
Texture Quality: High
Texture Filter Quality: Highest
View Distance: 34
Detail Distance: 100
Hardware
Microsoft Windows 7 Ultimate
Microsoft Windows 7 Ultimate
Video Adapter: NVIDIA GeForce GTS 250
Video Driver version: 185.85
Audio Adapter: Headphones (High Definition Audio Device)
AMD Phenom(tm) II X3 710 Processor
File ID: Benchmark.cli
As you can see my hardware isn't high end and barely climbs up to mid-high, I don't even have 4gb's of RAM, but I get more than playable FPS on high-highest settings, at a moderate resolution though, as far as the benchmarks say.
The only problem is that in game I have stuttering, lag, some objects are not rendered until I crash onto them, and the game flows from playability at high speed car racing or heavy gun fights with police, to an almost comatose state.
When I used patch 1.03 it was playable during straight hours, then the stutters came out of nowhere and increased with patch 1.04, the patch itself gave me a ridiculous boost on FPS... during benchmark.
I had fun years ago with Vice City and San Andreas so I thought GTA IV could be amusing, but it's been only a big frustrating ugly disappointment.
So far the only fix that worked partially for me was to add a memrestrict commandline in the game's folders but then again if I use it some objects won't render.
[ Thanks for all of that wonderful information: I just built myself a new PC after 15 years and its working great. I bought the GTA4 the other day and installed it. The Social Program part of the install is retarded and no I dont want to go online and share my informats with people I dont know..Just a heads up..
I have a Gigabyte Mobo specs: GA-MA790GP-UD4H with a Radeon Onboard 3300 758 Meg Video Card
Has ATI/Crossfire Technology for future 4870 dual video cards and shares memory with onboard (very Slick)
2 Gig of Ram for now. (Buy one more stick why not only 20 bucks)
80 Gig Hard Drive (old IDE )
AMD Athlon II x 250 CPU 3.0 MHZ
WindowsXP service Pack 3
I dont know how to find out my FPS when the game is playing.
When I first started the game the Video settings were at 1024x768 and it was running slow!!
So I lowered the settins to 800x600 on a Samsung 15 inch LCD and it runs much better. Not optimal but better more fluid..Very playable now..
Any Suggestions
Should I overclock my machine? Can do it with AMD overclock to at least 3.5 MHZ or even 3.8 MHZ(free)
Or just get more memory RAM STick of 1 or 2 Gigs more(20 bucks each)
Or plunk down 65 bucks for the 1 Gig 4870 Video Card?(tempted)
I mean the game looks good and is running descent but I want to tweak it to run great! Until they come out with patches for the new machines I can always upgrade to AM3 CPU phenom on this MOBO! So what do you think?
I get around 25 frames on medium @ 16x10 .... It gets really choppy once you start blowing everything up... The game sucks IMO, unless you have a 920 @ 3.8Ghz, dual 5870's, lots of DDR3 ram and a nice 24" LCD....