er the best engine since Doom 3 and Source was UT3. there's nothing here we didnt see when Phsyx first came out, in fact there's even less here considering the player doesnt shoot pipes and things to show what would happen with user interaction..... shooting cans in the air can be done in CSS.
no idea, i think the game never made it to realise on the PC after Phsyx failed, however another game was realised for free using the same engine called something similar to cellfactor. then there was a cellfactor game released for the 360.
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