Word :    Username :           
 

This week is gonna BLOW! Tomorrow (Monday) I have a big quiz- more like a test in English. Tuesday I have yet another quiz in English, as well as a meeting w/ the head os teh science department in my school to go over what progress I have done on my Intel project. Wedesday I have a math unit test on stuff no one understands except for me in my grade, as well as another english quiz- oh yeah, I also have a french test that day. Thursday I have a presentation and another english quiz, and friday yet another english quiz. Arrghhh!

Sig of the week.

Sponsored Links
Register or log in to remove.

heh....
so does this mean we wont be seeing much of you?
my hamster will miss your leg :smile:

<font color=purple>Be gentle with yourself, but not too gentle when browsing porn :smile: .</font color=purple>

Reply to lhgpoobaa
- 0 +

I'm glad you hamster found another leg. Maybe he can help flame with his tests.


:smile: <b><font color=blue> I took an I.Q. test today...It came back negative.</font color=blue></b> :lol:

Reply to OldBear

Oh hell no. hehe. I "studied ahead" so I'm set through thursday. Gotta have my THG man:)

Sig of the week.

Reply to Flamethrower205

[-peep-] you

<font color=blue><b>i sleep in the daytime so i can rest easier at night<font color=red>. :wink:

Reply to scamtrOn

good to see you havnt betrayed your principles flamie :smile:

<font color=purple>Be gentle with yourself, but not too gentle when browsing porn :smile: .</font color=purple>

Reply to lhgpoobaa
- 0 +

you think you got it bad i have my final exmas this week. for college

Reply to wapaaga
- 0 +

I have vacation :tongue: .

But anyway... good luck with all those things. And it sucks to do so much in one week.

With a hovering case crashing takes a whole new meaning... :smile: .

Reply to svol

I got a Speech in Spanish Tues. A paper and a test in spanish on Wed. Math test on Wed. A skills and written exam in my EMT course Frid. Ohh yeah and a english paper to write.

Wohoooo!

Plus I work.

Yeah!

Waiting for the summer...........

Beauty is in the eye of the beer holder.

Reply to Pettytheft

Fun fun, I now also have a unit test on Nuclear Chemistry this Friday, and another meeting thursday!!

Sig of the week.

Reply to Flamethrower205
- 0 +

Unless, it's on a story, English is a no-brainer and so no studying is necessary.

Quote :


Wedesday I have a math unit test on stuff no one understands except for me in my grade


Just make sure you can do the stuff fast enough. I learnt that understanding a math prinicple and solving related problems within the restricted time of a test/quiz are two totally different things. That really screwed me up on my last quiz.

Then again, my teacher is extraordinarily hard.

:wink: <b><i>"A penny saved is a penny earned!"</i></b> :wink:

Reply to AMD_Man

Haha, u think ur teacher is hard? I don't mean to brag, but I'm one of those guys who get A+ in math, always. This year this isn't the case- in fact no one has EVER gotten an A+ w/ her! Hell, few get A's!! And English is on the Oddessey- in detail w/ all the bitchy little themes and shiit.

Sig of the week.

Reply to Flamethrower205

As for being able to do thigs fast- that's not a big deal for me- I'm typically quick.....my teacher once gave teh class 10 mins to solve 75 problems (stuff w/ exponents, factoring, log, etc). She said she didn't expect many to finish in that time- I did it in 4 mins.

Sig of the week.

Reply to Flamethrower205
- 0 +

Try factoring and simiplifying rational expressions with different denominators. They're very tedious.

:wink: <b><i>"A penny saved is a penny earned!"</i></b> :wink:

Reply to AMD_Man

Been there, done that. It's kinda fun....then again I really enjoy math. Lol, I'm "not normal" to quote many in my grade.

Sig of the week.

Reply to Flamethrower205
- 0 +

Ever taken an advanced Astrophysics course where you're the only one in the class? I have a new measure by which I judge stress now.

<font color=red>God</font color=red> <font color=blue>Bless</font color=blue> <font color=red>America!</font color=red>

Reply to dhlucke

lol. That's what happens when I meet w/ head of science department.

Sig of the week.

Reply to Flamethrower205
- 0 +

Lol, you're just called "not normal"? Lucky! How about geek, nerd, lifeless, etc? LOL!

I've heard the "you have no life" phrase more than I'd like.

I'm sure my friends are just joking around but if you hang around THGC, then you definitely fit those titles. :smile:

Seriously though, there's nothing wrong with tinkering a bit with computers but my friends aren't keen about computers as I am.

In comp sci class, I made a game of PONG within an hour.

Everyone was like, "OMG, you're a genius"

They're like "How do you do it?"

I say that I taught myself programming at home.

Then I hear that infamous phrase again, "you have no life".

:wink:

:wink: <b><i>"A penny saved is a penny earned!"</i></b> :wink:

Reply to AMD_Man

Hehe. In my school comp hac.....er nerds...yesss, that won't get me into trouble:) are respected. People who have trouble w/ teh comps ask us, and we help em, and for that we are respected....that and also b/c I'm the biggest guy in my grade. Plus, we maintain teh quake 3 arena network in the school.

Sig of the week.

Reply to Flamethrower205

poor man...
there is a trick to avoid hearing that phrase.

what u do is make sure you dont know anyone! :smile:
then noone can say "you have no life"
cept your hamster

<font color=purple>Be gentle with yourself, but not too gentle when browsing porn :smile: .</font color=purple>

Reply to lhgpoobaa
- 0 +

I hope that isn't what you did LHGPooBaa...

With a hovering case crashing takes a whole new meaning... :smile: .

Reply to svol
- 0 +

Here's the code for the game if anyone is interested. It's written in OOT (Object Oriented Turing). That's the programming language we've been learning at school:

I'll post a link for the interpreter if anyone is interested. Yes, it's an interpreter not a compiler.

The AI for the computer isn't that good though.


var
key, rpaddle : string (1) := "1"
var
y, oldy, ballx, oldbx, oldby, bally, ctime, octime, bdiff, posy1, posy2,
randm, y2, oldy2, clocks, clocksi, yai, ballai, responsetime, currtime,
currtime2, playfont, play1score, play2score : int := 0
var twoplayer, haschar : boolean := false

function calcinverse (m, x, b : real) :
int
result round ( (x - b) / m)

end calcinverse

function calclinearequation (m, x, b : real) :
int
result round ( (m * x) + b)

end calclinearequation


type linearrec :
record
m : real
b : real
end record
var linrec : linearrec



procedure reflect (var linrec : linearrec)
linrec.m := - linrec.m
linrec.b := - linrec.b
end reflect

function calcb (m, x, y : real) : real
result (y - (m * x))
end calcb

process manageai
loop
if not twoplayer then
clock (clocksi)

if (bdiff > 0) and (clocksi > clocks + 30) then
if clocksi > currtime + responsetime then
clock (clocks)
drawfillbox (maxx - 5, yai - 10, maxx, yai + 10,
0)
if ballai > 352 then
ballai := 352
end if
if ballai < 50 then
ballai := 50
end if
if ballai > yai then
yai := yai + 5
elsif ballai + 5 < yai then
yai := yai - 5
end if

drawfillbox (maxx - 5, yai - 10, maxx, yai + 10,
255)
end if
end if
else

if hasch then
haschar := true
getch (key)
drawfillbox (maxx - 5, yai - 10, maxx, yai + 10,
0)

case key of
label "w" :
yai := yai + 5
label "s" :
yai :=yai- 5
label :

end case
if yai > 342 then
yai := 342
end if
if yai < 68 then
yai := 68
end if
drawfillbox (maxx - 5, yai - 10, maxx, yai + 10,
255)

end if

end if
end loop
end manageai

setscreen ("graphics:300;360" )
setscreen ("nocursor" )
setscreen ("noecho" )
haschar := false
playfont := Font.New ("Times New Roman:16" )
Font.Draw ("Player 1: " + intstr (play1score) + "pts", maxx div 16, 10,
playfont,
255)
Font.Draw ("Player 2: " + intstr (play2score) + "pts", maxx - (maxx div 16)
- 68,
10, playfont, 255)

drawfillbox (0, (maxy div 2) - 10 + 20 + y, 5, (maxy div 2) + 10 + y + 20,
255)
drawfillbox (5, 40, maxx - 5, 48, 255)
drawfillbox (5, maxy - 8, maxx - 5, maxy, 255)
ballx := 290
bdiff := - 5
linrec.m := 1 / 3
linrec.b := 10
yai := maxy div 2 + 20
drawfillbox (maxx - 5, yai - 10, maxx, yai + 10,
255)
bally := calclinearequation (linrec.m, ballx, linrec.b)
fork manageai


loop


clock (ctime)
oldbx := ballx
oldby := bally


if (ctime > octime + 20) then


ballx := ballx + bdiff
if ballx <= 0 or ballx >= 300 then
ballx := 285

linrec.b := 10
bdiff := - 5
randint (randm, 1, 10)
linrec.m := 1 / 3
drawfillbox (maxx - 5, oldby - 10,
maxx, oldby + 10,
0)

elsif ballx = 5 then
posy1 := (maxy div 2) - 10 + 20 + oldy
posy2 := (maxy div 2) + 10 + 20 + oldy

if (bally >= posy1 - 7) and (bally <= posy2 + 7) then
sound (200, 1)
randint (responsetime, 200, 1000)
clock (currtime)
bdiff := 5
ballx := ballx + 5
if (bally >= posy1 - 7) and (bally <= posy2 + 7) then
reflect (linrec)
linrec.b := linrec.b + 2 * abs (bally)
end if
bally := calclinearequation (linrec.m, ballx, linrec.b)
clock (clocks)
if not twoplayer then
randint (ballai, - 20, 20)
ballai := ballai + calclinearequation (linrec.m, 290,
linrec.b)
end if
else
drawfillbox (0, 0, maxx, 35, 0)
play2score := play2score + 1
Font.Draw ("Player 1: " + intstr (play1score) + "pts", maxx
div 16,
10, playfont, 255)
Font.Draw ("Player 2: " + intstr (play2score) + "pts", maxx
- (maxx
div 16) - 68, 10, playfont, 255)

end if
elsif ballx = 295 then
posy1 := yai - 10
posy2 := yai + 10
if (bally >= posy1 - 7) and (bally <= posy2 + 7) then
sound (200, 1)

bdiff := - 5
ballx := ballx - 5

reflect (linrec)
linrec.b := linrec.b + 2 * abs (bally)

bally := calclinearequation (linrec.m, ballx, linrec.b)
else
drawfillbox (0, 0, maxx, 35, 0)
play1score := play1score + 1
Font.Draw ("Player 1: " + intstr (play1score) + "pts", maxx
div 16,
10, playfont, 255)
Font.Draw ("Player 2: " + intstr (play2score) + "pts", maxx
- (maxx
div 16) - 68, 10, playfont, 255)
end if
else
if (bally > 335) or (bally < 60) then
sound (200, 1)
reflect (linrec)
linrec.b := calcb (linrec.m, ballx, bally)

if bdiff > 0 then
ballx := ballx + 5
else
ballx := ballx - 5
end if
if not twoplayer then
if ballai > calclinearequation (linrec.m, 290,
linrec.b) then


randint (ballai, - 20, 0)
else
randint (ballai, 0, 20)
end if
ballai := ballai + calclinearequation (linrec.m, 290,
linrec.b)
end if
end if
bally := calclinearequation (linrec.m, ballx, linrec.b)
if bdiff < 0 then
drawfillbox (maxx - 5, yai - 10, maxx, yai + 10,
255)
end if
end if

octime := ctime


drawfilloval (oldbx, oldby, 4, 4, 0)

drawfilloval (ballx, bally, 4, 4, 25)
end if

oldy := y
if twoplayer then
if haschar then
haschar := false
%getch (key)

case ord (key) of
label 200 :
y := y + 5
label 208 :
y := y - 5
label :

end case
end if
else
if hasch then

getch (key)

case ord (key) of
label 200 :
y := y + 5
label 208 :
y := y - 5
label :

end case
end if
end if
if (oldy not= y) then
drawfillbox (0, (maxy div 2) - 10 + 20 + oldy, 5, (maxy div 2) + 10 +
20 + oldy, 0)

if y < - 140 then
y := - 140
elsif y > 140 then
y := 140
end if

drawfillbox (0, (maxy div 2) - 10 + 20 + y, 5, (maxy div 2) + 10 +
20 + y,
255)
end if
end loop

Font.Free (playfont)





:wink: <b><i>"A penny saved is a penny earned!"</i></b> :wink:

Reply to AMD_Man

So uh...it's a first-person shooter, right?

<font color=blue>Hi mom!</font color=blue>

Reply to FatBurger
- 0 +

Lol, I said it was a game of PONG. The AI that controls the computer paddle sucks, that's what I meant.

:wink: <b><i>"A penny saved is a penny earned!"</i></b> :wink:

Reply to AMD_Man
- 0 +

Here is the program file: <A HREF="http://members.rogers.com/amd_man/pong.exe" target="_new">Link</A>

:wink: <b><i>"A penny saved is a penny earned!"</i></b> :wink:

Reply to AMD_Man

Ok, so far so good *knocks on wood*. Got 100 on the quiz I took on Monday.....

Sig of the week.

Reply to Flamethrower205

and the week can only get worse :smile:

Today on Toms: Trisexual hamsters, anal applications of peanut butter and Marrage councilling!

Reply to lhgpoobaa
- 0 +

Spread the optimism wide and far.

:smile: <b><font color=blue> I took an I.Q. test today...It came back negative.</font color=blue></b> :lol:

Reply to OldBear
- 0 +

Cool a new game I can get addicted too... but can you make the ball a little slower or the paddle faster to control.

And make a nice backgroud... more colours... 4 player version... (j/k).

With a hovering case crashing takes a whole new meaning... :smile: .

Reply to svol
- 0 +

You think it's too fast? You realize if you press the up or down arrow and keep pressing, it will continue to move up or down.

:wink: <b><i>"A penny saved is a penny earned!"</i></b> :wink:

Reply to AMD_Man

Oh, I missed the post that said what it was :redface:

<font color=blue>Hi mom!</font color=blue>

Reply to FatBurger
- 0 +

The problem is that the ball always start at the same place... when you misses it on the top of the screen there is no way you can get the following ball.
BTW Not that I could make such a program (to long since I programmed and I only know Basic), but if I'm right I made a game myself... if you want I can give you a link.

With a hovering case crashing takes a whole new meaning... :smile: .

Reply to svol
Tom's Hardware > Forum > Old Man/Woman's Club > Other > Uggh
Go to:

There are 569 identified and unidentified users. To see the list of identified users, Click here.

Please mind

You are about to answer a thread that has been inactive for more than 6 months.
If you still wish to proceed, please ensure that your posting is original and does not duplicate or overlap any prior responses to this thread.

Add a reply Cancel
Sponsored links
  • Ask the community now
  • Publish
Ad
They won a badge
Join us in greeting them