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Archived from groups: alt.games.diablo,alt.games.diablo2 (More info?)
Idea - build a melee character entirely around blue (magic) items.
No uniques, no sets, no runewords, no rares, no crafted items, no socketing of
items with runes or gems (but socketing with magic jewels is allowed).
Mods not available on blue items include -
Chance to cause open wounds
Chance to cause crushing blow
Cannot be frozen
Example items that can be used -
Cruel weapon of quickness
Jewelers armour of the whale
Godly armour of the whale
Chromatic shield of deflection
Jewelers shield of deflection
Chromatic amulet of the whale
Prismatic ring of the leech
So, a pretty basic concept in general, one I'm sure has been done many times
before. But what sort of melee character would this optimally be built
around? My idea would be a build that gets much supplemental elemental
damage from skills to help compensate for lower damage from weapon/lack of
crushing blow. So, some examples might be a fire claws druid, or holy freeze
or holy shock paladin.
Thoughts?
--
If in doubt, hit with axe.
Idea - build a melee character entirely around blue (magic) items.
No uniques, no sets, no runewords, no rares, no crafted items, no socketing of
items with runes or gems (but socketing with magic jewels is allowed).
Mods not available on blue items include -
Chance to cause open wounds
Chance to cause crushing blow
Cannot be frozen
Example items that can be used -
Cruel weapon of quickness
Jewelers armour of the whale
Godly armour of the whale
Chromatic shield of deflection
Jewelers shield of deflection
Chromatic amulet of the whale
Prismatic ring of the leech
So, a pretty basic concept in general, one I'm sure has been done many times
before. But what sort of melee character would this optimally be built
around? My idea would be a build that gets much supplemental elemental
damage from skills to help compensate for lower damage from weapon/lack of
crushing blow. So, some examples might be a fire claws druid, or holy freeze
or holy shock paladin.
Thoughts?
--
If in doubt, hit with axe.