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Bone - Body Armour
SolUmUm
15% chance to cast level 10 Bone Spear on Striking
15% chance to cast level 10 Bone Armour when Struck
+2 to Necromancer Skills
+100-150 to mana
+30 resist all
Damage reduced by 7
Behold the poisonMancer armor. It won't be good for a boner cos the lvl 10
armor is either useless or overrides, and firing a lvl 10 spear will stop
them from firing a lvl 20+ spear. Summoners will find the huge mana boost a
waste. Much cheaper than Bramble.
Enlightenment - Body Armour
PulRalSol
5% chance to cast level 15 Fire Ball on Striking
5% chance to cast level 15 Blaze when Struck
+2 to Sorceress Skills
+1 to Warmth (All Clases!)
+30% enhanced defense
+30% Resist Fire
Damage reduced by 7
Mmmmmmm. Full of mana regen goodness. Lvl 15 fireball is enough to scratch a
non-FI monster in Hell. Not sure a sorc would use this over Viper, what with
only 1 resistance and no FCR, but a kooky build that needs regen might look
at it instead of an Insight merc...
Myth - Body Armour
HelAmnNef
10% chance to cast level 1 Taunt on Striking
3% chance to cast level 1 Howl when Struck
+2 to Barbarian Skills
+10 replenish life
-20% requirements
Attacker Takes Damage of 14
+30 defense Versus Missiles
Ugh. Next.
Pattern - Claws (NB NOT MARKED AS ENABLED)
TalOrtTir
10% Bonus to Attack Rating
+40-80% Enhanced damage
17-62 Added Fire Damage
+15% Resist All
+6 to Strength
+6 to Dexterity
+30% chance to block
+2 to mana
1-50 added Lightning damage
This is an old one, possibly brought back? Doesn't do much for me...
Peace - Body Armour
ShaelThulAmn
2% chance to cast level 15 Valkyrie on Striking
4% chance to cast level 5 Slow Missiles when Struck
+2 to Amazon skills
+2 to Critical Strike (all classes, nice combo with Insight)
20% Faster Hit Recovery
+30% Resist Cold
Attacker Takes Damage of 14
Wow. Most classes would find this useful. I want to try it on the furysin,
that Valk should cast fairly often
Plague - Any Weapon (NOT MARKED AS ACTIVE)
ChamFalUm
+260-380% Damage to Demons
20% chance to cast level 12 Lower Resist when Struck
25% chance to cast level 15 Poison Nova on Striking
-23% to Enemy Poison Resistance
+(0.375-37.125%) Deadly Strike (varies with Character Level)
13-17 Cleansing Aura when equipped
1-2 to All Skills
+3 Freeze Target
+10 to Strength
25% Chance to Open Wounds
Venom on steroids. Excellent use for a Cham, should I ever find a spare one.
Missing inherent ED, but might go nicely on a dual claw sin, if the skills
work the way I think (everything but the damage to demons works). That lower
resist is incredible.
Principle - Torso Armour
RalGulEld
100% chance to cast level 5 Holy Bolt on Striking
+2 to Paladin skills
+100-150 life
+50% Damage to Undead
+30% Resist Fire
5% to Maximum Poison Resist
15% Slower Stamina Drain
Excuse me? 100-150 life? I wish I could see a pally build to use this with.
Rain - Torso Armour
OrtMalIth
5% chance to cast level 15 Twister on Striking
5% chance to cast level 15 Cyclone Armour when Struck
+2 to Druid skills
+100-150 to mana
+30% Resist Lightning
Magic Damage reduced by 7
15% Damage taken goes to mana
Windy druid heaven. Even a fire druid could use it.
Treachery - Body Armour
ShaelThulLem
25% chance to cast level 15 Venom on Striking
5% chance to cast level 15 Fade when Struck
+2 to Assasin skills
45% Increased Attack Speed
20% Faster Hit Recovery
+30% Cold Resist
50% Extra gold from monsters
Best of the lot, IMHO. Huge IAS and Fade built-in would help most melee
builds, but substitute an Um for the Lem and it's better for a Kicksin.
Bone - Body Armour
SolUmUm
15% chance to cast level 10 Bone Spear on Striking
15% chance to cast level 10 Bone Armour when Struck
+2 to Necromancer Skills
+100-150 to mana
+30 resist all
Damage reduced by 7
Behold the poisonMancer armor. It won't be good for a boner cos the lvl 10
armor is either useless or overrides, and firing a lvl 10 spear will stop
them from firing a lvl 20+ spear. Summoners will find the huge mana boost a
waste. Much cheaper than Bramble.
Enlightenment - Body Armour
PulRalSol
5% chance to cast level 15 Fire Ball on Striking
5% chance to cast level 15 Blaze when Struck
+2 to Sorceress Skills
+1 to Warmth (All Clases!)
+30% enhanced defense
+30% Resist Fire
Damage reduced by 7
Mmmmmmm. Full of mana regen goodness. Lvl 15 fireball is enough to scratch a
non-FI monster in Hell. Not sure a sorc would use this over Viper, what with
only 1 resistance and no FCR, but a kooky build that needs regen might look
at it instead of an Insight merc...
Myth - Body Armour
HelAmnNef
10% chance to cast level 1 Taunt on Striking
3% chance to cast level 1 Howl when Struck
+2 to Barbarian Skills
+10 replenish life
-20% requirements
Attacker Takes Damage of 14
+30 defense Versus Missiles
Ugh. Next.
Pattern - Claws (NB NOT MARKED AS ENABLED)
TalOrtTir
10% Bonus to Attack Rating
+40-80% Enhanced damage
17-62 Added Fire Damage
+15% Resist All
+6 to Strength
+6 to Dexterity
+30% chance to block
+2 to mana
1-50 added Lightning damage
This is an old one, possibly brought back? Doesn't do much for me...
Peace - Body Armour
ShaelThulAmn
2% chance to cast level 15 Valkyrie on Striking
4% chance to cast level 5 Slow Missiles when Struck
+2 to Amazon skills
+2 to Critical Strike (all classes, nice combo with Insight)
20% Faster Hit Recovery
+30% Resist Cold
Attacker Takes Damage of 14
Wow. Most classes would find this useful. I want to try it on the furysin,
that Valk should cast fairly often
Plague - Any Weapon (NOT MARKED AS ACTIVE)
ChamFalUm
+260-380% Damage to Demons
20% chance to cast level 12 Lower Resist when Struck
25% chance to cast level 15 Poison Nova on Striking
-23% to Enemy Poison Resistance
+(0.375-37.125%) Deadly Strike (varies with Character Level)
13-17 Cleansing Aura when equipped
1-2 to All Skills
+3 Freeze Target
+10 to Strength
25% Chance to Open Wounds
Venom on steroids. Excellent use for a Cham, should I ever find a spare one.
Missing inherent ED, but might go nicely on a dual claw sin, if the skills
work the way I think (everything but the damage to demons works). That lower
resist is incredible.
Principle - Torso Armour
RalGulEld
100% chance to cast level 5 Holy Bolt on Striking
+2 to Paladin skills
+100-150 life
+50% Damage to Undead
+30% Resist Fire
5% to Maximum Poison Resist
15% Slower Stamina Drain
Excuse me? 100-150 life? I wish I could see a pally build to use this with.
Rain - Torso Armour
OrtMalIth
5% chance to cast level 15 Twister on Striking
5% chance to cast level 15 Cyclone Armour when Struck
+2 to Druid skills
+100-150 to mana
+30% Resist Lightning
Magic Damage reduced by 7
15% Damage taken goes to mana
Windy druid heaven. Even a fire druid could use it.
Treachery - Body Armour
ShaelThulLem
25% chance to cast level 15 Venom on Striking
5% chance to cast level 15 Fade when Struck
+2 to Assasin skills
45% Increased Attack Speed
20% Faster Hit Recovery
+30% Cold Resist
50% Extra gold from monsters
Best of the lot, IMHO. Huge IAS and Fade built-in would help most melee
builds, but substitute an Um for the Lem and it's better for a Kicksin.