OpenGL

Dracio

Distinguished
Jan 15, 2010
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OpenGL vs DirectX
which is better these days, graphically?
from the looks of the heaven benchmark, it provides pretty much the same level of graphics (to my untrained eye...) at a faster framerate, hinting that maybe openGL is better, but all the hype is on DirectX, which all games seem to use these days.

So which one is better?
 
About the same. OpenGL 2.0, despite being a disappointment, still gives the same features as DX10. OpenGL 3 gives the same features as DX11.

At the end of the day, implementation is far more imporant. OpenGL is harder to work with though...
 


OpenGL is a standard API, just like DX. The only difference is the developer is free to use whatever implementation of a feature they want.