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OpenGL

Last response: in Video Games
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March 15, 2010 10:12:37 AM

OpenGL vs DirectX
which is better these days, graphically?
from the looks of the heaven benchmark, it provides pretty much the same level of graphics (to my untrained eye...) at a faster framerate, hinting that maybe openGL is better, but all the hype is on DirectX, which all games seem to use these days.

So which one is better?

More about : opengl

March 15, 2010 10:53:21 AM

About the same. OpenGL 2.0, despite being a disappointment, still gives the same features as DX10. OpenGL 3 gives the same features as DX11.

At the end of the day, implementation is far more imporant. OpenGL is harder to work with though...
March 15, 2010 4:46:15 PM

I don't think there's a lot in it, I think OpenGL might be slightly better but harder to implement.
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March 15, 2010 7:46:27 PM

OpenGL had promise, but DX is better due to all most standard API and is better at co-operating with the new OpenCL.
March 16, 2010 11:12:43 AM

das_stig said:
OpenGL had promise, but DX is better due to all most standard API and is better at co-operating with the new OpenCL.


OpenGL is a standard API, just like DX. The only difference is the developer is free to use whatever implementation of a feature they want.
!