Hello everyone,
I have a nforce2 based motherboard (Abit NF7-S rev2.0) and my question is that during gameplay (Call of Duty, Collin Mc Rae 3, Generals...) i get this weird "hickups" during gameplay for about a second, but it's noticeable. Like it takes sometime to load some sounds. I'm quite certain that it is sound related, so since i'm using the onboard sound i believe that it has to do with the nforce2 chipset.
Is it a driver issue (i've tested various versions from nvidia site as well from Abit's site)?Could it be a heat issue?I've read in the forums that ACPI with nforce2 bases boards under Windows XP result in some performance decrease, could it be that?
Any help or advice would be much appreciated!
Here are some benchmark scores that i'm getting (if that helps):
In Windows display properties everything is set to maximum except Antialiasing & Anisotropic:
Quake3 Arena:216-217 fps (sound-->high)
UT2003: 178-179 flyby, 58-59 botmatch (gfx,sound-->max, no AA or Anisotropic)
3DMark2001: 13700
3DMark2003: 5365
Aquamark3: 36138
HD Tach: max 44MB/s min 26MB/s Avg 37MB/s (burst:65MB/s, 14,8ms) CPU usage:25%
Thank you in advance.
AMD Athlon XP 2400+ (15x133)
1X512MB RAM Kingston PC-3200 (400)
Abit NF7-S rev2.0 (3.13 nvidia drivers)
Ati Radeon 9800 Pro 128MB (3,9 Catalyst)
Seagate Baracuda IV 60GB 7200Rpm 2MB cache (SATA connected-Serial Adapter, Sil3112A)
On-board Sound-Soundstorm (3.13 nvidia drivers)
Windows XP Pro with Service Pack 1
(nothing overclocked yet)
I have a nforce2 based motherboard (Abit NF7-S rev2.0) and my question is that during gameplay (Call of Duty, Collin Mc Rae 3, Generals...) i get this weird "hickups" during gameplay for about a second, but it's noticeable. Like it takes sometime to load some sounds. I'm quite certain that it is sound related, so since i'm using the onboard sound i believe that it has to do with the nforce2 chipset.
Is it a driver issue (i've tested various versions from nvidia site as well from Abit's site)?Could it be a heat issue?I've read in the forums that ACPI with nforce2 bases boards under Windows XP result in some performance decrease, could it be that?
Any help or advice would be much appreciated!
Here are some benchmark scores that i'm getting (if that helps):
In Windows display properties everything is set to maximum except Antialiasing & Anisotropic:
Quake3 Arena:216-217 fps (sound-->high)
UT2003: 178-179 flyby, 58-59 botmatch (gfx,sound-->max, no AA or Anisotropic)
3DMark2001: 13700
3DMark2003: 5365
Aquamark3: 36138
HD Tach: max 44MB/s min 26MB/s Avg 37MB/s (burst:65MB/s, 14,8ms) CPU usage:25%
Thank you in advance.
AMD Athlon XP 2400+ (15x133)
1X512MB RAM Kingston PC-3200 (400)
Abit NF7-S rev2.0 (3.13 nvidia drivers)
Ati Radeon 9800 Pro 128MB (3,9 Catalyst)
Seagate Baracuda IV 60GB 7200Rpm 2MB cache (SATA connected-Serial Adapter, Sil3112A)
On-board Sound-Soundstorm (3.13 nvidia drivers)
Windows XP Pro with Service Pack 1
(nothing overclocked yet)