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Archived from groups: alt.games.doom,alt.games.half-life (More info?)
Am I the only one who thinks that this game isn't fun?
The level designers have merely used the same formulas over and over
again. Like a reflex, every time I see a trivial enemy in front of me I
look behind me (into an area I cleared) to see the difficult enemy. All
I do is strafe and shoot, then pick up the powerups where the enemy was.
Kilometre after kilometre of strafe and shoot.
This is why Half-life 1 was revolutionary - it had so many new ideas and
puzzles that you genuinely needed to solve.
Do I sound like I'll benefit more from Half-Life 2? Or am I right -
that graphics doth not a game make?
Doom 3's engine is clearly awesome. The Hell level is a superb example
of what the engine can do. I'd like to see what other game programmers
are going to do with this engine.
Am I the only one who thinks that this game isn't fun?
The level designers have merely used the same formulas over and over
again. Like a reflex, every time I see a trivial enemy in front of me I
look behind me (into an area I cleared) to see the difficult enemy. All
I do is strafe and shoot, then pick up the powerups where the enemy was.
Kilometre after kilometre of strafe and shoot.
This is why Half-life 1 was revolutionary - it had so many new ideas and
puzzles that you genuinely needed to solve.
Do I sound like I'll benefit more from Half-Life 2? Or am I right -
that graphics doth not a game make?
Doom 3's engine is clearly awesome. The Hell level is a superb example
of what the engine can do. I'd like to see what other game programmers
are going to do with this engine.