Hello, I have been working on an editor for quite a while now, and I
have the basic WAD File I/O sorted out.
However, I need some delphi code to help convert doom pictures
(sprites and the wall/flats), sounds and music to useable files (and
vice-versa)
I've had a look through the doomspecs and it just seems like a waste
of time trying to write these routines (since I have no knowledge of
gfx and sound file formats), if anyone is generous to send me them,
I'd be very thankful
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