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Resurrection of Evil - dedicated server hints

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Yo!


I get my dedicated RoE server to work.

Here comes quick and dirty instructions how to get them work.

First I make roe.bat (save to Doom 3 folder) and add there:
Doom3.exe +set fs_game d3xp +set net_serverdedicated 1 +exec
doomserv.cfg +servermaprestart +set si_maxPlayers 6

Sure you can add first line :START and last line GOTO START if you like
server boot again if crash. But most important is the doomserv.cfg (save
to Doom 3\d3xp folder) file. Here is my:

seta si_name "YOUR SERVER NAME" //server name
seta si_usepass "0" //0=no password, 1=password
seta g_password "********" //server password
seta net_serverRemoteConsolePassword "********" //rcon pass
seta net_lanserver "0" //0=Internet, 1=LAN
seta si_gametype "d3ctf" //deathmatch, tourney, team dm, last man, d3ctf
is my guess
seta si_teamdamage "0" //0=no team damage, 1=team damage
seta si_fraglimit "10" //integer
seta si_timelimit "10" //integer (minutes)
seta si_maxplayers "6" //integer
seta si_warmup "0" //0=no warmup, 1=warmup
seta si_spectators "1" //0=no spectators, 1=spectators allowed
seta net_serverdedicated "1" //0=not dedicated, 1=dedicated
seta net_serverreloadengine "0" //0=no engine reload, 1=engine reload
seta net_serverallowservermod "0" //0=no server mods, 1=mods allowed
seta g_mapcycle "mapsroe" //filename
//seta si_map "game/mp/d3ctf3" // d3ctf1-4
seta si_pure "1" //0=not pure, 1=pure
seta logFile "0" //logfile on-off
seta logFileName "doomserverlog.log"
seta net_serverClientTimeout "40"
seta net_serverZombieTimeout "5"
seta net_serverMaxClientRate "8000" //max client rate
seta net_serverSnapshotDelay "50"
seta g_countDown "6" //warmup time ? UNTESTED
seta g_balanceTDM "1"
seta g_spectatorChat "1" //on-off spectator chat
//*** my own guess start ***
seta g_changemap "0"
seta si_changemap "0"
seta cycle_gametypes "0"
//*** my own guess end ***
spawnserver

File mapsroe I have renamed. It's original name is mapcycle.scriptcfg
and it is located on pak000.pk4 file at Doom 3\d3xp folder. Here you use
only name before .scriptcfg. I didn't get out how to edit it right. I
just renamed all maps name to d3ctf1-4. ;-)

Like this:

if ( cycle_maps > 0 ) {
if ( si_map == "game/mp/d3ctf1" ) {
sys.setcvar( "si_map", "game/mp/d3ctf3" );
} else if ( si_map == "game/mp/d3ctf3" ) {
sys.setcvar( "si_map", "game/mp/d3ctf2" );
} else if ( si_map == "game/mp/d3ctf2" ) {
sys.setcvar( "si_map", "game/mp/d3ctf4" );
} else if ( si_map == "game/mp/d3ctf4" ) {
sys.setcvar( "si_map", "game/mp/d3ctf2" );
} else if ( si_map == "game/mp/d3ctf2" ) {


Knowing "bugs":

Players can start vote and call new map. When calling new map they can
play death match. :-( But they seems not to vote gametype. I am not sure
what is right gametype name for CTF. It could be CTF or D3CTF, what I am
using on my doomserv.cfg file. So the last lines is trying to find out
if they works. Seems not. ;-) He/she who knows this lines - plz tell
me.

It is not bug, just my lazy way.. How you noticed in .bat there is
reading to set for 6 players and on .cfg, too. No prob. Quick and dirty,
how I said. RoE dedicated server seems to work. I cannot use GUI
dedicated mode, becouse server have only 16 MB graphic card. It needs 64
MB. LOL! From server! LOL LOL! Why only 6 gamers? I have 512 kbit upload
speed and calculating: 6 x 8000 bit I get 48 kbit. ADSL 512 can upload
only about 50 up. :-(

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