I'm going to take some flak, but I've swapped my opinion 180 from what it was when I got the game a week or so ago. It was good, but simply got old. Like Tom's and Gamespy think. RTS of the Year. Well I surely hope not! (I'd rather the War3 expansion get it. Frozen throne is very fun! Besides... Blizzard actually updates their games until they're right...
I should add that RoN is "crashy" on my win98 box, and a friends XP box I built him. The window98 crashing was supposidly "fixed". I still crash post-patch. I will say that BHG is trying to "add" things they feel missing in the game.(duh, someone cut stuff out from their release date!<grin>) That's commendable. They just need to do some "fixing" like so many games need. (This is exreamly annoying in campian mode)
In the beginning everyone said, aw it's just an EE clone. (That still is hilarious, as every game is a clone of something
)
Well I'm hear to tell you, it's more of an EE spin-off, instead of knock-off.
It wasn't like EE... The first few days, I'm sick of the game now though LoL! It's like a bad combination of Risk/Risk II for SNES/Sega G, only that it's not very fun and Empire Earth just not quite the scale, and the battle dynamics I feel are not on par with EE. It's not just a "cousin" like AOE/EE gameplay(battles) would be. This is more like big brother and 'lil sis. Anyone trying to be honest can pick it out plains as day too.
Unfortunately, it doesn't live up to it's hype IMHO. The campaign part really is nothing more than a cheap, smaller version of Risk, while the play dynamics are not as good as Empire Earth. It's also not of *quite* the same scale as EE.
Keep in mind this is a *very* economic dependant game. For battles of any magnitude you will need no less than five expansions, bare minimum. I don't feel comfortable until 6. That's normally what it takes to feed resources. (In turbo rescource mode, it takes 5)
AFA the battles. It's not bad at all, and I enjoyed 1 infantry created shows up as 3 soldiers. Rather neat and gives the game a larger scale. Having ground units turn directly into peusedo WWII landing craft is also a neat touch.
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Back to reality, I quit playing EE when the original Warcraft III alpha came out last Christmas. I've since dusted it off to play a game with better army dynamics.
To me EE is a better balance. It requires expansion, but not in the same drastic way as RoN dose. Also it's fighting is better with many more options overall.
RoN is not a cheap knock off of EE, that should not be said. It dose shoot for the scale and wonderful battle dynamics, and to me, misses the mark. Not by a great deal, but enough so that when I want to play a large scale RTS, I'd choose EE almost any day :\
Don't forget that the campaign really is a cheap knock off of the worst Risk genre clones
(can you tell I was really disappointed in it?)
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This isn't an I love EE post, I've tried to be honest, and fair by calling it like I feel. It also isn't to say that EE dose NOT have it's own problems... Multiplayer connection was supposedly "fixed" Well really it only got 50% better, and they way it's laid out... I would rather it just be the old way with more information >:\
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If you had EE and didn't like how it played, you still have a shot of loving this game. There are fewer options than EE. In fact, this is who I think the target audiance is.
The person that couldn't get use to the sheer massive scale of EE, but wants more than a 4 tier AOE offers. (I leave out War3; they reblance it just often enough to keep everyone on their toes)
-Toysrme