MEgamer :
im guessing u havent actually seen a the ps3... if u look at the games ON SCREEN, it has far much better textures then any PC outthere no mattter what graphics, because files in the PS3 are far far far much less compressed then in the tDVDs on PC, the uncompressed HD textures on the PS3 is bloody obvoious, and anyone would be able to tell that the PS3 has better textures, i have the xbox and ps3 however im a PC gamer as well, and i know my *** - by what im hearing from u, u just seemed biased, all the latest call of dutys on xbox run over 720, MW2 can do 1080.... so dont bring on that resolution crap.
an old 8800gt withb a decent processor can run most games, so cant he xbox. ( dont need to mention PS3 here, cos thats obvious... oh w8 i just did....)
what is ps3's processor? "cell"! which is same as xobox360's "xenos" that based on cripple powerpc g5 architecture(cost down from g5). having 16kb+16kb l1 cache and 1mb unified l2 cache with no superscaler or OoO(out of order), SSE/MMX these modern processor feature it is handicap. apple is one of few software/hardware company that having rare complier that can make cross-platform software that runs on different computing architecture. so far they made a benchmark in 2005~2006 to decide switch from risc to penyn(x86) the bench are between
ppc g4/g5(mac, single/dual core): 32kb L1d+ 32kb L1I, 8mb l2 cache share
xenos(xbox360, tri-core): 16kb L1D + 16kb L1I, 512KB L2 cache per core
cell(ps3, tri-core): 16kb L1D + 16kb L1I, 3mb L2 cache share
emotion engine(ps2, single core): 8Kb Unified L1 + 1mb L2 cache
pentium 4/D(willamitte~prescott, ): 8~16KB L1D + 12kuops(32KB) trace cache, 256kb~1mb cache per core
conroe(core 2 duo, dual-core): 32kb L1D + 32kb L1I, 4mb L2 cache share
arm11: 16kb L1D + 16kb L1I, 512kb share
athlon64(single/dual core): 64kb L1D + 64kb L1I, 1~2mb per core
SPARC(8 core): 8kb L1D + 8kb L1I, 256KB L2 cache per core. 32mb L3 cache share
dothan(pentium m): 32kb L1D + 32kb L1I, 2mb per core
motolora 68000: 4kb unified L1 cache
it result cell&xenos were far behind most other processor except arm11 in the benchmark, even a crappy a 1.8ghz p4 willamitte can beat 3ghz cell&xenos in that complier due to lack of instruction set and superscaler. conroe took the crown with 3x faster than powerpc g5 and 2x faster than athlon64 per clock! an 1.8ghz conroe = 2.0ghz dothan = 2.5ghz athlon64 x2 = 2.6ghz emotion engine(theoretical number) 3.6ghz powerpc = 3.8ghz p4 prescott x2 = 5ghz sparc = 8ghz cell = 9ghz xenos = 12ghz arm11 =190ghz motolora 68000. a 1.8ghz care 2 duo can beat cell/xenos in extremly OCed and still loss....that was just a bench 2006!!! not to mention compare to more powerful wolfdale/wolfdale3m/yorkfield and today's nehalem based cpu. a core 2 e8500(3.13ghz) can be up to 5x faster than both xenos(3.4ghz) and cell(3.1ghz) in standard clock.
go search google about core 2 duo vs powerpc you'll find a lot of result.