On the Masters Level wad called SEWV12R2, there is a big space with a
blue floor and a Cyberdemon. There is a maze above some steps, windows
of which overlook the big "outside" space that have two Cyberdemons
wandering around in it, along with various other monsters. The maze is
off the map, and there is a Yellow key in a small room that I've been
able to cheat-code my way into. I had to use a cheatcode, cause I've
never been able to get to the danged room on my own.
How do I get into this room?
Now, if I can get into the room and get the stupid yellow key, will
that also open the big doors at the end of the short big hallway,
directly above the elevator that carries the Cyberdemon down in the big
room with the blue floor?
On Tue, 26 Jul 2005 06:47:41 -0700, mooseboyskip wrote:
> Sure, no problem. Just sign me up to an ISP that allows better
> newsgroup connections, and then pay for it, plus the extra you have to
> pay for connection to the Usenet, and I'll stop using Google.
That isn't how it works, doofus. There's no extra cost for Usenet.
You're a moron.
If you're not on the edge, you're taking up too much space.
Linux Registered User #327951
email@example.com wrote in message news:<firstname.lastname@example.org>...
> On the Masters Level wad called SEWV12R2, there is a big space with a
> blue floor and a Cyberdemon. There is a maze above some steps, windows
> of which overlook the big "outside" space that have two Cyberdemons
> wandering around in it, along with various other monsters. The maze is
> off the map, and there is a Yellow key in a small room that I've been
> able to cheat-code my way into. I had to use a cheatcode, cause I've
> never been able to get to the danged room on my own.
> How do I get into this room?
> Now, if I can get into the room and get the stupid yellow key, will
> that also open the big doors at the end of the short big hallway,
> directly above the elevator that carries the Cyberdemon down in the big
> room with the blue floor?
I can't help with your request for a walkthrough, just some info:
Primary purpose : Coop play / Deathmatch
Title : Sewer
Filename : SEWERV10.WAD (oder version), SEWV12R.WAD (newer)
Release date : 06/16/94 MM/DD/YY (Timestamp of older version)
09/01/94 MM/DD/YY (Textfile of the newer version)
Author : Jay
Email Address : 74064,1403
Description : Although there's lots of monsters in some areas,
there are ways to get rid of them easily.....just
have to figure it out. Some puzzles here and
there, the level is also easier on one player
then 2 player. This is just the first of 5 or 6
Once upon a time........you (and your buddy, if
playing modem) are the only ones who made it
inside the sewer entrence while the rest of the
guys are behind and can't get in.....so its up to
you to clean out the sewage and find a way to get
you out. You will be going through different
sewers, from water to sewage to getting through
lava. (on this one, only the water part was
complete.) Have fun!
Additional Credits to : Thanks to DEU and BSP.
* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM
Map # : E1M1
Single Player : Player starts only
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for (only SEWV12R.WAD)
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Editor(s) used : Deu 5.21
* Where to get the file that this text file describes *
> That isn't how it works, doofus. There's no extra cost for Usenet.
Quite a few smaller ISP's (often free) do not offer a newserver service.
They usually recommend subscribing to something like Google Groups, GigaNews
and notice that Aardvark, BT Click, Ministry of Sound, themail, X-Stream,
Yahoo Online DON'T provide NNTP newsgroups in the UK.
> You're a moron.
What an ignoramus you are.
Crawl off scum and don't come back until you are clued up.