Is there any way to record a game you are playing on the PC without it making the game lag? Obviously using another program like FRAPS or something to record is going to use CPU and GPU resources while you're playing, but if you have a PCI card or an external device that does dedicated video capture would that still make the game lag?
My inclination is to believe that the game would still lag. It seems unlikely, to me at least, that the video capture device wouldn't use any of the computer's resources but I could be wrong.
For anyone that has a capture card and does this (or anyone that just knows), what is the answer? I would like to be able to record gameplay, but I don't want to have to introduce lag into my games to do it. Also, the expensive professional capture systems would probably work, but I don't want to pay that much for one of those.
All program uses Processing power to record, the only way for 0 lag, is getting a capture card.