Sometimes (not always) when I play Age of Mythology for about an hour it will suddenly freeze, the the screen will go black, (the music keeps playing). This never happens during startup. A small frame will come up that says "Memory System Error". I assume the frame is an incompletely rendered box with a OK button in the lower center, when I click this area the black screen returns to desktop, AOM is shut down and everything is normal.
I could start AOM again and it will run normally, it might freeze again after 45 min. to an hour or it might run perfectly fine for weeks. this doesn't happen with any other game I play.
I run the game on a Dell XPS 430 4 core with 64 bit Vista Home Prem. and 6 GB of RAM. The display is a ATI Radeon HD 3600 with 3 GB video RAM and DirectX 11. After the game freezes and I shut it down a sidebar gadget that shows CPU and RAM levels says the game's RAM usage almost tripled when it froze using almost 2/3 of all available RAM.
Another post on this forum described a similar freeze when the game starts and they said to make sure Direct3D is enabled, (it is), to disable anisotropic filtering, and to get the latest ATI drivers. None of these steps made any difference. When I downloaded the latest driver, the new ATI control panel didn't have a provision for disabling Direct 3D or Anti-aliasing or Anisotropic filtering or any of that stuff - not that it ever helped anything.
I've started AOM in XP SP2 compatibility mode, changed the virtual memory and page file size, (it seems to be a memory problem), maybe it's because its an AMD chipset working with an Intel CPU.
Thank you for your consideration.
I could start AOM again and it will run normally, it might freeze again after 45 min. to an hour or it might run perfectly fine for weeks. this doesn't happen with any other game I play.
I run the game on a Dell XPS 430 4 core with 64 bit Vista Home Prem. and 6 GB of RAM. The display is a ATI Radeon HD 3600 with 3 GB video RAM and DirectX 11. After the game freezes and I shut it down a sidebar gadget that shows CPU and RAM levels says the game's RAM usage almost tripled when it froze using almost 2/3 of all available RAM.
Another post on this forum described a similar freeze when the game starts and they said to make sure Direct3D is enabled, (it is), to disable anisotropic filtering, and to get the latest ATI drivers. None of these steps made any difference. When I downloaded the latest driver, the new ATI control panel didn't have a provision for disabling Direct 3D or Anti-aliasing or Anisotropic filtering or any of that stuff - not that it ever helped anything.
I've started AOM in XP SP2 compatibility mode, changed the virtual memory and page file size, (it seems to be a memory problem), maybe it's because its an AMD chipset working with an Intel CPU.
Thank you for your consideration.