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Tom's Hardware > Forum > Video Games > General Discussion > When will PC games be powerful again?

When will PC games be powerful again?

Forum Video Games : General Discussion When will PC games be powerful again?

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Wondering, when does everyone think that companies will make games to push hardware again instead of mostly ports?

Reply to g335
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When there wont be any money in the console business.

Reply to romanrp

I hate the fact that a lot of games are ports, look at cryis2 - no advanced graphics settings, no dx11, (admitedly there is a patch coming but still....) However I cant blame the games companies though, 15years ago consoles were not as big and PC gaming was still a niche market. Now console gaming is huge and these same developers want to make money, (they are a business after all) so they aim at the console market. Unfortunately it ends up with a lot of them forgetting their "roots" and the customers who helped get these companies where they are now. There was a lot of nerd rage about bf3 being a console port, but DICE have implicitly stated it is being developed on PC and the PC version will be given much love. So it appears some companies do listen :)

Reply to Captainhero

This can be a very complexe answer. But in a nutshell, I don't believe it will happen anytime soon (if ever).

1 - PC Market (other than MMOs) is relatively smaller than the console market. Business would rather invest in a safer and more predictable market.

2 - Not only is the PC market smaller, but it is plagued with piracy.

3 - PC Gaming isn't has accessible as console gaming..and it isn't going forward. So, the PC gaming, for now, is not growing whereas console gaming is.

Note: Those statements can be argued, though they would be fairly accurate if all we're talking about is triple A titles (and none of that farmville crap or MMOs).


Message edited by Alex The PC Gamer on 03-29-2011 at 10:27:17 PM
Reply to Alex The PC Gamer

@Alex

PC market is not small, it sells much better then PS3 or the Xbox 360. however developers are a business, if they can make the same game and sell to 3 platforms then why not?

You should check out Steam Sales figures to judge PC market is not small. Steam alone sold worth 1billion usd last year which is about 50% (software wise) what sells on the PS3. Now if only 1 distribution service is selling so much add in the retail add in MMOs i am sure PC is ahead of any of these consoles.

Reply to kashifme21

I should rephrase. What I meant was PC Market is not as profitable...I'm not talking about the number of units being sold. Steam may sell a lot of units but at very low profit margins (they have to because of piracy, consumer price demands, and other PC online retailers' competitive prices).

Finally, Steam don't release sales figures. So I'm curious to know where you got your information (or did you just made it up)?

Reply to Alex The PC Gamer

Fade is to digital distribution as what VGcharts or NPD is to retail distribution.

As per Fade Steam sold near 1billion worth of USD in 2010 which is awesome. Also remember even if Steam sales at lower prices its actually more profitable then console counter part sales. Because Steam is selling in DD format which involves:

No packaging
No distribution
No advertisements
No damages
No returns (games that dont sell on retail are usually sent back to the publisher which is counted as a loss)

Also once games are on Steam its like a massive library of 1000s of games. You wont find a game on a retail shop to last more then 2-3 weeks if it wont sell well, that is different on Steam, the game just stays there. Then whenever the developer feels like it they cause Steam to give sales (which would normally not be possible on retail since the game wont be on the shelf anymore). Hence games keep selling forever on steam.


Ii read somewhere dont have the link now, even when a PC game sells on Steam for 50usd it actually is 2.5x as profitable for the developer then a console game selling at 60usd due to all the above. Hence if Steam sold 1 billion usd it would take console games worth 2.5billion to equal the same profit Steam generated at 1billion.

Lastly when a game is sold on Digital platform the developer usually receives the money instantly. When a game sells on retail the developer wont see a penny until 3-4months have passed because the retail will only pay the publisher after 2-3 months of receiving the stock after this it depends how long it takes the publisher to send the money to the dev.

Overall its not PC gaming that is weak, its grown alot infact, its the Devs who are greedy and would like to make a single game to cater to all 3 platforms.


Message edited by kashifme21 on 04-01-2011 at 05:04:41 PM
Reply to kashifme21

Actually PC game sales on steam are incredibly profitable. It's the main reason PC game sales are moving out of the retial sector. The average game on a retail shelf yields 4 - 7 dollars in profit. While a Digitally sold game yields 35 - 45 dollars in profit. Steam is in itself it's own DRM. People buy from steam instead of pirating because the games are far cheaper then the average $60 price tag that you run into. Digital game sales are going to be the wave of the future it's just a mattter of time. I wouldn't be suprised if you stopped seeing PC games on store shelfs over the next decade. Digital sales just yield higher profits. Thats 4x plus more profit per $60 title. Thats incredible.

Alex The PC Gamer wrote :

I should rephrase. What I meant was PC Market is not as profitable...I'm not talking about the number of units being sold. Steam may sell a lot of units but at very low profit margins (they have to because of piracy, consumer price demands, and other PC online retailers' competitive prices).

Finally, Steam don't release sales figures. So I'm curious to know where you got your information (or did you just made it up)?


Reply to thegamersblog

I don't want to disagree with you guys but I'd like to see where you got your information from. Stating 1 billion worth $USD is impressive but Is worth nothing without backing up that that statement with data. Since Steam don't release figures, many claim or try to predict their revenues but it's anybody's guess at that point.

I also agree about digital download being cheaper but not by much (the cost per unit is probably 1-3 dollars difference).

I go back to my original statement "This is a complexe answer"...where many things need be made available to really answer the original question. And to say that Publishers will quote *push* hardware: chances are slim to none at the moment. Publishers are a lot more interested in the console market for various reasons, including some of what we talked in this thread.

Reply to Alex The PC Gamer

@alex

check this link out from Fade

http://fadellc.com/press_14.html

i hope thats enough evidence. Overall i feel we as PC gamers should simply stop upgrading, send a point across to AMD and Nvidia that if there is no software demanding the hardware we wont be upgrading either. They can stay happy selling the piddly number of GPUs they do sell to the Console market.

Message quoted 1 times
Message edited by kashifme21 on 04-01-2011 at 10:57:16 PM
Reply to kashifme21

ArcSec wrote :

... Crysis?



EA Sports Madden and Tiger Woods? Both gone from the PC format since 2008. Sad, I really liked those franchises for the PC and I won't buy a console.
Dave

Reply to stillerfan15

ArcSec wrote :

... Crysis?



that game came out four years ago and it did so well that crytek made the sequel a....console port (still a good game)...so let's stop waving it around as an example.

there is more money in a multi-platform launch then a PC exclusive, simple business decision. why make a game only a small niche can play?

------------------------------ defeating idiot fan boys since 2008.
Reply to ct1615

kashifme21 wrote :

@alex

check this link out from Fade

http://fadellc.com/press_14.html

i hope thats enough evidence. Overall i feel we as PC gamers should simply stop upgrading, send a point across to AMD and Nvidia that if there is no software demanding the hardware we wont be upgrading either. They can stay happy selling the piddly number of GPUs they do sell to the Console market.




That's a great link. Thanks.

Anyways, I don't believe the publishers will push hardware as long as we don't get a PS4 and/or and new XBOX...which will not happen for another half a decade. Publishers/Microsoft/Sony are currently pushing for Move and Kinect, not better GPUs. If you look at Wii, PS3, XBOX sales combined vs PC, publishers still don't have a good enough reason to go out of their way and bring you a next gen game (restricting their market by 1/4 platform not to mention the R&D and development costs of implementing new techs). It's common sense. If they do end up pushing PC hardware, it's by bad code, not higher textures/next gen graphics libraries.

If anything, you might see a crazy good looking MMO...?

That said, there's some really good looking games coming up this year: Skyrim looks great so far...


Message edited by Alex The PC Gamer on 04-05-2011 at 05:53:03 PM
Reply to Alex The PC Gamer

Changes is coming. The line between consoles and PC is going to get incredibly blured with the next generation. Many people are clamoring for scaleability and upgradeability with the next generaiton of equipment. They are also asking for far more power. Every generation of console has costed progressively more and the next generation of consoles will be no different. The last gen of releases were 400 and 600 respectively at release depending on the model of xbox or ps3 that you wanted. 600 is about the limit any midclass person is going to spend on a console system before they start looking for alternatives. Case in point is 3DO and Panisonic. They tried releaseing a multimedia platform a few years back that did everything but it cost 800 and consumers never adopted it. If trends mean anything the next generation of consoles will costs between 600 and 1000 dollars each at release. This is a low estimate in my opinion. To keep prices at a level customers can afford they are going to have to either sell at a loss and make up losses in software sales and boost the price of games too what? $80 - $100 per title? They are going to have to sell it at cost which will significantly reduce their sales. A quality gaming PC can be had for < 1000 dollars. The reason consoles took of as they did was because you couldn't get a quality PC 5 years ago for under 1500 and compared to a 400 console it was hard to justify. Now days you can build one for under a thousand. That being said there will be little or no differnce in cost between the platforms at release and PC games are still going to be ahead graphically at time of release.

I should also mention that you need to include perhipherals in the cost of the console so add an additonal 150 for controllers.

Reply to thegamersblog

thegamersblog wrote :

Changes is coming. The line between consoles and PC is going to get incredibly blured with the next generation.



been hearing that crap line for well over a decade, its garbage. yes the new consoles will give PCs a run for their money...for one year. then each year the console is out the gap between it and a PC is greater until you basically have a gorge between the two. both sony and MS have stated new consoles can't come out until 2013 at the earliest.

------------------------------ defeating idiot fan boys since 2008.
Reply to ct1615

Metro 2033 is the quite demanding. Crysis 2, eh... at least more people can play it.

Reply to vd853

1. When people stop moaning about DX11
2. When people buy a game instead of piracy

We may just see a change in games and expect more releases but until those two things are met enjoy the golden oldies and hand me down's from the console players

Reply to jonathern

Both of markets are "plagued" by piracy.
Also both of markets wouldn't be as big as they are if there won't be any piracy.

It's like windows. There are two types of windows users. Those who cracks windows and uses it for free, it fills the gap of users who wants to use free os. Others buys ,whatever the reason is,but they fills the second gap.

Result - stunning.

First of all console are way cheaper than a mid-end pc. You don't have to worry if your pc would run any new game. No more spending for expensive vga or cpu upgrades.

I think it's all about expensive PC hardware. People stop thinking that companies dictates us what we should buy to play and have no headache. It's our money who dictates all the rules, every new console user - it's a new spender in that category. It's a one less for a PCs

sorry for my awful eng.

Message quoted 2 times
Message edited by edgaraslt on 04-11-2011 at 04:36:49 PM
------------------------------ AMD Phenom II X4 955 @ 3.6Ghz, Asus m4a77T/USB3 , Kingston 2x2GB DDR3 1333Mhz, Corsair GS600, Sparkle GTX 460 1GB 800/1600/2000, WD Caviar Blue 500GB, Antec Two Hundred, Scythe Katana 3, LG W2243S
Reply to edgaraslt

edgaraslt wrote :


Also both of markets wouldn't be as big as they are if there won't be any piracy.




you are idiot an and an obvious pirate trying to defend your idiotic actions. :pfff:


Message edited by ct1615 on 04-11-2011 at 11:12:59 PM
------------------------------ defeating idiot fan boys since 2008.
Reply to ct1615

edgaraslt wrote :

Both of markets are "plagued" by piracy.
Also both of markets wouldn't be as big as they are if there won't be any piracy.

It's like windows. There are two types of windows users. Those who cracks windows and uses it for free, it fills the gap of users who wants to use free os. Others buys ,whatever the reason is,but they fills the second gap.

Result - stunning.

First of all console are way cheaper than a mid-end pc. You don't have to worry if your pc would run any new game. No more spending for expensive vga or cpu upgrades.

I think it's all about expensive PC hardware. People stop thinking that companies dictates us what we should buy to play and have no headache. It's our money who dictates all the rules, every new console user - it's a new spender in that category. It's a one less for a PCs

sorry for my awful eng.



Actually piracy is more overwhelming on PC than the other platforms, this unfortunately causes the devs to move elsewhere and not put effort into PC games like they used to as when they do some retard goes and pirates it, don't know if you have noticed a decline in PC games as well sales.

With regard to whats cheap and not so cheap, Yes we build our PC's and spend thousands, You buy a console worth about half of a standard PC but for what we pay in hardware you pay for games. Take a look at the difference in pric of PC games and console games, i like to call this a catch 22.

Reply to jonathern

We're in a recession (depression? call it what you will). Making games that will only run on high-spec computers will alienate the people with consoles/mid-spec computers. It just makes more sense to reach a wider audience by dialing back the power a bit.

Companies need money, and making a game that everyone can play gets them more cash.

Reply to guitarjanitor

guitarjanitor wrote :

We're in a recession (depression? call it what you will). Making games that will only run on high-spec computers will alienate the people with consoles/mid-spec computers. It just makes more sense to reach a wider audience by dialing back the power a bit.

Companies need money, and making a game that everyone can play gets them more cash.



Exactly so as long as there are consoles and mid PC's who cares who has what, Games are standard so enjoy and stop moaning people

Reply to jonathern

jonathern wrote :

Exactly so as long as there are consoles and mid PC's who cares who has what, Games are standard so enjoy and stop moaning people

 

Because mid range PCs outperform consoles easily so therefore high-end is wasted.

Message quoted 1 times
Message edited by Dark Comet on 04-12-2011 at 05:18:10 PM
Reply to Dark Comet

I think what Dice is doing with BF3 is a step in the right direction.

Reply to easymark26

PC's are not significantly more than consoles anymore. You can build a decent PC for under a grand... in addition to that you can't compare a PC to a console either because PC's don't justplay games they also function for 10 other pieces of a persons life. Most everyone has a PC that costs 500 - 700 dollars. Slapping a 300 dollar video card and a extra 2 gigs of ram runs about the same price as a console.



Reply to thegamersblog

I can get a used console for well under $200 and play games just fine :D

Reply to guitarjanitor

ps3 and x360 have taken our exclusive games like crysis and battlefield
but look at the bright site EA is the best company i could see that make perfect games for pc today it created crysis and bad company 2 red alert 3 and so much more of games that have blenty of eye candy

------------------------------ We love california
Reply to johnnyq8

Uh, I may be wrong, but I don't think EA makes games... I believe they publish them for companies that make them. Either way, EA does tend to publish games that are good. They handle a lot of console ports from PC, and from what I've seen console gamers are happy to get a PC game.

It's too bad that PC gamers get so riled up over the PC getting a console game.

Reply to guitarjanitor

You can't compare pricing of a console - PC why? because you buy a console at a set price and are limited to what it can offer in respect to functionality and hardware. PC on the other hand can cost you alot, for as it has been said earlier that you can do alot more with it besides playing games.

Hardware is the most expensive next to games
Console games are the most expensive next to hardware

Hence catch 22.

The problem is PC gamers don't want to go all out building their dream machine only to be left with a hand me down console port that has a set engine and graphics interface otherwise what is the point of upgrading a PC you will never reach its full potential.

BFBC2, is the only game i have seen in a long time that had real effort put into as dev's considered the PC gamer for once.

The problem is people want more not just a story, i prefer gameplay of detail but sometimes detail makes the difference in enjoying a game.


Message edited by jonathern on 04-13-2011 at 07:27:39 AM
Reply to jonathern

Dark Comet wrote :

Because mid range PCs outperform consoles easily so therefore high-end is wasted.



Ok but you understand my point about a standard game "Console Port " Can't enhance it anymore than its set to unless a patch was made to allow a graphics menu, Example: Darksiders only thing you can adjust is the resolution and maybe the brightness, Do i need a highend machine to play it? Nope.

Reply to jonathern

Jonathern, you're clearly very passionate about this topic, and you're right about it as well. However, I think I'll give a razor-sharp answer to the OP.

 

Games will be more powerful in the year 2014: Crytek, wary after releasing a console game that garnered a tremendous backlash from the PC community, will develop Crysis 3. C3 will feature graphical capabilities so advanced that nobody's computer will even be able to run it until the year 2018. It will remain a benchmarking standard for DirectX25b until the year 2020. Of course, PC users will love the game more than they have ever loved anything. The fact that they have a PC that will run it will prove once and for all who's got the ultimate e-peen.

 

There's your answer. You can be happy now. Go enjoy games based on how fun they are, not how much they prove that you've got the ultimate computer.

Message quoted 1 times
Message edited by guitarjanitor on 04-13-2011 at 08:29:51 AM
Reply to guitarjanitor

guitarjanitor wrote :

Jonathern, you're clearly very passionate about this topic, and you're right about it as well. However, I think I'll give a razor-sharp answer to the OP.

Games will be more powerful in the year 2014: Crytek, wary after releasing a console game that garnered a tremendous backlash from the PC community, will develop Crysis 3. C3 will feature graphical capabilities so advanced that nobody's computer will even be able to run it until the year 2018. It will remain a benchmarking standard for DirectX25b until the year 2020. Of course, PC users will love the game more than they have ever loved anything just because of the fact that they have a PC that will run it will prove who's got the ultimate e-peen.

There's your answer. You can be happy now. Go enjoy games based on how fun they are, not how much they prove that you've got the ultimate computer.



Its not about who has the best, you must remember we in a market that thrives on money, so who is the target market? Console gamers. Why did we as PC gamers recieve hand me downs? because although we have lost the competitive edge there is still money to be made off us PC users.

So why go all out on creating a game that indulges in the best software enhanced coding when you can take a normal DX9 game and code it to PC of which at the same time get the money from all platforms.

Its not about creation anymore its about how much money can we make.

So although out of a 100 games we may get one exclusive to PC i highly doubt we will see a change, this is why i say instead of moaning about the game rather enjoy what is available to you now.

So complain about gameplay not detail,lol

Reply to jonathern

jonathern wrote :

Its not about who has the best, you must remember we in a market that thrives on money, so who is the target market? Console gamers. Why did we as PC gamers recieve hand me downs? because although we have lost the competitive edge there is still money to be made off us PC users.

So why go all out on creating a game that indulges in the best software enhanced coding when you can take a normal DX9 game and code it to PC of which at the same time get the money from all platforms.

Its not about creation anymore its about how much money can we make.

So although out of a 100 games we may get one exclusive to PC i highly doubt we will see a change, this is why i say instead of moaning about the game rather enjoy what is available to you now.

So complain about gameplay not detail,lol



Really there are 2 sides at work on this typically, publishers like EA and Activision want as much money as they can get, and some developers Infinity Ward, Dice, Epic, used to make games from the PC first standpoint,
I dont think developers only care about money I think they are under pressure (from the publishers) to get things out asap and that means taking the path of least resistance = consoles first =pc port

but the numbers are showing that the PC gaming market is getting larger and larger with and average age becoming younger as well.
This could be great for the PC gaming market

Reply to easymark26

Battlefield 3 and STALKER 2 are probably our best hope for a demanding game. Oh, and Metro 2034. So this year, just BF3...

Reply to wolfram23

johnnyq8 wrote :

ps3 and x360 have taken our exclusive games like crysis and battlefield
but look at the bright site EA is the best company i could see that make perfect games for pc today it created crysis and bad company 2 red alert 3 and so much more of games that have blenty of eye candy



EA did not create any of those games. EA publishes them, big difference.

------------------------------ defeating idiot fan boys since 2008.
Reply to ct1615

easymark26 wrote :

Really there are 2 sides at work on this typically, publishers like EA and Activision want as much money as they can get, and some developers Infinity Ward, Dice, Epic, used to make games from the PC first standpoint,
I dont think developers only care about money I think they are under pressure (from the publishers) to get things out asap and that means taking the path of least resistance = consoles first =pc port

but the numbers are showing that the PC gaming market is getting larger and larger with and average age becoming younger as well.
This could be great for the PC gaming market



Its actually in business terms " Supply and demand ", and its really got nothing to do with age its statistically driven on which platform is in more demand and judged but alot of others business stratergies which we won't go into.

Numbers maybe showing an increase in creation of PC games no doubt about but lets take a look at the average person who is a PC enthusiast.

They now build a wonderful I7 2600k PC with the best of the best, Long awaited PC exclusive Crysis 2 on the way many others begin the massive upgrade upon the release. What happens? They made it a port as consoles suddenly became first choice merely on the fact its easier to code.

The problem is not many people care about gameplay its more on the lines of why have i built a machine that only gets to enjoy something that you would play on a mid - low end machine.

DX11 tesselation,enhanced detail,PC exclusive PC gamers want to harness their PC's full potential.

End of the day this thread will never end because no one realizes that its controlled from powers higher than our own or the publishers,creators its market related in turn it hurts PC gamers financially and mentally.

Reply to jonathern

wolfram23 wrote :

Battlefield 3 and STALKER 2 are probably our best hope for a demanding game. Oh, and Metro 2034. So this year, just BF3...



Fear not their will be a change soon BF3 was a PC exclusive first dice understands the needs of realism, but if you find out about PC games you will notice there will be more exclusives released later on this year and beginning next year.

Keep in mind the delay is because of resource,time,piracy. I know we all believe that pireacy has no effect but keep in mind the millions of people not buying games, what happens? Market suffers a financial blow in turn there is not enough resources eg: man power, finance, material to create something new, cause each time they do its automatically pirated.

Im not going to deny that crysis 2 had to have been internally leaked but no reason not to have bought the game. We all just need to stop this and enjoy what is available seriously not worth complaining about, besides we play and finish the games and want something else so what is the point of lashing out on something so small.

We must look inside ourselves to gather the strength and bring about change in what we do its the only way to move forward PC gaming is not dead yet

Reply to jonathern

Touching on the piracy aspect here, which I dont really understand tbh. For a single player game, yes I see the appeal to "borrow" the game and "test it out", But if you pirate any modern multiplayer game, BFBC2, BLOPS, MW2, Etc, Etc, you lose out on the multiplayer funtimes! Being limited to single player isnt very appealing when the core gameplay is online. If Devs made good multiplayer games and released them through a platform like steam, piracy wouldnt be as much of an issue. imho. (Still wont help single player games but who on earth plays those anymore? ^^)

Reply to Captainhero

Captainhero wrote :

Touching on the piracy aspect here, which I dont really understand tbh. For a single player game, yes I see the appeal to "borrow" the game and "test it out", But if you pirate any modern multiplayer game, BFBC2, BLOPS, MW2, Etc, Etc, you lose out on the multiplayer funtimes! Being limited to single player isnt very appealing when the core gameplay is online. If Devs made good multiplayer games and released them through a platform like steam, piracy wouldnt be as much of an issue. imho. (Still wont help single player games but who on earth plays those anymore? ^^)



Problem is no one wants to pay to play its part of the many reasons why piracy is ripe in the industry, Single player games are still played believe it or not especially with consoles and ports, Most countries don't have full support for renowned online games in terms of dedicated servers so some rely on single player games, People just need to give some support and remember that alot of work goes into making games especially time and money and it really does hurt the market when we don't support the industry.

Its alot of things but im sure in time people will understand what is needed to carry on creating new things beit hardware, games etc. it all takes time and money so negative impacts do cause frustration.

Reply to jonathern

jonathern wrote :

Problem is no one wants to pay to play its part of the many reasons why piracy is ripe in the industry, Single player games are still played believe it or not especially with consoles and ports, Most countries don't have full support for renowned online games in terms of dedicated servers so some rely on single player games, People just need to give some support and remember that alot of work goes into making games especially time and money and it really does hurt the market when we don't support the industry.

Its alot of things but im sure in time people will understand what is needed to carry on creating new things beit hardware, games etc. it all takes time and money so negative impacts do cause frustration.




your absolutely correct when you discuss the impact of piracy on the industry ...

i don't see things getting better , i see many more MMO'S in the pipeline , none of which i'll be playing ...

This economy is garbage , more and more people are going to turn to piracy ... we will be lucky if we can get to microsoft flight and mass effect 3 before the industry gives up the ghost

Reply to marquis

Remember things get worse before they get better, its merely a matter of time before people start realizing the effects of piracy if they hadn't already noticed, So enjoy the copied or downloaded cracked version games guys may not be like that forever, So we all may have to hit our heads before we catch on, This piracy is actually a huge debate between consoles being favoured over PC to Piracy so no one reallys knows what the reasons are for the decline in PC games as such but i strongly believe its piracy because its like i make something to generated money then someone steals it and well i don't get any money as people pass it around all over the show and what happens if you have no money? simple you can't make anything.


Message edited by jonathern on 04-18-2011 at 08:21:14 AM
Reply to jonathern



Very interesting articles there, DICE prefer PC as you can tell by BFBC2 they are definitely trying to harness the full potential that PC hardware,software have to offer and i highly doubt they would limit themselves to console standards (No Offence). Its a real shame that we being PC gamers that is have to wait for the console to catch up, So easymark26 i think you hit the tip of the nail in regards to the original question of this thread, But at the same token i believe piracy is a major demotivation to most developers so its much more rewarding to make console games instead despite recent piracy claims of the consoles.

I guess in short we all need to hold strong and hope in the none distant future things will turn around for the better.


Message edited by jonathern on 04-19-2011 at 08:47:11 AM
Reply to jonathern

It just makes me mad as how some Developers/ Publishers use piracy as the scapegoat for bailing out on the PC platform. I mean there is potential money you can make with the PC if you actually put effort into the game instead of trying to over hype like other people do on console games. Look at Blizzard I mean they sold a crap ton of copies of Star Craft 2. I remember what CD Projekt said to the people live Cevat Yerli and Ubisoft who bitched about low sales on the PC "If you make a good game on the PC a lot of people will buy it, and be honest how many of those piraters would buy the game if they couldn't pirate it or have any other alternative to get it for free?"
it seems Crytek was looking at the unrealisticness of how much Crysis would sell if it were on consoles I mean I think they were pretty dumb since the main motivation to get Crysis was to play the game at max graphics since most people at the time couldn't even play Crysis maxed out unless they were using an SLI/Crossfire set up or had it at a very low resolution. I'm surprise 1 million dollars in sales for the first year isn't enough to satisfy them and the number of copies grew as new hardware was coming out."
Too me it seems everyone wants CoD sales. I'm pretty pissed at how Crysis 2 turned out and if Crysis 3 is the same Crytek wil only be known as Sell outs to the PC community. I have no problem with PC games being multiplat as long as PC is the leading platform.
I'm a bit pissed at how companies like Rockstar games completely turn their backs on the PC, from looking at GTA IV I believe the reason they didn't make RDR and LA NOIRE for PC is because they are too dumb or lazy to put effort into the PC port. And if they blamed piracy for the reasons of why their GTA games sold small in comparison to console versions I bet $300 they never even played the PC ports on release and just copy and pasted the console versions and gave it to the PC community in a cheap plastic baggy.
Although the strength of Indie games on PC has grown some examples are Penumbra, Amnesia, Minecraft(which is only a BETA!), and Braid. I like how the Indie devs show what you can do with so little money instead of putting most of it into heavy advertisments and Graphics.
I don't see why companies don't use profits of console versions to fuel all the things to satisfy the PC community. I don't mind console ports of certain games if they aren't originally PC series like Devil May Cry or Darksiders. I was enraged at Crysis 2 at how generic the multiplayer was (Killstreaks, No vehicles, Small maps, Small maximum amount of players, barely any dedicated server features like kicking hackers out game rooms etc)
the single player was ok but didn't live up to Crysis 1 and Warhead I mean a lot of stuff is prebaked, scripted, and linear. The physics is one of the main things I like about crysis now most of the physics is scripted or simple stuff. I don't like all the BS excuses people made to defend Crytek to what they did to a what could of been a great force in the PC world and gain them potentially more money.

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Diablo 3
By DM186, 39 minutes ago:

That kinda sound normal. When I play Shogun 2 total war. When I am on the campain map I...

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