The reviews are pretty much correct...but they fail to really account for the fact that the EVE universe is just developing.
The biggest gripe I have is that the game is really buggy at the moment. For example, tonight I was playing and the star map--the device you use to set waypoints and navigate through the thousands of solar systems--would not work. Because of that, I was pretty much stuck in the regions with which I'm already familiar, and I will be until they fix the bug. Things like that pop up every once in awhile.
As far as gameplay is concerned, the first thing you need to understand is that this game is not like Wing Commander or any other games where you fight arcade-style in space. You don't really need to have a lot of reflex-skills to be good in this game. However, you do have to be smart, and a healthy dose of greed is useful since EVERYTHING is money-driven in this game.
This is definitely not a kids' game, and you better have some time to learn it because it is VERY complicated. That's why so many people complain about the menu system...they don't seem to realize all those menus are <i>necessary</i> in the context of the game!
I like the game as of now. If they don't start fixing some of the crashes, I will probably stop liking it quickly. I think this game will be unbelievably awesome when they do two things:
1. Fix the aforementioned bugs.
2. Grow the commnity to around three times the current size.
See that's one of the things about this game...the galaxy has over five thousand solar systems, and there's only 4-6,000 people playing at any given time because the game is so new. I regularly find myself flying around with an entire <i>constellation</i> to myself. Hehe!
What really makes this game is the open-ended economy. It is player driven. You don't just find equipment and treasure by killing monsters. There are weak NPC pirates to beat on, but the real way to make money is buy owning your own factory building warships, or missiles, or by being a trader, or by buying investing in your own corporation.
When this game will start to rock is when the resources start to become slimmer and the player-corporations start to compete for resources. Right now, big galaxy + smallish developing community = plenty of resources to avoid turf battles. Not for long though. Also, as of right now, quite a few elements of the game have not been implemented...like Battleships and mind-altering drugs. Those are coming, but right now they would totally unbalance the community and beg for corporate despots to rise up.
The short of it is that this is definitely not an instant-gratification type game. But, if you enjoy chatting this game moves at a good pace that lets you work or explore while chatting with a community that is very friendly and helpful. And, incidently, EVE's support staff is exremely responsive. The universe is huge and there are thousands of bugs--they are just now starting to find them all...but they still do everything they can to help you, even providing detailed workarounds on an individual basis. It can be frustrating, and there are certain things I really hope they change (like the time it takes to dock at a station) but all-in-all, the game is axciting to me just based on its limitless potential and the fact that the players own much of the universe and control the economy. Really, if it weren't for the NPC pirates, the computer AI would have almost no presence in this game.
<font color=green>The Netherlands is where you go when you're too good for heaven.</font color=green> :tongue: