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Settings of Swift Shader 3.0 to increase FPS

Hi ..... I downloaded Swift shader 3.0(emulates Pixel Shader 3.0) to play games which do not run on my Graphic card which has no support for any shaders ... and it works ... but the problem is that it gives a very very low fps(around 5-6 fps) .. so could anyone tell me what config should i use to increase fps to around 20-25 ... [:rockzap]

Yours Sincerely,
RoCkZaP
!!!!! KEEP ROCKING !!!!
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More about settings swift shader increase
  1. none. by the time you got to 25 fps your hardware would abe able to run the game at without soft emulation...
    best buy new hardware...
  2. Yeah i m agree with HEXit too.You realy need new hardware
  3. RoCkZaP said:
    Hi ..... I downloaded Swift shader 3.0(emulates Pixel Shader 3.0) to play games which do not run on my Graphic card which has no support for any shaders ... and it works ... but the problem is that it gives a very very low fps(around 5-6 fps) .. so could anyone tell me what config should i use to increase fps to around 20-25 ... [:rockzap]

    Yours Sincerely,
    RoCkZaP
    !!!!! KEEP ROCKING !!!!

    HOW DID YOU GET YOURS TO WORK WITH SWIFT SHADER MINE DOESNT WORK?
  4. set precache to 1 shadow mapping to 0 texture memory to 256 or 128 don't touch vertex shader settings and set 0 to all settings in quality except 1st one. I hope it helps
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