I think the value of Skyrim isn't just graphical. Whereas some more linear or concise games have less content to assess (and therefore graphics is nearer the forefront of people's minds), games such as Oblivion that weren't/aren't so linear, and had/have that awe inspiring scale are forgiven for less than perfect graphics because people perhaps see other value elsewhere that redeems their opinion of it. Every game is approached differently by every player, so it's hard to generalise that all "FPS gamers" will see it as nugatory, but I can see that players who have more experience with FPS style games (which are
generally very good looking) would expect better graphics as standard, whereas other gamers may not see that as important because they're either not used to it or just don't rate it as a priority.
Also, we have to remember that these companies releasing games are businesses, and are out not only to please players, but to make money. I'm old fashioned, and think pleasing people is more important because it will directly make money, but a lot of companies don't seem to follow that train of thought anymore. Regardless, they will want to appeal to the mass market, not all of whom have the epic rigs capable of fully taking advantage of the visuals people like us want, and therefore would be unable to play the game at a standard they were happy with.
Regardless, at least we know this game will get polished by someone to the standards that everyone wants, which is truly a great thing.
Hehe, I think we're going further and further off topic
Apologies OP.
-Nih