I realize that this game is "chinsy" but I like playing it and need some help.
On my old (single core) comp I could install it and play it all the time. Occasional issues would pop up but I figured out how to fix them.
I now have a dual core comp and will be upgrading to quad in a few days.
I have searched the www and I think I've tried everything but I cannot get Star Trek New Worlds to play on this dual core comp of mine.
I tried the "set Affinity" thing in task mgr and I've tried all combinations of compatibility.
Other than getting an old single core again, Is there any way of getting this game to run on a dual and/or quad core?
I will provide any info here, if needed, on mobo, etc... just ask
Okay... I tried the BCedit and to no avail. I'm beginning to think that, since the game is "buggy" anyway, it's a program issue with the game itself. It installs great and even plays all the intros. I can select a level to play and set the resolution. Hit play and ..... runtime error always.
Anyone have an old comp they don't need? lol
Well... been try'n the V-box. Read up on everything and tried all the various settings. I even set the affinity of "V-box" to 1 cpu (just for s'''ts and giggles).
nothing... I ain't given up though. There's a solution out there even if I have to rewrite the game myself. lol
However... If anyone has any other ideas on this feel free to let me know. thanks