Archived from groups: alt.games.everquest (
More info?)
>On Thu, 23 Dec 2004 10:48:04 -0800, dagon@dagon.net (Mark Rafn) wrote:
>>90 bucks is almost reasonable. If you have friends who're in the 20s and you
>>want to hang with them, this saves the first 25 hours of catchup. It's
>>probably a real character that someone played for awhile, then decided to
>>leave the game.
murdocj <murdocj@hotmail.com> wrote:
>I dunno.. I've got a 15 mage that has been pretty easy to level so
>far. And the low level quests are easy enough and yield enough decent
>reward that it's really been a pleasure to play.
True for you (and me, for that matter). Not true for everyone. I can
imagine reasonable people who consider the first 20 levels a grind. If
I decided I want to play another class, I'd be tempted to skip the first
newbie levels if it were cheap and convenient enough.
>Paying $90 to bypass
>that so I could get into the "lets sit and grind" mode, which seems to
>be what happens at the higher levels, seems pretty crazy.
De gustibus non est disputandum. What's fun for you may not be for everyone,
or even for you the second or fifth time you do it. I don't have any friends
who are in "sit and grind" mode yet, but the highest is only 34, so who knows
what will happen.
Personally, I like some parts of the game that others consider a grind.
Joining a group to clear an area for xp and/or drops is fun, with the right
mix of people. I've never fully understood why anyone would play the game if
that very central dynamic bores them. On the flip side, some of my friends
don't understand why I bother to log in if all I do is grouping and combat,
missing all the fun of tradeskilling.
--
Mark Rafn dagon@dagon.net <http://www.dagon.net/>