semperfidelis

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Hi,

I know this is not really a hardware question, but is it possible FRAPS is totally wrong about the FPS. I have i72600k@4.5 Ghz and HD6970 crossfire.
I have Skyrim on ultra and some ini-tweaks to improve distance. To me it seems as if the game runs very smooth. Gpu-load is about 56% each card in the heaviest areas. CPU-load isn't about 50-60% in heaviest areas. RAM-usage is about 3.6GB but this can't be the problem either since I have 8GB.

Still FRAPS says that my FPS are not higher then 25, with drops to 15. I have the same problem in Oblivion. It seems as if FRAPS is only counting the frames rendered by 1 card.

So is it possible FRAPS is very wrong about FPS, and if this is true, then how do I check my real FPS?

Thx
 

ZeroGhost

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I take it your taking about the none-recording part of fraps? (since that has a fixed framerate) does skyrim have its own FPS counter in it? maybe try out a different program and see if it yields a different result (then you know its fraps messing up)
 

ricardois

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Hm... that is strange, you can try using MSI Afterburner and enable ingame fps to check out.
 

ricardois

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Are using FXAA Injection on skyrim?

found it in another forum:

"To allow OSD to work in conjunction with directx overriders such as FXAA, create a profile for the game then go to C:\Program Files (x86)\MSI Afterburner\Bundle\OSDServer\Profiles and modify the cfg file. In the [hooking] section, add EnableDynamicOffsetDetection=1 , save the file and restart Afterburner."

you can try that.
 

semperfidelis

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Tried it, no effect. Probably cause I'm using quite a lot of mods... Any other programs?
 

ricardois

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maybe some mods are causing wrong fraps problems? try without mods.
 

semperfidelis

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Perhaps it has something to do with skse. I'll just leave it with that and stop using fraps :). When I record with FRAPS I do get a solid 60 FPS and everything remains smooth. So it is very strange
 

Alex The PC Gamer

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The only other thing i can think of is in Skyrim's ini files. It could be that you have the following setting set to 2 for some reason (which doubles your Vsync) Here's a copy/paste from Nvidia's tweak guide:

iPresentInterval=0 - A form of Vertical Synchronization (VSync) is enabled by default in Skyrim and cannot be disabled in the in-game settings. If this variable is added to the bottom of the [Display] section of Skyrim.ini and set to 0, it will forcibly disable VSync. Disabling VSync reduces/eliminates mouse lag and removes the cap on your FPS, and can also improve overall performance. However disabling VSync also has several potentially negative impacts: you may see screen "tearing" which is harmless but may be annoying; in areas where you get very high framerates, such as indoors, the vertical (up/down) axis of your mouse will become much more sensitive than the horizontal axis; game world physics and timing may also accelerate or glitch, especially in areas where you get high FPS.