thats where you made the mistake. the guys were testing on ultra. if you drop down to high which is what the game would do anyway the fps jumps dramatically...
Render.DrawScreenInfo 0 (cpu and gpu info)
RenderDevice.Dx11Enable 0 (set to 1 to enable dx11 tesselation and render)
render.perfoverlayvisible 0 (set to 1 show cpu/gpu usage and net info)
WorldRender.DxDeferredCsPathEnable 0 (set this to 1 to enable dx11 extras but only if you enabled the other dx11 cvar)
also creating a user.cfg file with the above will also help... just put it in the install folder and remove the bracketed infos.
Yea, I know that too... Did you not see where I said he COULD run it on high ?... For some reason I assumed he was going to use a 1920x1080 1080p so thats why I said medium. Then he said he was using a 1280x1024 so I corrected myself and said high.