I was a latecomer to the MMORPG thing and Ive been liking the teamwork in those games, its reminding me of the old days when I couldnt quit playing a certain game.
Other than that, I never could really put down my copy of Half Life and all its mods. I've recently taken all other FPS games off my system from lack of use.
I want to rant a little bit on a game idea I thought of.
It'd be kindof a hybrid, I think RTS could have some boost but someone needs to add something to it, I'd like to see an adventure game with RTS and RPG elements myself and maybe as the hero you could take part, but in FPS perspective and hack n slash your way to victory with your troops, of course in slower fashion than counterstrike or the like, more like everquest pace but with individual attack movement control, so you can affect the battle outcome greatly but not greatly enough to make something unlikely happen, you wouldnt have to participate directly but standby in a zoomed out classic adventure perspective or watch in FP mode. The perspective would work like everquest and thats about as big of scope the battles would be. You could control your troops which you picked up from adventuring, gathering money and building your name up in the local townships from a mini-window. And put stats on the hero and anything recruited, put age elements in which would effectively give the game a timer (a long timer) like some older games had, people would treat you differently as you grew older and as your physical stats would go down mental stats could go up or down depending on how you treated your character in early to mid game, of course his physical appearance would be affected as well. Faction with townships and beasts.. and allow you to pick the type of hero as in mage, warrior, rogue or tradesman.
Make the players save their game and progress through quests to win the game, which would be crowned king, either through force or quests and deeds.
Put a strong emphasis on adventure elements as in character interaction and traditional questing.
I think the main ideas for this are taken from everquest but with no MMORPG element and Quest for Glory. A modified HL2 engine would be the best fit.. DX9 has the level of detail adventure games need to draw people back in.
I feel the technology is wasted on many FPS, things move too fast and in a slower paced adventure or hybrid you could totally blow away the viewer. I dont see any console really coming anywhere near close to post r300 hardware.
Not that HL2 isnt mindblowing, it has its adventure elements which is why i think HL was so great.
I dunno it sounds cool but no one would probably be willing to develop something different because a FPS or RTS will sell certain numbers guaranteed.
Its like putting out a revolutionary classical music album versus placing your bets on the next 50cent or eminem.
But we've seen that 'genres' really only last about 10 years and something new has to come.
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