namelessonez :
I read up somewhere (think it was Metacritic) that there is a 'flywheel' mechanism for the weapons. Is that correct? Because such a mechanism is usually used for console titles. I just hope its not a bad port job!!
sniper2606:
Did you manage to find a fix for the issue?
The guns all have many moving parts, and look very realistic. The bullets are rendered in real time (every single one you shoot) which makes it very crazy.
And no, its not a port job. The console version is like 16GB, this is 35GB and has many DX11 features available. I also compared the graphics to some MLG (Major League Gaming, 360 and PS3) videos released and it looks 10xs better.
ilysaml :
I forgot to say, most of the play @ 2560x. I'm surprised that you have this GPU power and running a single monitor @ 1600x.
Some reported that FPS drops to 50 in some locations with a single HD 7970 @ 1080P.
Also some had a graphics message says that they can't enable 8x MSAA due to lack of VRAM.
Well when using MSAA you are basically doing the same fram 8 times for the best smoothness to the lines but that seems a tad strange that 3GB of VRAM is not enough when 1600x900, not too far off, is only using 1.6GB of VRAM.
Maybe I will have to borrow a 1080P monitor from work and see or possibly hook my TV up to my PC and see what it gives me.