EverQuest Producer's Letter

G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

http://tinyurl.com/ajc5z

EverQuest Producer's Letter

Greetings Norrathians!

First off I wanted to take some time to introduce myself as the new producer of EverQuest.
EverQuest has been a large part of my life for the past three years; including the past
two years as the game's Associate Producer. During my time on the EverQuest team I've come
to realize one of the great things about EQ is the friendships and the community that
we've all come to love. We all remember the first time we logged into EQ. If your
experience was anything like mine, you were shocked that so many windows could fit on one
screen! Thankfully, most of us found our way out of the initial shock and found folks who
showed us the ins and outs of the game. Many of these in-game friendships have grown into
friendships outside of Norrath and for that I thank EverQuest.

We all know that EverQuest is not just a game. The game and its community are both a
large part of all our lives. Our team takes great pride in this fact, but at the same
time we are humbled by the responsibilities that come along with it. As developers, our
primary responsibilities are to make an entertaining game and to support the thriving
EverQuest community. Only by working closely with you, can we keep EverQuest successful
for years to come.

As I hope you have noticed, our team spends a great deal of time on message boards and we
are constantly gathering what's important to you and bringing that information to the
forefront. We continue to develop procedures that facilitate that process, but allowing
our community to thrive requires an ongoing dialogue with you. For instance, class
re-envisionment has been, and continues to be, a hot topic. The recent patch represents
many of the initial changes we've made together, and we welcome your continued feedback on
them. Our goal is to get these changes out as quickly as is reasonable, but to pace
ourselves knowing full well that this will take many iterations and updates. This
continues to be a top priority and we've already made many changes based on your feedback.
Your continued feedback allows us to make EverQuest a better game.

Another hot topic in the EQ community right now is server merges. Merging servers was a
tough decision, but it is necessary for the continued success of the game and these
changes will make EverQuest healthier in the long run. Larger populations make it easier
for players to interact, trade items, find groups, and establish guilds. As with many
changes of this magnitude, there are bumps in the road along the way. To help things go a
little smoother, we are planning a few changes to address some concerns that you have
raised.

First, we'll be instancing the Plane of Time to alleviate the bottle neck that many of you
may face as a result of higher populations.

Second, at the request of the players, we're going to combine the servers that have
established a voluntary rotation system for raid targets. The Rathe and Karana will now be
combined. The communities on The Rathe and Karana servers have put forth an extraordinary
amount of time and energy to create their rotational systems and we want to do what we can
to support these players and their chosen play style. As a result of this change,
Bertoxxulous and Tholuxe Paells will be combined.

Third, we've heard your opinions on which server names should be kept after the mergers.
We feel the real answer to this question is that you, the community, should decide the
name for your server. Therefore, we will be adding polls to allow every player the chance
to vote for the name of their particular server (including servers that have already been
merged). We're working out the details of that now so stay tuned for a post shortly.

Moving forward, the EverQuest team has some ambitious plans for the next twelve months. I
can't play spoiler to them all (yet), but I can say that we are extremely excited about
the direction we're heading and I wanted to give you a sneak peek. As most of you already
know, veteran players will be receiving bonuses this spring as a token of our appreciation
for making EQ and the EQ community what it is today. This summer will bring a complete
revamp of the newbie experience and will also hold some additional content for existing
players that I can't wait to play. Also, be ready for art facelifts to some of our old
stomping grounds this fall. I'd like to tell you about some of the other things we have
planned, but you'll just have to wait and see. :)

Our team has a tremendous responsibility to be faithful stewards to Norrath and its
community. EverQuest has enjoyed over six years of success and we plan on keeping it that
way for at least six more. My sincerest thanks go out to all of you for allowing me to be
a part of the EverQuest community.

Regards,

Craig Knapp (aka Zorillius)

Producer, EverQuest
 
G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

"Seeq Endestroi" <seeq@nospam.co.uk> wrote in message
news:jeiv51pedj4r9292elfgv9f83c49ihbrvk@4ax.com...
> http://tinyurl.com/ajc5z
>
> EverQuest Producer's Letter
>
>
>
> Second, at the request of the players, we're going to combine the servers
> that have
> established a voluntary rotation system for raid targets. The Rathe and
> Karana will now be
> combined. The communities on The Rathe and Karana servers have put forth
> an extraordinary
> amount of time and energy to create their rotational systems and we want
> to do what we can
> to support these players and their chosen play style. As a result of this
> change,
> Bertoxxulous and Tholuxe Paells will be combined.
>
>

And then last night there was an MOTD on Bertoxx to the effect that they
were NOT going to merge Bertoxx and TP. I hope they merge Bertoxx with
somebody as I was planning on transferring my toons from Bertoxx to
Bristlebane. lol
--
Mike W. OF
 
G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

On Fri, 15 Apr 2005 09:05:22 -0500, Seeq Endestroi <seeq@nospam.co.uk> wrote:

>First, we'll be instancing the Plane of Time to alleviate the bottle neck that many of you
>may face as a result of higher populations.

Yippee! This is a good thing, especially since I'm on a server that has a player-policed
rotation system.

Um, wait, I'm not in a Time guild. Can we have an instanced Fippy encounter instead?

>Second, at the request of the players, we're going to combine the servers that have
>established a voluntary rotation system for raid targets. The Rathe and Karana will now be
>combined. The communities on The Rathe and Karana servers have put forth an extraordinary
>amount of time and energy to create their rotational systems and we want to do what we can
>to support these players and their chosen play style.

Alas, TP - I never knew ye.

>Third, we've heard your opinions on which server names should be kept after the mergers.
>We feel the real answer to this question is that you, the community, should decide the
>name for your server. Therefore, we will be adding polls to allow every player the chance
>to vote for the name of their particular server (including servers that have already been
>merged). We're working out the details of that now so stay tuned for a post shortly.

I bet that, in addition to voting for either current server name, we'll have the
opportunity to vote for a third, brand-new server name.

I vote for Boomba the Big.

>...be ready for art facelifts to some of our old stomping grounds this fall.

If they do 1/2 as good a job on other old-world zones as they did with Lavastorm, I'll be
super-de-dooper impressed. I might get excited over a re-do of Oasis of Marr - the varied
landscape would look great with modern textures.

For icing on the cake, toss a nasty 75+ MOB into the Spectre tower and have at thee!

> EverQuest has enjoyed over six years of success and we plan on keeping it that way
> for at least six more.

Aha! And hope this statement proves true. It carries some weight, considering the
source.

Best regards,

Tim ==
(substitute 'tcsys.com' for 'nospam.co.uk')
_________________

Seeq Endestroi
Paladin of Mithanial Marr, The Rathe
http://www.magelo.com/eq_view_profile.html?num=507035

Grave Wisdom / Grave Intentions - a Rathe Guild
http://www.gravewisdom.com
 
G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

<seeq@nospam.co.uk> wrote:
> I bet that, in addition to voting for either current server name, we'll have the
> opportunity to vote for a third, brand-new server name.

That would be a good idea. You should post it/send it in/feedback it,
because I wouldn't bet on them actually having considered it. =)

> >...be ready for art facelifts to some of our old stomping grounds this fall.
>
> If they do 1/2 as good a job on other old-world zones as they did with Lavastorm, I'll be
> super-de-dooper impressed. I might get excited over a re-do of Oasis of Marr - the varied
> landscape would look great with modern textures.

I dunno why people like the new Lavastorm so much. I was rather
spectacularly unimpressed. The textures themselves are better, but the zone
design is atrocious (unclimbable slopes being my major peeve).
 
G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

"Seeq Endestroi" wrote:
> EverQuest Producer's Letter
>
> Greetings Norrathians!

<snip>

> As I hope you have noticed, our team spends a great deal of time on
message boards and we
<snip>

Even as a newbie I've noticed that.

<snip>

> Third, we've heard your opinions on which server names should be kept
after the mergers.
> We feel the real answer to this question is that you, the community,
should decide the
> name for your server. Therefore, we will be adding polls to allow every
player the chance
> to vote for the name of their particular server (including servers that
have already been
> merged). We're working out the details of that now so stay tuned for a
post shortly.

<snip>

This is truly welcome news. Everywhere I go I hear people complaining about
the server merges. I do realize, however, that whatever happens there will
still be unhappy players. At least it's giving the players a bit of control
over the situation.

<snip>

~Deborah~

Bristlebane Server:
Kentigern Fyrebear - Level 28 Barbarian/Shaman
Vaerity - Level 16 Gnome/Paladin
Nieriel - Level 8 High Elf/Cleric
 

user

Splendid
Dec 26, 2003
3,943
0
22,780
Archived from groups: alt.games.everquest (More info?)

In article <slrnd5vm5m.ou0.faned@wyld.qx.net>, faned@wyld.qx.net says...
> <seeq@nospam.co.uk> wrote:
> > I bet that, in addition to voting for either current server name, we'll have the
> > opportunity to vote for a third, brand-new server name.
>
> That would be a good idea. You should post it/send it in/feedback it,
> because I wouldn't bet on them actually having considered it. =)
>
> > >...be ready for art facelifts to some of our old stomping grounds this fall.
> >
> > If they do 1/2 as good a job on other old-world zones as they did with Lavastorm, I'll be
> > super-de-dooper impressed. I might get excited over a re-do of Oasis of Marr - the varied
> > landscape would look great with modern textures.
>
> I dunno why people like the new Lavastorm so much. I was rather
> spectacularly unimpressed. The textures themselves are better, but the zone
> design is atrocious (unclimbable slopes being my major peeve).
>

Me either. Its a pretty zone, and I like it on its own merits on its own
but its not lavastorm anymore. I'd have liked to see the facelift
preserve the original.

For the longtime players there's something about going back to an old
zone and knowing the layout like the back of your hand... its a -good-
thing.

New zones are good too, and I'd never stand in their way... I'm just not
impressed with replacing chunks of the landscape with new terrain just
because they can.
 
G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

"Mike W." <dropsterNOSPAM69@hotNOSPAMmail.com> writes:
> > Second, at the request of the players, we're going to combine the
> > servers that have established a voluntary rotation system for raid
> > targets. The Rathe and Karana will now be combined. The communities on
> > The Rathe and Karana servers have put forth an extraordinary amount of
> > time and energy to create their rotational systems and we want to do
> > what we can to support these players and their chosen play style. As a
> > result of this change, Bertoxxulous and Tholuxe Paells will be
> > combined.
>
> And then last night there was an MOTD on Bertoxx to the effect that they
> were NOT going to merge Bertoxx and TP. I hope they merge Bertoxx with
> somebody as I was planning on transferring my toons from Bertoxx to
> Bristlebane. lol

If you look at the last sentence of the section you quoted, you'll
see that Bertoxx is being combined with TP, so yes, you'll still
get your chance at the free transfer.

Me, I've got a few characters on Xegony that I'm waiting to move to
EMarr. :)

-- Don.

---------------------------------------------------------------------
-- See the a.g.e/EQ1 FAQ at http://www.iCynic.com/~don/EQ/age.faq.htm
--
-- Sukrasisx, Monk 52 on E. Marr Note: If you reply by mail,
-- Terrwini, Druid 51 on E. Marr I'll get to it sooner if you
-- Wizbeau, Wizard 36 on E. Marr remove the "hyphen n s"
-- Teviron, Knight 13 on E. Marr
 
G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

"Don Woods" <don-ns@iCynic.com> wrote in message
news:7w3btrltmz.fsf@ca.icynic.com...
> "Mike W." <dropsterNOSPAM69@hotNOSPAMmail.com> writes:
>> > Second, at the request of the players, we're going to combine the
>> > servers that have established a voluntary rotation system for raid
>> > targets. The Rathe and Karana will now be combined. The communities on
>> > The Rathe and Karana servers have put forth an extraordinary amount of
>> > time and energy to create their rotational systems and we want to do
>> > what we can to support these players and their chosen play style. As a
>> > result of this change, Bertoxxulous and Tholuxe Paells will be
>> > combined.
>>
>> And then last night there was an MOTD on Bertoxx to the effect that they
>> were NOT going to merge Bertoxx and TP. I hope they merge Bertoxx with
>> somebody as I was planning on transferring my toons from Bertoxx to
>> Bristlebane. lol
>
> If you look at the last sentence of the section you quoted, you'll
> see that Bertoxx is being combined with TP, so yes, you'll still
> get your chance at the free transfer.
>
> Me, I've got a few characters on Xegony that I'm waiting to move to
> EMarr. :)
>
> -- Don.
>

True, except that the quote is from the producer's letter from a day or so
ago, and the MOTD that I saw was from last night. Which is right? Time will
tell.

Mike
 
G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

"Mike W." <dropsterNOSPAM69@hotNOSPAMmail.com> writes:
> True, except that the quote is from the producer's letter from a day or so
> ago, and the MOTD that I saw was from last night. Which is right? Time will
> tell.

Ah, sorry, didn't understand the relative timing. Hm, my bet is
that the MOTD was a typo and they meant to say that Bertoxx would
not be merging with KARANA (as in the original list of merges) but
would instead be merging with TP. But as you say, time will tell.

-- Don.

---------------------------------------------------------------------
-- See the a.g.e/EQ1 FAQ at http://www.iCynic.com/~don/EQ/age.faq.htm
--
-- Sukrasisx, Monk 52 on E. Marr Note: If you reply by mail,
-- Terrwini, Druid 51 on E. Marr I'll get to it sooner if you
-- Wizbeau, Wizard 36 on E. Marr remove the "hyphen n s"
-- Teviron, Knight 13 on E. Marr
 
G

Guest

Guest
Archived from groups: alt.games.everquest (More info?)

The Everquest Producer was quoted as writing:
> Third, we've heard your opinions on which server names should be kept
> after the mergers. We feel the real answer to this question is that
> you, the community, should decide the name for your server.
> Therefore, we will be adding polls to allow every player the chance
> to vote for the name of their particular server (including servers
> that have already been merged). We're working out the details of
> that now so stay tuned for a post shortly.

Why not keep both names after a server merge? E.g., if you merge
servers Foo and Bar, make it so the login screen still shows Foo and
Bar, and they simply both take you to the same server?

--
--Tim Smith
 

TRENDING THREADS