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Battlefield 3 Help! (DirectX Out of Memory / Crash Problem)

Last response: in Video Games
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July 11, 2012 5:31:03 PM

After about 10-15 minutes of gameplay in Multiplayer, my game crashes and I get this error everytime.

"DirectX Function "device->CreateTexture2D( &texDesc,desc.sub.ReseourceCount !=0 ? reinterpret_cast<const D3D11_SUBRESOURCE_DATE*>(desc.subResourceData) : 0, &texture->m_texture2d)" failed with E_OUTOFMEMORY: Ran out of memory."

I've been searching for methods on how to fix this issue, but every single one I've tried hasn't done anything for me.

I tried doing the methods suggested here:

http://geekmontage.com/texts/battlefield-3-game-fixes-c...

and here

http://www.evga.com/forums/tm.aspx?m=1337896&mpage=1

I also tried:

-Repairing the game through Origin
-Deleting Origin Cache
-Disabling Windows Aero Theme
-Re-installing Nvidia Graphics Card Drivers
-Re-installing Direct X (installation didn't push through because my version was up-to-date)

My PC specs are:

i7-3770k @ 3.50Ghz
Nvidia GTX 680
16GB RAM
Windows 7 64-bit
Drive C is an SSD with OS installed
Drive D has all my games
-all in factory settings

I find this error very confusing, especially with my build that isn't even a week old. The errors seem to be happening more frequently since installing BF3 Premium, however. But that's just my observation.

I would really appreciate any help. Thanks.

(Also posted on the battlelog forums http://battlelog.battlefield.com/bf3/forum/threadview/2...)
July 11, 2012 9:37:15 PM

is it an evga gtx 680? if so it may need a new bios.
http://www.techpowerup.com/vgabios/
do this at your own risk though. i give you the link if you kill your card on your head be it.
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July 12, 2012 12:48:54 AM

It's a Gigabyte model.
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July 12, 2012 12:00:07 PM

I just re-installed my BF3, complete clean install. I'm still getting the same error message playing from Low-Ultra and Auto settings. I really have no idea what to do now.

Hope someone has some answers.
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July 12, 2012 2:07:20 PM

I just found the solution. It was my Lucid MVP... I thought I had it switched off for my BF3 because I was seeing random green splotches on my textures and trees popping out everywhere when I had it on. I didn't realize it switched itself on.

I don't see trees or green stuff anymore. But the crashes are annoying. Having it switched off did the trick. :) 
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July 12, 2012 3:02:42 PM

Before the game crashes, what FPS are you getting?

Check your vram utilization, if it continuously creeps up and then crashes once it tops out you might have a faulty gpu that's misrepresenting its usable vram to the program which is causing it to crash
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